Player Matchup

Bakasura
Bakasura
Hail Insomniac
Bakasura
Level 138
God Stats
4W - 6L
1,575 SR
Queue Stats
73W - 77L
1,548 Elo+
Party 2
Athena
Athena
IKEA DA TUB
Athena
Level 125
God Stats
3W - 4L
1,521 SR
Queue Stats
96W - 90L
1,544 Elo+
Party 2
Odin
Odin
Jpet00
Odin
Level 126
God Stats
0W - 1L
1,703 SR
Queue Stats
51W - 45L
1,546 Elo+
Party 2
Janus
Janus
XgrxxnzX
Janus
Level 141
God Stats
2W - 7L
1,421 SR
Queue Stats
96W - 89L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
srit_22
Danzaburou
Level 3
God Stats
2W - 4L
1,698 SR
Queue Stats
4W - 6L
1,748 Elo+
Party 2
Team Averages
Level 107
1,584 SR
1,589 Elo+

VS

Team Averages
Level 129
1,553 SR
1,543 Elo+
Thanatos
Thanatos
Clxmps RU
Thanatos
Level 140
God Stats
11W - 17L
1,506 SR
Queue Stats
232W - 225L
1,525 Elo+
Party 1
Mulan
Mulan
DANTE1000
Mulan
Level 110
God Stats
3W - 9L
1,329 SR
Queue Stats
123W - 106L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
Freedas
Kuzenbo
Level 109
God Stats
11W - 7L
1,543 SR
Queue Stats
54W - 46L
1,602 Elo+
Party 1
Ra
Ra
TJ TO COOL 123
Ra
Level 129
God Stats
3W - 1L
1,886 SR
Queue Stats
192W - 182L
1,518 Elo+
Party 1
Charybdis
Charybdis
lecutusin
Charybdis
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
394W - 358L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 3 / 0
6,583
549
8,529
13,428
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
10
0 / 2 / 3
6,028
502
3,624
10,924
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
Jpet00
Odin
11
0 / 3 / 0
5,942
495
2,306
12,104
10,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Janus
XgrxxnzX
Janus
11
0 / 2 / 2
6,108
509
6,679
6,753
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
srit_22
Danzaburou
11
0 / 1 / 0
6,367
531
4,317
6,833
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clxmps RU
Thanatos
12
2 / 2 / 1
6,631
553
3,624
11,373
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
DANTE1000
Mulan
14
5 / 0 / 0
8,665
722
10,980
9,237
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Freedas
Kuzenbo
11
0 / 0 / 3
5,862
489
6,588
8,774
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 0
7,278
607
5,343
6,894
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
lecutusin
Charybdis
12
3 / 0 / 0
7,409
617
6,544
6,206
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
11
11
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Clxmps RU
Thanatos
2
2
1
1.25
W
Mulan
DANTE1000
Mulan
5
0
0
5
W
Kuzenbo
Freedas
Kuzenbo
0
0
3
1.5
L
Bakasura
3
3
0
1
L
Athena
0
2
3
0.75
L
Odin
Jpet00
Odin
0
3
0
0
W
1
1
0
1
L
Janus
XgrxxnzX
Janus
0
2
2
0.5
W
Charybdis
lecutusin
Charybdis
3
0
0
3
L
Danzaburou
srit_22
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
33,079
50,042
Taken
42,484
29,037
Mitigated
23,581
10,353
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Clxmps RU
Thanatos
3,624
1,458
0
6,641
11,373
4,106
0
1,447
9,306
0
48,581
W
Mulan
DANTE1000
Mulan
10,980
1,095
0
3,845
9,237
7,030
399
506
8,311
0
64,630
W
Kuzenbo
Freedas
Kuzenbo
6,588
1,932
0
1,311
8,774
7,865
58
3,409
4,868
23,312
0
L
Bakasura
8,529
5,797
0
3,553
13,428
5,872
0
1,999
11,307
0
40,755
L
Athena
3,624
797
0
2,065
10,924
8,200
0
3,515
7,069
17,605
0
L
Odin
Jpet00
Odin
2,306
431
0
1,000
12,104
10,095
0
0
12,104
0
38,727
W
5,343
480
616
2,142
6,894
2,446
183
3,791
2,675
67,873
0
L
Janus
XgrxxnzX
Janus
6,679
405
0
1,478
6,753
2,395
0
4,113
2,290
55,492
0
W
Charybdis
lecutusin
Charybdis
6,544
3,698
0
4,555
6,206
2,134
949
658
5,412
0
58,229
L
Danzaburou
srit_22
Danzaburou
4,317
1,991
0
2,257
6,833
2,475
0
1,294
5,341
0
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
35,845
390
Minions Killed
431
0
Camps Cleared
0
1,239,468
Distance Traveled
1,160,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,631
553
73
6
0
256,978
0
W
Mulan
8,665
722
96
8
0
216,633
0
W
Kuzenbo
5,862
489
29
2
0
239,151
0
L
Bakasura
6,583
549
83
7
0
288,458
0
L
Athena
6,028
502
26
2
0
251,834
0
L
Odin
5,942
495
68
6
0
240,327
0
W
Ra
7,278
607
118
10
0
236,463
0
L
Janus
6,108
509
115
10
0
238,739
0
W
Charybdis
7,409
617
115
10
0
210,810
0
L
Danzaburou
6,367
531
98
8
0
220,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role