Player Matchup

King Arthur
King Arthur
Darther997
King Arthur
Level 113
God Stats
3W - 3L
1,480 SR
Queue Stats
107W - 125L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HigHnStoneD
Ah Muzen Cab
Level 85
God Stats
8W - 5L
1,600 SR
Queue Stats
28W - 26L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
RL_1994
Cliodhna
Level 91
God Stats
2W - 0L
1,727 SR
Queue Stats
101W - 92L
1,454 Elo+
Solo
Freya
Freya
Z Fletch R
Freya
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 15L
1,499 Elo+
Party 2
Vulcan
Vulcan
sligmaballz
Vulcan
Level 129
God Stats
3W - 3L
1,539 SR
Queue Stats
21W - 25L
1,503 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,487 Elo+

VS

Team Averages
Level 111
1,592 SR
1,491 Elo+
Ra
Ra
BobaFettUnbanned
Ra
Level 28
God Stats
1W - 1L
1,528 SR
Queue Stats
149W - 141L
1,560 Elo+
Party 1
Fenrir
Fenrir
MalikGotem
Fenrir
Level 119
God Stats
1W - 1L
1,703 SR
Queue Stats
189W - 185L
1,551 Elo+
Solo
Eset
Eset
Nixon231
Eset
Level 141
God Stats
5W - 3L
1,664 SR
Queue Stats
335W - 321L
1,559 Elo+
Party 1
Horus
Horus
NymusX
Horus
Level 139
God Stats
26W - 23L
1,563 SR
Queue Stats
466W - 436L
1,515 Elo+
Solo
Artemis
Artemis
WoIfiey
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darther997
King Arthur
10
1 / 0 / 0
5,797
580
2,577
8,453
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
HigHnStoneD
Ah Muzen Cab
11
2 / 1 / 7
6,536
654
9,301
8,036
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
RL_1994
Cliodhna
11
5 / 0 / 2
6,762
676
4,615
8,526
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
11
1 / 0 / 1
6,338
634
3,223
5,258
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
10
3 / 0 / 2
5,674
567
4,375
3,691
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,302
630
6,014
6,709
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
MalikGotem
Fenrir
7
0 / 5 / 0
4,330
433
1,256
10,916
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Eset
9
1 / 3 / 0
5,181
518
4,294
5,877
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
NymusX
Horus
5
0 / 0 / 0
4,139
414
1,688
5,460
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
WoIfiey
Artemis
8
0 / 2 / 0
4,640
464
2,589
6,468
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
King Arthur
Darther997
King Arthur
1
0
0
1
W
Ah Muzen Cab
HigHnStoneD
Ah Muzen Cab
2
1
7
5.5
L
Fenrir
MalikGotem
Fenrir
0
5
0
0
L
Eset
1
3
0
0.33
L
Horus
NymusX
Horus
0
0
0
0
W
Cliodhna
RL_1994
Cliodhna
5
0
2
6
L
Artemis
WoIfiey
Artemis
0
2
0
0
W
Freya
1
0
1
1.5
W
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
15,841
33,964
Taken
35,430
14,041
Mitigated
13,490
9,176
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
1,096
72
1,282
6,709
2,627
0
0
6,709
52,190
0
W
King Arthur
Darther997
King Arthur
2,577
300
0
500
8,453
4,882
0
5,115
3,338
0
37,559
W
Ah Muzen Cab
HigHnStoneD
Ah Muzen Cab
9,301
4,991
0
1,181
8,036
2,933
460
3,230
4,806
0
50,324
L
Fenrir
MalikGotem
Fenrir
1,256
177
0
1,353
10,916
3,947
0
600
10,316
0
18,027
L
Eset
4,294
151
129
603
5,877
1,848
0
474
5,403
30,240
0
L
Horus
NymusX
Horus
1,688
865
120
2,044
5,460
2,713
0
2,407
3,053
0
10,431
W
Cliodhna
RL_1994
Cliodhna
4,615
618
0
3,732
8,526
3,034
0
1,459
7,067
0
42,211
L
Artemis
WoIfiey
Artemis
2,589
757
0
1,535
6,468
2,355
0
4,117
2,351
0
28,990
W
Freya
3,223
1,252
0
3,073
5,258
1,959
102
0
5,258
41,307
2,997
W
Vulcan
4,375
1,946
0
690
3,691
1,233
0
504
3,187
32,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
24,592
346
Minions Killed
268
0
Camps Cleared
0
1,093,596
Distance Traveled
881,025
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,302
630
97
10
0
186,446
0
W
King Arthur
5,797
580
65
7
0
213,403
0
W
Ah Muzen Cab
6,536
654
76
8
0
205,376
0
L
Fenrir
4,330
433
37
4
0
183,722
6
L
Eset
5,181
518
61
6
0
191,987
0
L
Horus
4,139
414
9
1
0
132,777
0
W
Cliodhna
6,762
676
75
8
0
243,694
0
L
Artemis
4,640
464
64
6
0
186,093
0
W
Freya
6,338
634
84
8
0
204,611
2
W
Vulcan
5,674
567
46
5
0
226,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role