Player Matchup

Bakasura
Bakasura
Silver IV
DamnnnDanny
Bakasura
Silver IV
Level 126
God Stats
31W - 23L
1,465 SR
Queue Stats
85W - 101L
744 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
MonsterMania261
Baron Samedi
Silver IV
Level 149
God Stats
3W - 2L
1,605 SR
Queue Stats
149W - 162L
758 MMR
Solo
Artemis
Artemis
Silver IV
Raglik-
Artemis
Silver IV
Level 57
God Stats
26W - 12L
1,515 SR
Queue Stats
79W - 98L
768 MMR
Solo
Anubis
Anubis
Silver IV
comounterrorista
Anubis
Silver IV
Level 156
God Stats
3W - 6L
1,494 SR
Queue Stats
181W - 206L
842 MMR
Solo
Geb
Geb
Silver IV
itz quackss
Geb
Silver IV
Level 99
God Stats
3W - 2L
1,549 SR
Queue Stats
47W - 52L
760 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,526 SR
774 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,456 SR
915 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
EC_Flaminguito
Sun Wukong
Silver V
Level 67
God Stats
1W - 1L
1,412 SR
Queue Stats
53W - 75L
675 MMR
Solo
Arachne
Arachne
Silver V
Rory698
Arachne
Silver V
Level 88
God Stats
4W - 1L
1,445 SR
Queue Stats
153W - 198L
721 MMR
Solo
Cupid
Cupid
Silver III
erickmdb
Cupid
Silver III
Level 163
God Stats
19W - 22L
1,468 SR
Queue Stats
313W - 339L
823 MMR
Party 1
Hera
Hera
Silver III
original__alien
Hera
Silver III
Level 229
God Stats
7W - 14L
1,458 SR
Queue Stats
322W - 345L
856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DamnnnDanny
Bakasura
1
0 / 0 / 0
2,443
489
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
MonsterMania261
Baron Samedi
7
0 / 0 / 0
3,249
650
484
1,555
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raglik-
Artemis
4
0 / 1 / 0
2,793
559
2,633
2,589
763
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,484
697
1,550
2,040
788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 0
3,080
616
1,466
3,383
1,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SurtrAgniChernobog

VS

Bans
ThanatosNu WaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 0 / 0
3,381
676
1,559
3,603
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
EC_Flaminguito
Sun Wukong
7
1 / 0 / 0
3,954
791
957
3,468
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Rory698
Arachne
5
1 / 0 / 1
3,422
684
589
3,232
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
erickmdb
Cupid
5
0 / 0 / 2
3,250
650
1,169
2,760
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
1 / 0 / 0
3,798
760
565
1,423
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Bakasura
DamnnnDanny
Bakasura
0
0
0
0
W
Sun Wukong
EC_Flaminguito
Sun Wukong
1
0
0
1
L
Baron Samedi
MonsterMania261
Baron Samedi
0
0
0
0
L
Artemis
Raglik-
Artemis
0
1
0
0
W
Arachne
Rory698
Arachne
1
0
1
1.5
L
0
1
0
0
W
Cupid
erickmdb
Cupid
0
0
2
1
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,133
Damage
4,839
9,567
Taken
14,486
3,714
Mitigated
5,357
3,785
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,559
344
652
2,530
3,603
1,885
184
964
2,639
12,275
0
L
Bakasura
DamnnnDanny
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
EC_Flaminguito
Sun Wukong
957
104
0
1,245
3,468
1,377
0
1,550
1,918
0
17,446
L
Baron Samedi
MonsterMania261
Baron Samedi
484
0
0
542
1,555
581
0
153
1,402
15,219
0
L
Artemis
Raglik-
Artemis
2,633
992
0
1,106
2,589
763
0
886
1,703
0
13,216
W
Arachne
Rory698
Arachne
589
498
0
878
3,232
862
0
99
3,093
0
12,860
L
1,550
242
0
1,086
2,040
788
0
0
2,040
19,337
0
W
Cupid
erickmdb
Cupid
1,169
852
114
1,295
2,760
833
322
434
2,326
0
12,859
L
1,466
287
0
1,051
3,383
1,582
0
1,085
2,298
7,763
0
W
565
74
0
535
1,423
400
462
397
1,010
22,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,049
Gold Earned
17,805
95
Minions Killed
134
0
Camps Cleared
0
378,693
Distance Traveled
502,332
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,381
676
20
4
0
79,597
0
L
Bakasura
2,443
489
0
0
0
25,840
0
W
Sun Wukong
3,954
791
37
7
0
116,862
0
L
Baron Samedi
3,249
650
26
5
0
92,126
0
L
Artemis
2,793
559
16
3
0
82,053
0
W
Arachne
3,422
684
24
5
0
115,641
0
L
Anubis
3,484
697
37
7
0
64,950
0
W
Cupid
3,250
650
21
4
0
86,995
1
L
Geb
3,080
616
16
3
0
113,724
0
W
Hera
3,798
760
32
6
0
103,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role