Player Matchup

Hel
Hel
Lazydogs TG
Hel
Level 63
God Stats
3W - 4L
1,482 SR
Queue Stats
120W - 146L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
WolfsWinter9
Cernunnos
Level 47
God Stats
9W - 14L
1,399 SR
Queue Stats
80W - 98L
1,298 Elo+
Party 1
Horus
Horus
dyIn0
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,373 Elo+

VS

Team Averages
Level 66
1,589 SR
1,460 Elo+
Kukulkan
Kukulkan
DOODLE MASTER40
Kukulkan
Level 64
God Stats
9W - 5L
1,586 SR
Queue Stats
13W - 9L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
FЯЕЕDФМ
Baron Samedi
Level 87
God Stats
5W - 6L
1,453 SR
Queue Stats
33W - 23L
1,445 Elo+
Solo
Da Ji
Da Ji
Scalelessfish
Da Ji
Level 48
God Stats
2W - 0L
1,729 SR
Queue Stats
45W - 52L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 3
10,314
793
9,627
14,038
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
WolfsWinter9
Cernunnos
12
1 / 5 / 4
9,427
725
4,897
16,752
11,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
dyIn0
Horus
13
3 / 5 / 5
10,603
816
10,295
20,205
24,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
9 / 1 / 5
12,480
960
18,215
8,150
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
FЯЕЕDФМ
Baron Samedi
12
2 / 3 / 9
10,301
792
10,190
8,850
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 5 / 11
11,627
894
14,062
13,698
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
5
11.5
W
Baron Samedi
FЯЕЕDФМ
Baron Samedi
2
3
9
2.17
L
5
7
3
0.93
W
6
5
11
2.3
L
Cernunnos
WolfsWinter9
Cernunnos
1
5
4
0.6
L
Horus
dyIn0
Horus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
42,467
50,995
Taken
30,698
42,472
Mitigated
16,468
16,256
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,215
871
0
776
8,150
4,032
1,706
2,760
5,204
61,405
0
W
Baron Samedi
FЯЕЕDФМ
Baron Samedi
10,190
1,295
1,325
2,270
8,850
5,007
641
2,428
6,001
32,040
0
L
9,627
986
3,700
3,034
14,038
6,430
0
8,990
5,048
32,113
0
W
14,062
3,775
0
2,079
13,698
7,429
66
5,043
8,154
0
38,908
L
Cernunnos
WolfsWinter9
Cernunnos
4,897
2,160
0
3,611
16,752
11,762
0
8,885
7,867
0
34,455
L
Horus
dyIn0
Horus
10,295
4,283
1,633
4,278
20,205
24,280
21
10,703
9,502
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
34,408
96
Minions Killed
149
0
Camps Cleared
0
629,978
Distance Traveled
677,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,480
960
85
7
0
253,947
0
W
Baron Samedi
10,301
792
39
3
0
194,827
0
L
Hel
10,314
793
36
3
0
208,335
0
W
Da Ji
11,627
894
25
2
0
228,743
0
L
Cernunnos
9,427
725
49
4
0
196,392
0
L
Horus
10,603
816
11
1
0
225,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role