Player Matchup

He Bo
He Bo
Vater2o2
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
YuxiStandUp
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,517 Elo+
Party 1
Tyr
Tyr
stefanc_15
Tyr
Level 43
God Stats
2W - 4L
1,547 SR
Queue Stats
66W - 69L
1,317 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,400 Elo+

VS

Team Averages
Level 78
1,491 SR
1,381 Elo+
Neith
Neith
AleksKollins
Neith
Level 89
God Stats
100W - 77L
1,518 SR
Queue Stats
173W - 173L
1,423 Elo+
Solo
Eset
Eset
Shiftheadpwn
Eset
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 74L
1,323 Elo+
Party 2
Surtr
Surtr
Vermillion95
Surtr
Level 115
God Stats
16W - 11L
1,455 SR
Queue Stats
78W - 59L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Vater2o2
He Bo
10
1 / 7 / 1
7,301
730
5,136
10,947
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
YuxiStandUp
Sylvanus
9
2 / 6 / 1
7,633
763
7,438
13,767
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
6,968
697
4,317
10,100
4,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
10,164
1,016
10,456
9,234
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 10
9,386
939
7,604
6,449
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
7 / 2 / 10
9,905
991
12,221
12,143
8,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
W
4
2
10
4.5
L
He Bo
Vater2o2
He Bo
1
7
1
0.21
W
7
2
10
6
L
Sylvanus
YuxiStandUp
Sylvanus
2
6
1
0.42
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,891
Damage
30,281
34,814
Taken
27,826
14,939
Mitigated
14,791
4,132
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,456
4,398
0
5,699
9,234
3,608
1,302
4,698
4,536
0
42,004
W
7,604
556
521
738
6,449
2,951
0
3,452
2,997
35,010
0
L
He Bo
Vater2o2
He Bo
5,136
428
0
720
10,947
3,107
0
2,493
8,454
20,135
0
W
12,221
5,530
0
3,491
12,143
8,232
1,304
4,278
7,865
1,233
32,482
L
Sylvanus
YuxiStandUp
Sylvanus
7,438
1,352
314
1,826
13,767
7,768
0
3,009
10,758
23,268
4,352
L
4,317
446
0
1,272
10,100
4,064
0
2,918
7,182
0
11,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
29,455
71
Minions Killed
121
0
Camps Cleared
0
506,934
Distance Traveled
581,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,164
1,016
49
5
0
201,324
0
W
Eset
9,386
939
38
4
0
182,279
0
L
He Bo
7,301
730
26
3
0
174,117
0
W
Surtr
9,905
991
34
3
0
197,547
0
L
Sylvanus
7,633
763
31
3
0
153,291
0
L
Tyr
6,968
697
14
1
0
179,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role