Player Matchup

Vulcan
Vulcan
Big Sarge 98
Vulcan
Level 94
God Stats
2W - 14L
1,235 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 2
Olorun
Olorun
DoraorDiego
Olorun
Level 112
God Stats
6W - 5L
1,897 SR
Queue Stats
166W - 144L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
Poor Ai
Amaterasu
Level 159
God Stats
0W - 1L
1,381 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 2
Cerberus
Cerberus
Soggiest
Cerberus
Level 144
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 2
Pele
Pele
giroshie
Pele
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 96L
1,374 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,392 Elo+

VS

Team Averages
Level 133
1,623 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Banane Mure
Anubis
Level 118
God Stats
5W - 1L
1,832 SR
Queue Stats
19W - 19L
1,526 Elo+
Party 1
Fenrir
Fenrir
Boeuf AAA
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,551 Elo+
Party 1
Chang'e
Chang'e
TheWu13
Chang'e
Level 159
God Stats
2W - 0L
1,719 SR
Queue Stats
33W - 18L
1,651 Elo+
Solo
Ymir
Ymir
ViserionXI
Ymir
Level 121
God Stats
20W - 15L
1,564 SR
Queue Stats
225W - 212L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 4 / 0
6,182
476
3,642
7,690
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
1 / 2 / 0
6,611
509
5,064
8,673
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Poor Ai
Amaterasu
12
0 / 3 / 0
6,668
513
3,386
13,798
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
Soggiest
Cerberus
11
0 / 0 / 0
6,478
498
4,736
9,907
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
11
0 / 3 / 0
6,321
486
2,340
11,809
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 1
6,933
533
8,009
8,552
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
1 / 0 / 4
7,734
595
6,272
5,560
2,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Boeuf AAA
Fenrir
14
7 / 0 / 2
7,966
613
5,036
10,836
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
TheWu13
Chang'e
14
2 / 0 / 2
8,778
675
9,099
8,389
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
7,563
582
4,268
6,649
4,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
1
1.5
W
Anubis
1
0
4
3
L
Vulcan
0
4
0
0
W
Fenrir
Boeuf AAA
Fenrir
7
0
2
8
L
Olorun
1
2
0
0.5
L
Amaterasu
Poor Ai
Amaterasu
0
3
0
0
L
Cerberus
Soggiest
Cerberus
0
0
0
0
W
Chang'e
TheWu13
Chang'e
2
0
2
3
W
1
0
1
1.5
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
32,684
51,877
Taken
39,986
27,019
Mitigated
17,437
13,762
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,009
3,192
0
1,725
8,552
3,233
314
5,921
2,631
0
57,793
W
Anubis
6,272
111
0
4,276
5,560
2,324
357
3,151
2,185
63,209
0
L
Vulcan
3,642
884
0
1,365
7,690
1,871
0
2,756
4,934
36,178
0
W
Fenrir
Boeuf AAA
Fenrir
5,036
76
0
1,926
10,836
4,606
0
419
10,377
0
61,435
L
Olorun
5,064
3,004
300
2,962
8,673
3,449
0
2,163
6,510
55,082
788
L
Amaterasu
Poor Ai
Amaterasu
3,386
1,403
0
4,865
13,798
9,477
0
7,672
6,126
0
49,162
L
Cerberus
Soggiest
Cerberus
4,736
109
0
2,076
9,907
8,191
0
2,847
7,060
26,865
0
W
Chang'e
TheWu13
Chang'e
9,099
383
80
3,508
8,389
3,172
377
0
8,389
71,401
0
W
4,268
1,389
0
1,860
6,649
4,102
0
3,687
2,962
26,538
0
L
Pele
2,340
222
0
2,194
11,809
4,031
0
4,201
7,608
0
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
38,974
409
Minions Killed
446
0
Camps Cleared
0
1,332,495
Distance Traveled
1,367,752
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,933
533
105
8
0
242,692
0
W
Anubis
7,734
595
110
8
0
252,557
2
L
Vulcan
6,182
476
77
6
0
263,383
3
W
Fenrir
7,966
613
85
7
0
310,564
2
L
Olorun
6,611
509
117
9
0
239,367
2
L
Amaterasu
6,668
513
89
7
0
268,045
0
L
Cerberus
6,478
498
38
3
0
270,229
0
W
Chang'e
8,778
675
120
9
0
273,035
3
W
Ymir
7,563
582
26
2
0
288,904
2
L
Pele
6,321
486
88
7
0
291,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role