Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DONIFERO
Zhong Kui
Level 29
God Stats
0W - 2L
1,171 SR
Queue Stats
10W - 27L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SrLucas03
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 1
Ravana
Ravana
molinoso
Ravana
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
12W - 30L
1,275 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,342 Elo+

VS

Team Averages
Level 138
1,581 SR
1,438 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LordMarkux
Artemis
Level 107
God Stats
6W - 1L
1,864 SR
Queue Stats
82W - 83L
1,476 Elo+
Solo
Charybdis
Charybdis
OBrux0
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,310 Elo+
Party 2
Scylla
Scylla
RipChip
Scylla
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 47L
1,310 Elo+
Party 2
Surtr
Surtr
xMadao
Surtr
Level 162
God Stats
7W - 3L
1,541 SR
Queue Stats
349W - 290L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 4 / 9
8,217
747
7,874
12,178
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
 
Awilix
7
1 / 2 / 1
6,166
561
1,053
2,841
2,507
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
DONIFERO
Zhong Kui
15
1 / 6 / 4
8,223
748
6,389
14,866
14,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
SrLucas03
Tsukuyomi
15
5 / 6 / 6
9,048
823
8,569
11,032
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ravana
molinoso
Ravana
14
4 / 6 / 5
8,267
752
6,238
12,773
10,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
10 / 3 / 11
10,268
933
13,126
10,784
4,673
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LordMarkux
Artemis
17
8 / 3 / 12
11,166
1,015
10,979
8,781
4,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
OBrux0
Charybdis
15
2 / 2 / 14
8,950
814
5,482
6,905
2,548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RipChip
Scylla
16
3 / 2 / 15
9,684
880
10,328
7,133
2,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
xMadao
Surtr
14
1 / 5 / 19
9,370
852
9,037
13,487
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
13
Kills
24
24
Deaths
15
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
4
9
1.63
L
Awilix
 
Awilix
1
2
1
0.75
W
Ao Kuang
 
Ao Kuang
10
3
11
5.17
L
Zhong Kui
DONIFERO
Zhong Kui
1
6
4
0.5
W
Artemis
LordMarkux
Artemis
8
3
12
4.67
W
Charybdis
OBrux0
Charybdis
2
2
14
4.5
W
Scylla
RipChip
Scylla
3
2
15
5.25
L
Tsukuyomi
SrLucas03
Tsukuyomi
5
6
6
1.33
L
Ravana
molinoso
Ravana
4
6
5
1.08
W
Surtr
xMadao
Surtr
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
48,952
53,690
Taken
47,090
45,875
Mitigated
28,429
9,204
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,874
163
341
2,033
12,178
12,998
25
4,966
7,212
17,632
0
L
Awilix
 
Awilix
1,053
299
166
152
2,841
2,507
0
891
1,950
0
2,412
W
Ao Kuang
 
Ao Kuang
13,126
3,090
890
4,342
10,784
4,673
1,379
2,552
8,232
24,432
0
L
Zhong Kui
DONIFERO
Zhong Kui
6,389
208
169
2,491
14,866
14,015
245
9,067
5,799
21,878
0
W
Artemis
LordMarkux
Artemis
10,979
4,255
1,965
1,581
8,781
4,770
1,326
2,758
6,023
0
29,367
W
Charybdis
OBrux0
Charybdis
5,482
3,263
438
615
6,905
2,548
3,486
2,585
4,320
0
14,060
W
Scylla
RipChip
Scylla
10,328
638
751
896
7,133
2,201
1,265
1,718
5,415
25,429
0
L
Tsukuyomi
SrLucas03
Tsukuyomi
8,569
2,359
0
736
11,032
5,462
362
4,792
6,240
0
16,759
L
Ravana
molinoso
Ravana
6,238
964
678
2,438
12,773
10,893
0
5,634
7,139
0
16,496
W
Surtr
xMadao
Surtr
9,037
2,292
885
1,949
13,487
14,237
802
4,650
8,837
2,595
10,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
49,438
98
Minions Killed
117
0
Camps Cleared
0
759,737
Distance Traveled
1,005,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,217
747
18
2
0
212,874
0
L
Awilix
6,166
561
2
0
0
47,811
0
W
Ao Kuang
10,268
933
16
1
0
196,166
0
L
Zhong Kui
8,223
748
33
3
0
158,686
0
W
Artemis
11,166
1,015
35
3
0
173,726
0
W
Charybdis
8,950
814
22
2
0
208,228
0
W
Scylla
9,684
880
35
3
0
219,324
0
L
Tsukuyomi
9,048
823
14
1
0
158,190
0
L
Ravana
8,267
752
31
3
0
182,176
0
W
Surtr
9,370
852
9
1
0
207,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role