Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold IV
GorGred
Thoth
Gold IV
Level 87
God Stats
9W - 6L
1,590 SR
Queue Stats
33W - 23L
1,743 MMR
Party 2
Discordia
Discordia
Gold IV
iNNOMINATE ID
Discordia
Gold IV
Level 138
God Stats
28W - 47L
1,524 SR
Queue Stats
308W - 336L
1,474 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,538 SR
1,573 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,595 SR
1,377 MMR
Artemis
Artemis
Bronze IV
AKASprin
Artemis
Bronze IV
Level 87
God Stats
0W - 4L
1,517 SR
Queue Stats
0W - 5L
1,417 MMR
Solo
Vulcan
Vulcan
Silver I
RAFAELVM96
Vulcan
Silver I
Level 148
God Stats
10W - 9L
1,616 SR
Queue Stats
328W - 311L
1,112 MMR
Party 1
Chaac
Chaac
Silver I
ohDeeath
Chaac
Silver I
Level 120
God Stats
203W - 172L
1,654 SR
Queue Stats
340W - 345L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 10
10,654
761
7,332
15,446
7,650
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
GorGred
Thoth
15
10 / 1 / 3
12,403
886
20,498
12,108
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
iNNOMINATE ID
Discordia
13
2 / 4 / 6
10,642
760
12,369
10,602
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KuzenboAchillesNe ZhaAthenaBacchus

VS

Bans
CharonScyllaMartichorasNoxXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKASprin
Artemis
12
2 / 5 / 2
9,821
702
8,546
15,984
4,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
RAFAELVM96
Vulcan
13
1 / 4 / 2
9,951
711
9,277
9,725
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ohDeeath
Chaac
13
2 / 4 / 2
9,980
713
10,525
19,497
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
6
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
10
6
L
Artemis
AKASprin
Artemis
2
5
2
0.6
W
Thoth
GorGred
Thoth
10
1
3
11.5
L
Vulcan
RAFAELVM96
Vulcan
1
4
2
0.5
W
Discordia
iNNOMINATE ID
Discordia
2
4
6
1.25
L
Chaac
ohDeeath
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
28,348
38,156
Taken
45,206
16,588
Mitigated
24,941
10,261
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,332
3,043
3,416
3,557
15,446
7,650
0
3,307
11,932
515
12,809
L
Artemis
AKASprin
Artemis
8,546
1,876
0
3,528
15,984
4,478
0
13,050
2,934
0
31,907
W
Thoth
GorGred
Thoth
20,498
343
0
3,090
12,108
4,863
530
3,019
8,558
80,807
0
L
Vulcan
RAFAELVM96
Vulcan
9,277
2,664
0
271
9,725
2,611
0
7,179
2,546
42,101
0
W
Discordia
iNNOMINATE ID
Discordia
12,369
523
0
198
10,602
4,075
176
3,605
6,749
43,505
0
L
Chaac
ohDeeath
Chaac
10,525
1,139
0
3,759
19,497
17,852
0
13,598
5,899
0
26,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
29,752
183
Minions Killed
136
0
Camps Cleared
0
787,687
Distance Traveled
786,538
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,654
761
11
1
0
284,072
1
L
Artemis
9,821
702
31
2
0
245,274
0
W
Thoth
12,403
886
104
7
0
269,500
0
L
Vulcan
9,951
711
71
5
0
271,290
7
W
Discordia
10,642
760
68
5
0
234,115
1
L
Chaac
9,980
713
34
2
0
269,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role