Player Matchup

Heimdallr
Heimdallr
Brain_Dead46
Heimdallr
Level 109
God Stats
1W - 5L
1,093 SR
Queue Stats
80W - 117L
1,388 Elo+
Party 1
Ares
Ares
Jolteon1997
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,441 Elo+
Party 1
Anubis
Anubis
OBEYTHIS_SALTINE
Anubis
Level 155
God Stats
11W - 10L
1,685 SR
Queue Stats
106W - 135L
1,457 Elo+
Party 1
Bakasura
Bakasura
Trollsabes1
Bakasura
Level 140
God Stats
7W - 2L
1,585 SR
Queue Stats
141W - 155L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
xDreams2Realityx
Hun Batz
Level 145
God Stats
4W - 4L
1,488 SR
Queue Stats
82W - 93L
1,434 Elo+
Party 1
Team Averages
Level 135
1,470 SR
1,454 Elo+

VS

Team Averages
Level 105
1,546 SR
1,545 Elo+
Pele
Pele
PeleOTP
Pele
Level 3
God Stats
1W - 2L
1,751 SR
Queue Stats
2W - 3L
1,766 Elo+
Party 2
Ne Zha
Ne Zha
Yoxtie
Ne Zha
Level 200
God Stats
5W - 7L
1,424 SR
Queue Stats
479W - 398L
1,516 Elo+
Party 2
Ares
Ares
franjos16_27
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 161L
1,540 Elo+
Party 2
Anhur
Anhur
kakusucm27
Anhur
Level 68
God Stats
7W - 9L
1,555 SR
Queue Stats
206W - 217L
1,480 Elo+
Solo
Yu Huang
Yu Huang
temp-9216948
Yu Huang
Level 97
God Stats
1W - 4L
1,498 SR
Queue Stats
38W - 56L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brain_Dead46
Heimdallr
15
0 / 1 / 4
9,952
553
9,269
12,251
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 4
9,073
504
6,565
14,645
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 5
10,166
565
5,903
10,492
5,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Trollsabes1
Bakasura
17
6 / 1 / 1
11,237
624
17,506
18,424
12,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 5 / 3
9,965
554
12,041
17,154
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
PeleOTP
Pele
14
0 / 4 / 2
8,746
486
7,472
19,933
13,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
Yoxtie
Ne Zha
15
5 / 3 / 1
8,990
499
12,069
17,540
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 2
8,689
483
7,439
17,021
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
16
1 / 3 / 0
9,351
520
8,533
14,127
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
temp-9216948
Yu Huang
14
1 / 1 / 1
8,277
460
7,249
6,471
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
9
10
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Brain_Dead46
Heimdallr
0
1
4
2
W
3
1
4
5
W
1
2
5
1.75
L
Pele
PeleOTP
Pele
0
4
2
0.25
W
Bakasura
Trollsabes1
Bakasura
6
1
1
6.5
L
Ne Zha
Yoxtie
Ne Zha
5
3
1
1.83
L
2
4
2
0.75
L
Anhur
1
3
0
0.33
L
Yu Huang
temp-9216948
Yu Huang
1
1
1
1.5
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,284
Damage
42,762
72,966
Taken
75,092
44,433
Mitigated
44,831
25,485
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Brain_Dead46
Heimdallr
9,269
4,620
0
5,632
12,251
4,994
1,003
1,790
10,461
0
82,725
W
6,565
677
0
2,662
14,645
14,287
0
6,168
8,477
19,427
0
W
5,903
177
0
5,960
10,492
5,826
476
3,582
6,910
98,034
0
L
Pele
PeleOTP
Pele
7,472
1,666
0
3,836
19,933
13,374
0
495
16,038
0
63,889
W
Bakasura
Trollsabes1
Bakasura
17,506
9,076
0
10,081
18,424
12,218
707
1,465
16,959
0
72,236
L
Ne Zha
Yoxtie
Ne Zha
12,069
3,394
0
7,820
17,540
7,370
0
2,449
15,021
0
67,257
L
7,439
697
0
2,807
17,021
15,737
91
5,434
10,866
29,017
0
L
Anhur
8,533
5,182
0
3,477
14,127
5,902
1,210
929
13,198
0
84,670
L
Yu Huang
temp-9216948
Yu Huang
7,249
471
0
555
6,471
2,448
0
3,161
3,310
65,989
0
W
12,041
5,054
0
1,150
17,154
7,108
0
1,683
15,471
0
92,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
44,053
599
Minions Killed
487
0
Camps Cleared
0
1,719,587
Distance Traveled
1,665,794
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,952
553
147
8
0
302,558
2
W
Ares
9,073
504
17
1
0
364,570
3
W
Anubis
10,166
565
188
10
0
316,185
0
L
Pele
8,746
486
105
6
0
337,437
0
W
Bakasura
11,237
624
144
8
0
377,776
0
L
Ne Zha
8,990
499
94
5
0
364,240
0
L
Ares
8,689
483
30
2
0
372,407
1
L
Anhur
9,351
520
142
8
0
319,739
0
L
Yu Huang
8,277
460
116
6
0
271,971
2
W
Hun Batz
9,965
554
103
6
0
358,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role