Player Matchup

The Morrigan
The Morrigan
BadKarmaFD3S
The Morrigan
Level 28
God Stats
2W - 5L
1,320 SR
Queue Stats
120W - 50L
1,635 Elo+
Party 2
Atlas
Atlas
RandomKarma
Atlas
Level 58
God Stats
1W - 1L
1,299 SR
Queue Stats
131W - 67L
1,536 Elo+
Party 2
Apollo
Apollo
WhippitWednesday
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,460 Elo+
Party 1
Neith
Neith
bubby09
Neith
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,316 Elo+
Solo
Arachne
Arachne
wildhockey98
Arachne
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
75W - 76L
1,443 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,478 Elo+

VS

Team Averages
Level 90
1,445 SR
1,380 Elo+
Hercules
Hercules
Da_Best_JD
Hercules
Level 104
God Stats
1W - 1L
1,346 SR
Queue Stats
124W - 105L
1,476 Elo+
Solo
Odin
Odin
Jxpas
Odin
Level 114
God Stats
1W - 0L
1,718 SR
Queue Stats
33W - 40L
1,438 Elo+
Solo
Anhur
Anhur
Makino25
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 3
Tiamat
Tiamat
Odiiragda
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,271 Elo+
Party 3
Pele
Pele
Rapton56
Pele
Level 105
God Stats
1W - 2L
1,160 SR
Queue Stats
76W - 87L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BadKarmaFD3S
The Morrigan
14
2 / 4 / 1
7,453
745
5,636
6,549
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 5 / 6
7,186
719
5,615
13,858
15,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 3
7,097
710
4,534
8,600
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
bubby09
Neith
14
3 / 3 / 2
7,526
753
9,694
7,514
3,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Arachne
wildhockey98
Arachne
14
3 / 4 / 3
7,352
735
4,374
11,956
12,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Da_Best_JD
Hercules
16
6 / 1 / 14
9,239
924
9,477
10,561
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Jxpas
Odin
12
0 / 3 / 16
7,817
782
5,217
9,312
10,086
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Makino25
Anhur
15
9 / 2 / 11
9,410
941
12,658
6,935
3,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Odiiragda
Tiamat
15
1 / 1 / 17
8,205
821
9,125
6,746
6,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
13
4 / 3 / 8
8,496
850
4,856
7,747
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
8
Kills
20
20
Deaths
10
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BadKarmaFD3S
The Morrigan
2
4
1
0.63
W
Hercules
Da_Best_JD
Hercules
6
1
14
13
W
Odin
Jxpas
Odin
0
3
16
2.67
W
Anhur
Makino25
Anhur
9
2
11
7.25
W
Tiamat
Odiiragda
Tiamat
1
1
17
9.5
L
0
5
6
0.6
W
Pele
4
3
8
2.67
L
0
4
3
0.38
L
Neith
bubby09
Neith
3
3
2
1.33
L
Arachne
wildhockey98
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
41,333
48,477
Taken
41,301
36,851
Mitigated
34,538
10,956
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BadKarmaFD3S
The Morrigan
5,636
1,273
443
431
6,549
2,950
312
901
5,567
13,218
853
W
Hercules
Da_Best_JD
Hercules
9,477
857
535
6,368
10,561
11,487
800
3,916
6,645
0
17,585
W
Odin
Jxpas
Odin
5,217
821
571
1,989
9,312
10,086
525
1,540
7,772
0
12,073
W
Anhur
Makino25
Anhur
12,658
6,971
364
855
6,935
3,001
828
1,826
5,067
0
27,839
W
Tiamat
Odiiragda
Tiamat
9,125
631
0
1,694
6,746
6,549
681
807
5,939
21,866
0
L
5,615
687
1,600
2,583
13,858
15,286
0
2,639
10,955
12,534
436
W
Pele
4,856
918
947
933
7,747
3,415
868
1,831
5,916
0
21,674
L
4,534
2,592
663
966
8,600
3,390
682
2,545
5,967
0
15,186
L
Neith
bubby09
Neith
9,694
2,865
125
1,767
7,514
3,112
0
1,428
5,956
0
18,110
L
Arachne
wildhockey98
Arachne
4,374
3,441
340
2,038
11,956
12,113
0
1,612
10,012
0
8,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
43,167
91
Minions Killed
134
0
Camps Cleared
0
803,726
Distance Traveled
936,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,453
745
20
2
0
157,406
0
W
Hercules
9,239
924
26
3
0
210,503
0
W
Odin
7,817
782
17
2
0
180,392
0
W
Anhur
9,410
941
36
4
0
176,985
0
W
Tiamat
8,205
821
19
2
0
187,960
0
L
Atlas
7,186
719
10
1
0
177,774
0
W
Pele
8,496
850
36
4
0
181,035
0
L
Apollo
7,097
710
25
3
0
152,466
0
L
Neith
7,526
753
21
2
0
151,625
0
L
Arachne
7,352
735
15
2
0
164,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role