Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaNBoTz
Bacchus
Level 43
God Stats
2W - 0L
1,124 SR
Queue Stats
2W - 2L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
NDrake22
Baron Samedi
Level 128
God Stats
2W - 0L
1,212 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Team Averages
Level 97
1,279 SR
1,377 Elo+

VS

Team Averages
Level 134
1,457 SR
1,313 Elo+
Kumbhakarna
Kumbhakarna
INICIANTE2023
Kumbhakarna
Level 190
God Stats
13W - 21L
1,344 SR
Queue Stats
650W - 696L
1,484 Elo+
Solo
He Bo
He Bo
Mirlos
He Bo
Level 151
God Stats
3W - 2L
1,527 SR
Queue Stats
136W - 178L
1,369 Elo+
Party 1
Thanatos
Thanatos
Mirloss
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 1 / 14
9,659
966
10,264
7,459
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
CaNBoTz
Bacchus
12
5 / 1 / 15
9,161
916
5,789
8,668
9,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
NDrake22
Baron Samedi
13
10 / 3 / 9
10,414
1,041
8,373
8,083
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
INICIANTE2023
Kumbhakarna
10
0 / 7 / 4
7,494
749
4,694
12,506
10,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Mirlos
He Bo
11
2 / 6 / 3
8,545
855
8,141
7,782
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mirloss
Thanatos
9
3 / 9 / 2
8,150
815
5,801
12,214
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
5
5
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
14
13
W
Bacchus
CaNBoTz
Bacchus
5
1
15
12.5
L
Kumbhakarna
INICIANTE2023
Kumbhakarna
0
7
4
0.29
L
He Bo
Mirlos
He Bo
2
6
3
0.58
L
Thanatos
Mirloss
Thanatos
3
9
2
0.44
W
Baron Samedi
NDrake22
Baron Samedi
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
18,636
24,210
Taken
32,502
15,854
Mitigated
17,375
4,652
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,264
7,538
0
760
7,459
2,448
694
4,487
2,744
0
43,418
W
Bacchus
CaNBoTz
Bacchus
5,789
1,446
0
683
8,668
9,544
216
3,613
4,920
12,279
0
L
Kumbhakarna
INICIANTE2023
Kumbhakarna
4,694
609
248
481
12,506
10,052
0
4,753
7,753
18,763
0
L
He Bo
Mirlos
He Bo
8,141
478
0
268
7,782
2,666
19
3,448
4,334
27,091
0
L
Thanatos
Mirloss
Thanatos
5,801
1,846
0
2,173
12,214
4,657
0
6,239
5,975
0
17,162
W
Baron Samedi
NDrake22
Baron Samedi
8,373
1,103
1,353
1,856
8,083
3,862
588
4,748
3,231
34,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
24,189
117
Minions Killed
85
0
Camps Cleared
0
540,588
Distance Traveled
497,698
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,659
966
61
6
0
173,111
0
W
Bacchus
9,161
916
14
1
0
192,269
2
L
Kumbhakarna
7,494
749
15
2
0
165,625
2
L
He Bo
8,545
855
51
5
0
155,839
0
L
Thanatos
8,150
815
19
2
0
176,234
1
W
Baron Samedi
10,414
1,041
42
4
0
175,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role