Player Matchup

Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Pr1ncesita
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,122 Elo+
Solo
He Bo
He Bo
PreciateIt
He Bo
Level 23
God Stats
1W - 1L
1,774 SR
Queue Stats
62W - 49L
1,555 Elo+
Solo
Lancelot
Lancelot
Ryghatonni
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Solo
Artio
Artio
xXMegaMegaXx
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 130L
1,444 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,421 Elo+

VS

Team Averages
Level 94
1,529 SR
1,523 Elo+
Ymir
Ymir
BBQPorkBuns
Ymir
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
84W - 74L
1,535 Elo+
Party 1
Olorun
Olorun
BeetleFury
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,377 Elo+
Solo
Shiva
Shiva
NewTypePigeon
Shiva
Level 149
God Stats
1W - 5L
1,222 SR
Queue Stats
78W - 67L
1,539 Elo+
Party 1
Merlin
Merlin
floppydodger
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,617 Elo+
Party 1
Ares
Ares
jkfirefly
Ares
Level 119
God Stats
2W - 1L
1,688 SR
Queue Stats
34W - 32L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 5 / 2
5,930
741
2,351
8,738
3,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
2 / 5 / 3
6,732
842
3,129
8,841
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
4 / 3 / 2
7,802
975
10,574
7,800
2,914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ryghatonni
Lancelot
7
0 / 2 / 1
5,239
655
632
2,618
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 7
6,429
804
2,650
9,517
8,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
8,446
1,056
4,531
5,250
4,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
BeetleFury
Olorun
11
0 / 2 / 12
6,847
856
2,409
2,990
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 1 / 9
8,834
1,104
13,048
7,259
5,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
6 / 2 / 9
8,401
1,050
9,550
5,345
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
2 / 2 / 11
7,270
909
5,281
9,397
9,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
6
Kills
18
18
Deaths
7
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
2
0.2
W
2
0
15
9.5
W
Olorun
BeetleFury
Olorun
0
2
12
3
W
8
1
9
12.5
L
Da Ji
2
5
3
0.7
L
He Bo
4
3
2
1.67
L
Lancelot
Ryghatonni
Lancelot
0
2
1
0.25
W
Merlin
6
2
9
5.25
W
Ares
2
2
11
3.75
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
34,819
37,514
Taken
30,241
20,893
Mitigated
22,866
8,750
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,351
719
455
2,195
8,738
3,256
0
4,910
3,828
6,439
0
W
4,531
369
264
1,252
5,250
4,775
186
2,992
2,258
10,799
0
W
Olorun
BeetleFury
Olorun
2,409
1,132
388
174
2,990
1,216
1,918
1,614
1,376
4,840
0
W
13,048
2,401
1,083
2,977
7,259
5,084
963
4,220
3,039
0
26,469
L
Da Ji
3,129
310
0
250
8,841
5,298
0
5,242
3,599
0
5,189
L
He Bo
10,574
400
382
1,956
7,800
2,914
0
3,570
4,230
24,684
0
L
Lancelot
Ryghatonni
Lancelot
632
0
10
122
2,618
779
0
1,544
1,074
0
2,445
W
Merlin
9,550
1,238
249
1,160
5,345
2,713
138
2,590
2,755
21,981
0
W
Ares
5,281
550
906
825
9,397
9,078
456
4,159
5,238
6,202
0
L
2,650
176
1,388
1,992
9,517
8,646
0
6,505
3,012
5,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
39,798
58
Minions Killed
82
0
Camps Cleared
0
630,007
Distance Traveled
775,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,930
741
8
1
0
130,314
0
W
Ymir
8,446
1,056
12
2
0
166,270
0
W
Olorun
6,847
856
6
1
0
136,165
0
W
Shiva
8,834
1,104
30
4
0
161,126
0
L
Da Ji
6,732
842
14
2
0
111,780
0
L
He Bo
7,802
975
32
4
0
154,814
0
L
Lancelot
5,239
655
0
0
0
70,725
0
W
Merlin
8,401
1,050
30
4
0
144,609
0
W
Ares
7,270
909
4
1
0
167,093
1
L
Artio
6,429
804
4
1
0
162,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role