Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
CaptnCaliber
Xing Tian
Silver III
Level 113
God Stats
5W - 6L
1,512 SR
Queue Stats
120W - 164L
937 MMR
Solo
Serqet
Serqet
Silver I
LucrativeTie99
Serqet
Silver I
Level 156
God Stats
10W - 5L
1,649 SR
Queue Stats
145W - 157L
958 MMR
Solo
Nu Wa
Nu Wa
Silver III
Rdrpr0
Nu Wa
Silver III
Level 103
God Stats
5W - 7L
1,476 SR
Queue Stats
15W - 31L
1,024 MMR
Solo
Nemesis
Nemesis
Silver I
that_poi
Nemesis
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,527 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,566 SR
1,027 MMR
Freya
Freya
Silver II
ActuallyAFox
Freya
Silver II
Level 156
God Stats
7W - 10L
1,548 SR
Queue Stats
159W - 175L
1,079 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Sakyz
Kuzenbo
Silver IV
Level 110
God Stats
2W - 2L
1,451 SR
Queue Stats
22W - 42L
1,175 MMR
Solo
Agni
Agni
Silver III
ragε
Agni
Silver III
Level 157
God Stats
0W - 2L
1,443 SR
Queue Stats
34W - 50L
945 MMR
Solo
Hades
Hades
Silver II
runaff
Hades
Silver II
Level 159
God Stats
56W - 24L
1,884 SR
Queue Stats
359W - 397L
1,081 MMR
Solo
Ne Zha
Ne Zha
Silver III
sTompurr
Ne Zha
Silver III
Level 105
God Stats
40W - 48L
1,504 SR
Queue Stats
196W - 243L
853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 3
7,693
550
6,191
7,437
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
CaptnCaliber
Xing Tian
11
4 / 1 / 4
6,580
470
5,656
10,231
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 5
7,520
537
7,905
10,945
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Rdrpr0
Nu Wa
12
4 / 1 / 3
7,514
537
7,973
6,561
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
that_poi
Nemesis
14
6 / 1 / 5
8,100
579
8,214
11,740
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetGebHeraCharon

VS

Bans
ThanatosKukulkanArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,541
467
5,719
11,413
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
Sakyz
Kuzenbo
10
2 / 1 / 1
6,705
479
4,046
10,879
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
ragε
Agni
12
2 / 5 / 1
7,424
530
7,257
9,818
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
runaff
Hades
13
0 / 2 / 0
7,704
550
4,207
8,971
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
sTompurr
Ne Zha
11
1 / 3 / 0
6,572
469
4,320
11,633
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
1
7
1
0.21
W
Xing Tian
CaptnCaliber
Xing Tian
4
1
4
6
W
3
3
5
1.83
W
Nu Wa
Rdrpr0
Nu Wa
4
1
3
5.5
L
Kuzenbo
Sakyz
Kuzenbo
2
1
1
2.5
L
Agni
ragε
Agni
2
5
1
0.5
L
Hades
runaff
Hades
0
2
0
0
L
Ne Zha
sTompurr
Ne Zha
1
3
0
0.33
W
Nemesis
that_poi
Nemesis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
25,549
46,914
Taken
52,714
22,784
Mitigated
27,125
9,795
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,191
2,068
0
5,112
7,437
3,192
0
4,436
3,001
0
69,627
L
5,719
1,756
0
2,157
11,413
3,347
0
2,342
8,047
29,316
0
W
Xing Tian
CaptnCaliber
Xing Tian
5,656
372
0
1,080
10,231
7,769
0
4,747
5,224
18,741
532
W
7,905
2,028
0
875
10,945
4,689
786
5,098
5,425
0
52,809
W
Nu Wa
Rdrpr0
Nu Wa
7,973
2,606
0
1,111
6,561
2,212
507
2,763
3,798
48,408
0
L
Kuzenbo
Sakyz
Kuzenbo
4,046
1,547
0
1,958
10,879
11,986
0
3,862
6,831
20,662
0
L
Agni
ragε
Agni
7,257
117
0
590
9,818
3,231
0
3,143
6,567
65,003
0
L
Hades
runaff
Hades
4,207
932
40
4,677
8,971
4,471
320
570
8,317
58,622
0
L
Ne Zha
sTompurr
Ne Zha
4,320
1,615
0
1,984
11,633
4,090
0
2,444
9,074
0
53,338
W
Nemesis
that_poi
Nemesis
8,214
2,982
0
1,617
11,740
4,922
0
3,487
8,237
0
66,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
34,946
357
Minions Killed
389
0
Camps Cleared
0
1,412,617
Distance Traveled
1,333,273
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,693
550
106
8
0
235,996
8
L
Freya
6,541
467
68
5
0
260,928
6
W
Xing Tian
6,580
470
12
1
0
282,023
1
W
Serqet
7,520
537
88
6
0
296,321
0
W
Nu Wa
7,514
537
62
4
0
264,817
0
L
Kuzenbo
6,705
479
26
2
0
302,874
0
L
Agni
7,424
530
109
8
0
265,200
6
L
Hades
7,704
550
110
8
0
255,369
1
L
Ne Zha
6,572
469
76
5
0
248,902
0
W
Nemesis
8,100
579
89
6
0
333,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role