Player Matchup

Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Captain_June2016
Fafnir
Level 121
God Stats
1W - 4L
1,296 SR
Queue Stats
225W - 278L
1,423 Elo+
Solo
Cernunnos
Cernunnos
TheTJChallenge
Cernunnos
Level 119
God Stats
2W - 4L
1,383 SR
Queue Stats
367W - 362L
1,422 Elo+
Solo
Chronos
Chronos
deadbeat_hippie
Chronos
Level 156
God Stats
1W - 4L
1,291 SR
Queue Stats
94W - 114L
1,450 Elo+
Party 2
Fenrir
Fenrir
gabebrocca
Fenrir
Level 148
God Stats
0W - 1L
1,535 SR
Queue Stats
105W - 121L
1,450 Elo+
Party 2
Team Averages
Level 124
1,401 SR
1,449 Elo+

VS

Team Averages
Level 89
1,455 SR
1,447 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ebag3114
Skadi
Level 104
God Stats
3W - 1L
1,446 SR
Queue Stats
49W - 48L
1,419 Elo+
Party 1
King Arthur
King Arthur
Lemun_of_Russ
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,417 Elo+
Party 1
Tyr
Tyr
RedDevil_Life
Tyr
Level 68
God Stats
1W - 0L
1,329 SR
Queue Stats
30W - 19L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
domed_raisin5
Cabrakan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 2 / 5
7,978
725
5,403
11,798
13,081
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
2,812
256
0
0
0
Cernunnos
TheTJChallenge
Cernunnos
14
2 / 4 / 4
8,238
749
10,841
9,034
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 2
9,363
851
11,338
10,668
5,282
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
gabebrocca
Fenrir
13
2 / 5 / 2
7,773
707
8,607
11,922
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 0 / 9
9,301
846
8,535
10,498
10,501
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Skadi
Ebag3114
Skadi
16
3 / 2 / 7
9,509
864
11,923
8,704
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Lemun_of_Russ
King Arthur
16
2 / 4 / 9
9,051
823
6,025
13,261
13,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 7
9,016
820
6,036
8,917
11,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
domed_raisin5
Cabrakan
14
2 / 2 / 9
9,328
848
4,456
11,621
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
13
13
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
5
1.75
W
Guan Yu
 
Guan Yu
2
0
9
6.5
L
0
0
0
0
W
Skadi
Ebag3114
Skadi
3
2
7
3.25
W
King Arthur
Lemun_of_Russ
King Arthur
2
4
9
1.63
W
4
1
7
7.5
L
Cernunnos
TheTJChallenge
Cernunnos
2
4
4
1
L
4
2
2
2.5
W
Cabrakan
domed_raisin5
Cabrakan
2
2
9
3.25
L
Fenrir
gabebrocca
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
36,975
43,422
Taken
53,001
29,032
Mitigated
53,469
14,993
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,403
1,932
2,655
3,694
11,798
13,081
161
2,102
9,696
2,686
8,052
W
Guan Yu
 
Guan Yu
8,535
1,031
6,650
5,792
10,498
10,501
278
2,396
7,838
0
16,966
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Ebag3114
Skadi
11,923
4,337
2,411
1,650
8,704
4,298
1,657
987
7,632
0
30,173
W
King Arthur
Lemun_of_Russ
King Arthur
6,025
879
769
1,086
13,261
13,633
380
3,471
9,622
0
23,105
W
6,036
1,178
1,432
1,502
8,917
11,284
906
2,867
5,865
0
11,433
L
Cernunnos
TheTJChallenge
Cernunnos
10,841
6,157
0
833
9,034
4,705
689
527
8,507
0
25,535
L
11,338
3,386
967
3,661
10,668
5,282
0
698
9,970
32,586
0
W
Cabrakan
domed_raisin5
Cabrakan
4,456
516
1,100
2,937
11,621
13,753
559
2,787
8,539
7,628
0
L
Fenrir
gabebrocca
Fenrir
8,607
1,314
663
2,520
11,922
5,964
0
1,129
10,793
0
13,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
46,205
107
Minions Killed
113
0
Camps Cleared
0
733,570
Distance Traveled
1,137,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,978
725
7
1
0
212,329
0
W
Guan Yu
9,301
846
18
2
0
259,347
0
L
Fafnir
2,812
256
0
0
0
0
0
W
Skadi
9,509
864
37
3
0
207,410
0
W
King Arthur
9,051
823
37
3
0
218,382
0
W
Tyr
9,016
820
13
1
0
253,169
0
L
Cernunnos
8,238
749
40
4
0
124,155
0
L
Chronos
9,363
851
49
4
0
196,488
0
W
Cabrakan
9,328
848
8
1
0
199,161
0
L
Fenrir
7,773
707
11
1
0
200,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role