Player Matchup

Arachne
Arachne
BrnzWiizard
Arachne
Level 4
God Stats
3W - 1L
1,807 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 2
Odin
Odin
EthanBruh
Odin
Level 79
God Stats
1W - 0L
1,798 SR
Queue Stats
20W - 10L
1,537 Elo+
Party 2
Cerberus
Cerberus
McSwergatron
Cerberus
Level 121
God Stats
25W - 40L
1,539 SR
Queue Stats
559W - 484L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
TheVamiricGod
Cernunnos
Level 128
God Stats
11W - 10L
1,525 SR
Queue Stats
48W - 36L
1,602 Elo+
Party 2
Baba Yaga
Baba Yaga
VenomusFang812
Baba Yaga
Level 117
God Stats
3W - 2L
1,460 SR
Queue Stats
76W - 65L
1,531 Elo+
Party 2
Team Averages
Level 90
1,626 SR
1,565 Elo+

VS

Team Averages
Level 106
1,452 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChiefDirtyBottom
Athena
Level 81
God Stats
9W - 15L
1,569 SR
Queue Stats
114W - 92L
1,426 Elo+
Party 1
Ra
Ra
HoochieMommaPink
Ra
Level 153
God Stats
9W - 10L
1,488 SR
Queue Stats
44W - 47L
1,526 Elo+
Party 1
Set
Set
MhunterZ92
Set
Level 84
God Stats
1W - 3L
1,277 SR
Queue Stats
105W - 78L
1,586 Elo+
Solo
Hercules
Hercules
Paradoxss
Hercules
Level 124
God Stats
4W - 8L
1,428 SR
Queue Stats
27W - 39L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrnzWiizard
Arachne
11
4 / 1 / 0
6,455
587
4,682
9,928
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
12
6 / 1 / 0
7,107
646
5,929
7,480
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
McSwergatron
Cerberus
9
0 / 1 / 5
5,840
531
4,706
9,328
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
TheVamiricGod
Cernunnos
11
1 / 0 / 1
6,389
581
2,508
3,667
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
VenomusFang812
Baba Yaga
10
0 / 1 / 3
5,939
540
2,863
5,065
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 2 / 0
5,601
509
2,092
5,130
2,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 2
5,284
480
4,030
8,979
6,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 2
6,230
566
4,970
6,306
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 1
5,843
531
4,702
8,864
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Paradoxss
Hercules
10
0 / 4 / 1
5,738
522
3,528
8,366
4,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
4
4
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Arachne
BrnzWiizard
Arachne
4
1
0
4
L
1
1
2
2
W
Odin
6
1
0
6
L
0
1
2
1
W
Cerberus
McSwergatron
Cerberus
0
1
5
2.5
L
3
3
1
1.17
L
Hercules
Paradoxss
Hercules
0
4
1
0.13
W
Cernunnos
TheVamiricGod
Cernunnos
1
0
1
1.5
W
Baba Yaga
VenomusFang812
Baba Yaga
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
19,322
35,468
Taken
37,645
19,517
Mitigated
19,756
12,840
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,092
1,666
0
1,433
5,130
2,120
0
686
4,444
0
42,933
W
Arachne
BrnzWiizard
Arachne
4,682
3,100
0
4,175
9,928
3,947
0
2,872
6,792
0
38,676
L
4,030
1,535
0
1,709
8,979
6,648
7
2,863
6,116
17,618
0
W
Odin
5,929
2,099
0
2,435
7,480
4,853
0
512
6,968
0
42,347
L
4,970
442
266
2,218
6,306
2,372
0
2,219
4,087
52,301
0
W
Cerberus
McSwergatron
Cerberus
4,706
274
0
3,303
9,328
7,045
0
3,294
5,787
20,365
0
L
4,702
2,459
0
870
8,864
3,665
0
1,801
6,995
0
32,070
L
Hercules
Paradoxss
Hercules
3,528
1,091
0
2,020
8,366
4,951
0
0
7,735
0
35,402
W
Cernunnos
TheVamiricGod
Cernunnos
2,508
1,173
0
1,905
3,667
1,557
0
226
3,441
0
52,243
W
Baba Yaga
VenomusFang812
Baba Yaga
2,863
174
0
1,022
5,065
2,115
0
1,476
3,480
39,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
28,696
358
Minions Killed
345
0
Camps Cleared
0
1,162,942
Distance Traveled
1,124,289
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,601
509
90
8
0
208,124
0
W
Arachne
6,455
587
59
5
0
251,888
2
L
Athena
5,284
480
23
2
0
227,065
1
W
Odin
7,107
646
73
7
0
216,728
0
L
Ra
6,230
566
118
11
0
220,922
3
W
Cerberus
5,840
531
40
4
0
257,224
3
L
Set
5,843
531
50
5
0
251,350
0
L
Hercules
5,738
522
64
6
0
216,828
4
W
Cernunnos
6,389
581
93
8
0
211,105
0
W
Baba Yaga
5,939
540
93
8
0
225,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role