Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GotMeBrickedUp
Bastet
Level 88
God Stats
25W - 13L
1,784 SR
Queue Stats
443W - 371L
1,696 Elo+
Party 1
Anubis
Anubis
Khratus_Dfuze
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,738 Elo+
Party 3
Neith
Neith
MagikDF
Neith
Level 127
God Stats
10W - 6L
1,665 SR
Queue Stats
59W - 49L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
NoctusDFuze
Cthulhu
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 76L
1,536 Elo+
Party 3
Team Averages
Level 127
1,590 SR
1,605 Elo+

VS

Team Averages
Level 115
1,482 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SixthH0kage
Erlang Shen
Level 114
God Stats
2W - 2L
1,663 SR
Queue Stats
50W - 38L
1,547 Elo+
Solo
Ra
Ra
SlimShady4
Ra
Level 90
God Stats
0W - 4L
1,194 SR
Queue Stats
188W - 177L
1,619 Elo+
Solo
Anhur
Anhur
bitterant
Anhur
Level 60
God Stats
10W - 11L
1,572 SR
Queue Stats
169W - 142L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
yubbed
Heimdallr
Level 157
God Stats
0W - 1L
1,480 SR
Queue Stats
240W - 200L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 0 / 2
6,869
624
6,446
8,093
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 0 / 1
8,390
763
10,720
7,956
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 4
6,356
578
5,018
8,412
4,240
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MagikDF
Neith
12
1 / 0 / 1
6,622
602
3,539
5,573
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NoctusDFuze
Cthulhu
10
1 / 0 / 2
6,468
588
4,650
10,156
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 1
6,162
560
4,383
4,757
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SixthH0kage
Erlang Shen
10
0 / 5 / 0
5,398
491
2,122
11,004
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
5,844
531
6,589
9,382
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
bitterant
Anhur
9
2 / 1 / 0
5,885
535
3,963
9,788
5,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
yubbed
Heimdallr
9
0 / 3 / 1
5,340
485
4,583
8,486
2,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
L
Raijin
 
Raijin
0
1
1
0.5
W
7
0
1
7.5
W
1
4
4
0.75
W
Neith
MagikDF
Neith
1
0
1
1.5
W
Cthulhu
NoctusDFuze
Cthulhu
1
0
2
2
L
Erlang Shen
SixthH0kage
Erlang Shen
0
5
0
0
L
2
4
2
0.75
L
Anhur
bitterant
Anhur
2
1
0
2
L
Heimdallr
yubbed
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
21,640
40,190
Taken
43,417
18,953
Mitigated
17,654
22,759
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,446
1,637
0
7,832
8,093
3,147
0
732
7,290
0
53,740
L
Raijin
 
Raijin
4,383
283
0
1,357
4,757
1,474
0
1,935
2,822
55,254
0
W
10,720
3,379
0
4,801
7,956
2,927
217
906
7,050
0
60,658
W
5,018
144
0
3,088
8,412
4,240
0
4,771
3,641
44,211
0
W
Neith
MagikDF
Neith
3,539
1,188
0
2,901
5,573
2,211
360
0
5,573
0
52,167
W
Cthulhu
NoctusDFuze
Cthulhu
4,650
0
1,514
2,623
10,156
6,428
28
4,171
5,815
28,360
0
L
Erlang Shen
SixthH0kage
Erlang Shen
2,122
1,077
0
3,129
11,004
5,191
0
0
11,004
0
33,645
L
6,589
614
384
3,536
9,382
2,940
0
3,121
6,261
42,858
401
L
Anhur
bitterant
Anhur
3,963
2,049
0
1,976
9,788
5,180
0
3,325
6,463
0
21,185
L
Heimdallr
yubbed
Heimdallr
4,583
1,864
0
2,733
8,486
2,869
0
1,287
7,199
0
40,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
28,629
377
Minions Killed
319
0
Camps Cleared
0
1,226,797
Distance Traveled
1,077,529
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,869
624
72
7
0
285,492
0
L
Raijin
6,162
560
112
10
0
219,392
3
W
Bastet
8,390
763
106
10
0
248,776
3
W
Anubis
6,356
578
79
7
0
209,973
0
W
Neith
6,622
602
92
8
0
230,462
1
W
Cthulhu
6,468
588
28
3
0
252,094
3
L
Erlang Shen
5,398
491
54
5
0
230,341
0
L
Ra
5,844
531
62
6
0
248,941
1
L
Anhur
5,885
535
30
3
0
188,857
1
L
Heimdallr
5,340
485
61
6
0
189,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role