Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 162
God Stats
173W - 139L
1,513 SR
Queue Stats
199W - 177L
1,493 Elo+
Solo
Zeus
Zeus
SolDragoon
Zeus
Level 148
God Stats
15W - 10L
1,703 SR
Queue Stats
96W - 92L
1,610 Elo+
Party 2
Arachne
Arachne
koby1kenobi
Arachne
Level 140
God Stats
10W - 10L
1,391 SR
Queue Stats
31W - 32L
1,464 Elo+
Party 2
Chiron
Chiron
yosemitesam77
Chiron
Level 163
God Stats
39W - 46L
1,397 SR
Queue Stats
136W - 157L
1,368 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,487 Elo+

VS

Team Averages
Level 84
1,562 SR
1,458 Elo+
Cthulhu
Cthulhu
BirdzManz
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Skadi
Skadi
Seiro01
Skadi
Level 145
God Stats
43W - 54L
1,432 SR
Queue Stats
582W - 608L
1,488 Elo+
Solo
Janus
Janus
Yeetbort
Janus
Level 64
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Hades
Hades
Zavien6754
Hades
Level 55
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Hercules
Hercules
fearlesspiglet
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 4
7,917
880
5,315
8,064
7,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 3
7,395
822
7,281
3,197
1,209
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
6,436
715
586
755
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
koby1kenobi
Arachne
14
3 / 0 / 1
7,594
844
4,456
6,341
4,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 0
8,145
905
6,385
7,587
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdzManz
Cthulhu
13
0 / 1 / 0
7,483
831
5,990
8,547
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Seiro01
Skadi
10
0 / 0 / 0
6,164
685
0
549
212
Janus
Yeetbort
Janus
14
0 / 2 / 0
7,442
827
8,321
5,218
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
13
0 / 3 / 0
6,661
740
3,197
7,562
3,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
13
0 / 0 / 0
7,530
837
3,300
7,074
5,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Cthulhu
BirdzManz
Cthulhu
0
1
0
0
W
0
0
3
1.5
L
Skadi
Seiro01
Skadi
0
0
0
0
W
0
0
1
0.5
L
Janus
Yeetbort
Janus
0
2
0
0
L
Hades
0
3
0
0
L
Hercules
0
0
0
0
W
Arachne
koby1kenobi
Arachne
3
0
1
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
20,808
25,944
Taken
28,950
16,961
Mitigated
19,031
9,336
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,315
417
0
1,696
8,064
7,700
0
4,977
2,765
13,472
0
L
Cthulhu
BirdzManz
Cthulhu
5,990
186
393
1,020
8,547
6,848
0
4,737
3,810
33,141
0
W
7,281
3,189
260
316
3,197
1,209
294
1,001
2,180
28,447
0
L
Skadi
Seiro01
Skadi
0
0
0
0
549
212
0
549
0
0
0
W
586
0
0
0
755
211
0
717
0
4,269
0
L
Janus
Yeetbort
Janus
8,321
187
408
447
5,218
2,209
0
1,611
3,607
40,664
0
L
Hades
3,197
37
429
1,641
7,562
3,993
0
2,672
4,890
17,018
0
L
Hercules
3,300
607
312
1,884
7,074
5,769
0
3,613
3,461
0
14,444
W
Arachne
koby1kenobi
Arachne
4,456
3,682
468
2,343
6,341
4,534
300
3,466
2,701
0
11,996
W
6,385
2,001
743
3,510
7,587
3,307
1,529
6,647
790
0
27,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
35,280
152
Minions Killed
189
0
Camps Cleared
0
820,536
Distance Traveled
750,226
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,917
880
2
0
0
187,151
0
L
Cthulhu
7,483
831
56
6
0
208,547
0
W
Nu Wa
7,395
822
44
5
0
191,924
4
L
Skadi
6,164
685
0
0
0
0
0
W
Zeus
6,436
715
7
1
0
53,138
0
L
Janus
7,442
827
79
9
0
177,930
0
L
Hades
6,661
740
24
3
0
173,369
0
L
Hercules
7,530
837
30
3
0
190,380
2
W
Arachne
7,594
844
31
3
0
220,543
0
W
Chiron
8,145
905
68
8
0
167,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role