Player Matchup

Jing Wei
Jing Wei
Blunts or Dabs
Jing Wei
Level 86
God Stats
28W - 38L
1,350 SR
Queue Stats
289W - 274L
1,419 Elo+
Solo
Fenrir
Fenrir
KRATOS__01
Fenrir
Level 85
God Stats
4W - 1L
1,820 SR
Queue Stats
15W - 22L
1,447 Elo+
Party 2
Apollo
Apollo
MillyBfromTN
Apollo
Level 80
God Stats
2W - 4L
1,128 SR
Queue Stats
444W - 431L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
ZoidianKings
Zhong Kui
Level 87
God Stats
4W - 12L
1,293 SR
Queue Stats
156W - 167L
1,509 Elo+
Party 2
Hera
Hera
chyno2gg
Hera
Level 66
God Stats
9W - 5L
1,575 SR
Queue Stats
25W - 17L
1,364 Elo+
Solo
Team Averages
Level 81
1,433 SR
1,442 Elo+

VS

Team Averages
Level 78
1,619 SR
1,372 Elo+
Amaterasu
Amaterasu
Dayknot
Amaterasu
Level 80
God Stats
4W - 5L
1,606 SR
Queue Stats
353W - 325L
1,369 Elo+
Solo
Ishtar
Ishtar
Dippin Pesto
Ishtar
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 19L
1,509 Elo+
Solo
Ra
Ra
Maradalph
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
Trigger0v0
Ne Zha
Level 58
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Hera
Hera
hylekagen
Hera
Level 106
God Stats
10W - 3L
1,797 SR
Queue Stats
254W - 276L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 1
5,155
573
2,875
6,634
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KRATOS__01
Fenrir
9
2 / 0 / 2
5,456
606
1,980
6,079
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Apollo
9
2 / 0 / 3
5,641
627
2,476
5,548
1,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ZoidianKings
Zhong Kui
10
5 / 0 / 0
6,587
732
3,404
3,139
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
6
0 / 4 / 2
4,214
468
792
3,689
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dayknot
Amaterasu
8
1 / 3 / 0
4,665
518
1,856
7,537
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
1
0 / 0 / 0
3,326
370
0
0
0
8
1 / 1 / 1
5,375
597
1,983
4,836
1,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Trigger0v0
Ne Zha
8
2 / 2 / 1
5,122
569
3,423
5,926
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
9
2 / 4 / 0
5,438
604
3,750
5,940
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
6
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
3
1
0.17
L
Amaterasu
Dayknot
Amaterasu
1
3
0
0.33
L
Ishtar
0
0
0
0
W
Fenrir
KRATOS__01
Fenrir
2
0
2
3
L
1
1
1
1.5
W
Apollo
2
0
3
3.5
L
Ne Zha
Trigger0v0
Ne Zha
2
2
1
1.25
W
Zhong Kui
ZoidianKings
Zhong Kui
5
0
0
5
W
Hera
0
4
2
0.25
L
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
11,012
25,089
Taken
24,239
9,357
Mitigated
8,764
5,916
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,875
1,869
0
1,001
6,634
1,901
0
1,912
4,651
0
30,960
L
Amaterasu
Dayknot
Amaterasu
1,856
1,136
0
106
7,537
3,080
0
1,091
6,446
0
28,466
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
KRATOS__01
Fenrir
1,980
485
0
1,482
6,079
2,080
333
352
5,727
0
31,214
L
1,983
134
24
860
4,836
1,485
555
573
4,263
29,805
0
W
Apollo
2,476
1,002
0
1,741
5,548
1,986
561
2,047
3,501
0
29,317
L
Ne Zha
Trigger0v0
Ne Zha
3,423
1,188
0
248
5,926
2,354
0
1,742
4,184
0
22,891
W
Zhong Kui
ZoidianKings
Zhong Kui
3,404
576
0
1,552
3,139
2,515
315
107
3,032
33,014
4,728
W
Hera
792
291
0
140
3,689
875
226
1,244
2,445
15,864
0
L
Hera
3,750
686
0
1,360
5,940
1,845
0
684
5,256
37,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
23,926
237
Minions Killed
213
0
Camps Cleared
0
841,127
Distance Traveled
704,853
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,155
573
44
5
0
156,825
0
L
Amaterasu
4,665
518
43
5
0
175,143
0
L
Ishtar
3,326
370
0
0
0
0
0
W
Fenrir
5,456
606
49
5
0
219,229
0
L
Ra
5,375
597
56
6
0
183,301
0
W
Apollo
5,641
627
47
5
0
159,769
0
L
Ne Zha
5,122
569
40
4
0
190,778
0
W
Zhong Kui
6,587
732
73
8
0
161,528
2
W
Hera
4,214
468
24
3
0
143,776
0
L
Hera
5,438
604
74
8
0
155,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role