Player Matchup

Charon
Charon
BadB Brando
Charon
Level 67
God Stats
3W - 0L
1,936 SR
Queue Stats
52W - 54L
1,420 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 59
God Stats
53W - 166L
1,185 SR
Queue Stats
159W - 300L
1,176 Elo+
Solo
Sun Wukong
Sun Wukong
Nouel
Sun Wukong
Level 65
God Stats
38W - 27L
1,589 SR
Queue Stats
148W - 142L
1,410 Elo+
Solo
Xbalanque
Xbalanque
RobiRobiRobi
Xbalanque
Level 67
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Susano
Susano
iAMgucci212
Susano
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,455 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,341 Elo+

VS

Team Averages
Level 58
1,446 SR
1,403 Elo+
Neith
Neith
BIGB00TYKATY
Neith
Level 90
God Stats
3W - 4L
1,516 SR
Queue Stats
160W - 169L
1,386 Elo+
Solo
Maman Brigitte
Maman Brigitte
Demonchaos312
Maman Brigitte
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Zunadz
Ah Puch
Level 63
God Stats
3W - 2L
1,549 SR
Queue Stats
26W - 18L
1,467 Elo+
Solo
Terra
Terra
broter788
Terra
Level 49
God Stats
4W - 9L
1,380 SR
Queue Stats
102W - 110L
1,384 Elo+
Solo
Olorun
Olorun
thebridgeman1
Olorun
Level 39
God Stats
3W - 10L
1,283 SR
Queue Stats
11W - 30L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
4 / 1 / 5
12,013
601
12,810
13,008
10,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Nikkurh
Lancelot
3
0 / 0 / 0
5,931
297
0
0
0
Sun Wukong
Nouel
Sun Wukong
19
5 / 0 / 3
12,299
615
14,578
16,497
12,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RobiRobiRobi
Xbalanque
17
5 / 4 / 3
10,196
510
7,893
13,992
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
18
3 / 3 / 4
10,615
531
5,850
16,651
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
11,331
567
6,309
15,161
7,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Demonchaos312
Maman Brigitte
17
7 / 4 / 1
11,166
558
15,698
18,467
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Zunadz
Ah Puch
16
0 / 4 / 0
10,492
525
12,280
14,788
9,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
broter788
Terra
4
0 / 0 / 0
6,550
328
0
1,909
673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 5 / 2
10,058
503
3,896
15,077
5,723
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
8
8
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Charon
4
1
5
6.5
L
Maman Brigitte
Demonchaos312
Maman Brigitte
7
4
1
1.88
W
Lancelot
Nikkurh
Lancelot
0
0
0
0
W
Sun Wukong
Nouel
Sun Wukong
5
0
3
6.5
W
Xbalanque
RobiRobiRobi
Xbalanque
5
4
3
1.63
L
Ah Puch
Zunadz
Ah Puch
0
4
0
0
L
Terra
broter788
Terra
0
0
0
0
W
Susano
3
3
4
1.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
38,183
60,148
Taken
65,402
36,907
Mitigated
31,840
18,779
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,309
3,464
0
5,666
15,161
7,938
5,346
3,406
11,755
0
113,826
W
Charon
12,810
1,301
0
3,847
13,008
10,959
0
4,568
8,289
65,883
0
L
Maman Brigitte
Demonchaos312
Maman Brigitte
15,698
939
0
4,090
18,467
8,054
0
2,614
15,853
80,843
0
W
Lancelot
Nikkurh
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Nouel
Sun Wukong
14,578
2,731
0
9,153
16,497
12,945
3,381
11,411
4,487
0
94,388
W
Xbalanque
RobiRobiRobi
Xbalanque
7,893
5,207
0
3,382
13,992
5,680
1,567
9,469
4,397
0
51,311
L
Ah Puch
Zunadz
Ah Puch
12,280
189
0
2,227
14,788
9,452
834
951
13,837
81,050
0
L
Terra
broter788
Terra
0
0
341
156
1,909
673
0
1,003
906
2,706
0
W
Susano
5,850
988
0
2,397
16,651
7,323
0
5,545
11,101
0
90,737
L
3,896
804
60
4,217
15,077
5,723
3,063
4,836
10,241
79,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
49,597
427
Minions Killed
537
0
Camps Cleared
0
1,509,902
Distance Traveled
1,398,089
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,331
567
160
8
0
297,774
0
W
Charon
12,013
601
80
4
0
355,176
4
L
Maman Brigitte
11,166
558
107
5
0
388,401
0
W
Lancelot
5,931
297
0
0
0
286
0
W
Sun Wukong
12,299
615
154
8
0
359,969
0
W
Xbalanque
10,196
510
70
4
0
357,165
0
L
Ah Puch
10,492
525
130
7
0
346,983
4
L
Terra
6,550
328
4
0
0
34,072
0
W
Susano
10,615
531
123
6
0
437,306
0
L
Olorun
10,058
503
136
7
0
330,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role