Player Matchup

Thoth
Thoth
DeBurgerKing
Thoth
Level 82
God Stats
4W - 4L
1,256 SR
Queue Stats
108W - 95L
1,485 Elo+
Party 3
Hel
Hel
DeadEye61_
Hel
Level 105
God Stats
1W - 1L
1,750 SR
Queue Stats
224W - 259L
1,443 Elo+
Solo
Danzaburou
Danzaburou
K4r1naHdz
Danzaburou
Level 179
God Stats
13W - 15L
1,586 SR
Queue Stats
767W - 801L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paleriderog
Kumbhakarna
Level 147
God Stats
5W - 6L
1,502 SR
Queue Stats
290W - 342L
1,360 Elo+
Solo
Bastet
Bastet
Uncomplicated
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,497 Elo+
Party 3
Team Averages
Level 116
1,519 SR
1,450 Elo+

VS

Team Averages
Level 116
1,417 SR
1,436 Elo+
Arachne
Arachne
ACTii0Nz
Arachne
Level 159
God Stats
4W - 10L
1,413 SR
Queue Stats
879W - 857L
1,440 Elo+
Party 2
Anhur
Anhur
Jay_Aleser
Anhur
Level 171
God Stats
2W - 2L
1,467 SR
Queue Stats
282W - 298L
1,456 Elo+
Solo
Chiron
Chiron
Scr0ggyBman
Chiron
Level 84
God Stats
6W - 7L
1,480 SR
Queue Stats
329W - 355L
1,449 Elo+
Party 1
Anubis
Anubis
UrNewStepDaDy
Anubis
Level 49
God Stats
1W - 4L
1,083 SR
Queue Stats
241W - 242L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
xconfuzze
Aphrodite
Level 117
God Stats
7W - 3L
1,644 SR
Queue Stats
250W - 217L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
9,443
787
15,945
11,191
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 10
8,006
667
6,119
12,085
5,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
K4r1naHdz
Danzaburou
19
6 / 4 / 7
11,307
942
23,082
15,962
7,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Paleriderog
Kumbhakarna
15
2 / 4 / 6
8,939
745
4,836
18,222
14,413
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 6 / 8
9,087
757
12,300
13,240
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ACTii0Nz
Arachne
16
8 / 5 / 8
10,336
861
12,543
21,246
24,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
17
5 / 3 / 12
10,015
835
12,976
13,401
5,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
19
6 / 2 / 13
11,139
928
17,669
11,859
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 4 / 12
9,798
817
5,751
12,625
6,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
xconfuzze
Aphrodite
17
3 / 3 / 14
9,732
811
11,187
15,586
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
16
Kills
24
24
Deaths
17
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Arachne
ACTii0Nz
Arachne
8
5
8
2.4
L
5
5
5
1.5
L
0
5
10
1
W
Anhur
5
3
12
3.67
L
Danzaburou
K4r1naHdz
Danzaburou
6
4
7
2.38
L
Kumbhakarna
Paleriderog
Kumbhakarna
2
4
6
1.25
W
Chiron
6
2
13
6.25
L
3
6
8
1.17
W
2
4
12
2
W
Aphrodite
xconfuzze
Aphrodite
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
60,126
70,700
Taken
74,717
36,174
Mitigated
49,460
19,040
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ACTii0Nz
Arachne
12,543
8,053
852
4,583
21,246
24,052
720
7,522
13,724
0
16,098
L
15,945
396
676
429
11,191
3,352
302
2,690
8,320
23,278
0
L
6,119
571
4,742
3,028
12,085
5,537
275
3,016
8,880
11,262
0
W
Anhur
12,976
3,518
1,785
2,564
13,401
5,460
1,587
3,924
9,477
0
18,172
L
Danzaburou
K4r1naHdz
Danzaburou
23,082
8,837
678
4,020
15,962
7,936
1,080
4,223
11,576
0
55,995
L
Kumbhakarna
Paleriderog
Kumbhakarna
4,836
116
415
3,264
18,222
14,413
0
3,537
14,444
11,432
0
W
Chiron
17,669
4,117
987
2,528
11,859
5,293
1,936
3,932
7,927
0
40,471
L
12,300
2,526
825
963
13,240
4,936
0
3,472
9,589
0
14,637
W
5,751
607
796
2,336
12,625
6,124
358
4,539
8,086
19,883
0
W
Aphrodite
xconfuzze
Aphrodite
11,187
802
11,942
9,013
15,586
8,531
606
6,983
8,603
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
51,020
156
Minions Killed
163
0
Camps Cleared
0
1,055,868
Distance Traveled
1,089,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,336
861
17
1
0
212,373
0
L
Thoth
9,443
787
25
2
0
223,643
0
L
Hel
8,006
667
11
1
0
205,331
0
W
Anhur
10,015
835
15
1
0
204,226
0
L
Danzaburou
11,307
942
99
8
0
184,837
0
L
Kumbhakarna
8,939
745
18
2
0
202,627
0
W
Chiron
11,139
928
62
5
0
230,882
0
L
Bastet
9,087
757
3
0
0
239,430
0
W
Anubis
9,798
817
37
3
0
207,969
0
W
Aphrodite
9,732
811
32
3
0
234,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role