Player Matchup

Chronos
Chronos
HomerTheSupreme
Chronos
Level 14
God Stats
0W - 2L
1,357 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItzNeruson
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Merlin
Merlin
RE27SQ
Merlin
Level 35
God Stats
1W - 3L
1,397 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,298 Elo+

VS

Team Averages
Level 43
1,595 SR
1,390 Elo+
Arachne
Arachne
Coiro53
Arachne
Level 34
God Stats
77W - 56L
1,543 SR
Queue Stats
175W - 193L
1,341 Elo+
Solo
Chaac
Chaac
Lurkingmuffin7
Chaac
Level 59
God Stats
5W - 3L
1,740 SR
Queue Stats
44W - 54L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
juls123
Zhong Kui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,888
706
10,756
14,152
5,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ItzNeruson
Ah Muzen Cab
13
3 / 6 / 2
10,194
728
12,939
14,937
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RE27SQ
Merlin
12
0 / 2 / 5
9,608
686
9,654
10,038
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coiro53
Arachne
15
5 / 3 / 6
12,139
867
7,366
15,541
7,463
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 1
11,128
795
14,099
16,363
15,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
juls123
Zhong Kui
15
2 / 2 / 9
11,845
846
13,879
15,507
12,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
13
13
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Coiro53
Arachne
5
3
6
2.67
L
2
5
3
0.7
L
Ah Muzen Cab
ItzNeruson
Ah Muzen Cab
3
6
2
0.67
W
6
2
1
3.25
L
Merlin
RE27SQ
Merlin
0
2
5
1.25
W
Zhong Kui
juls123
Zhong Kui
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
35,344
39,127
Taken
47,411
16,213
Mitigated
35,670
7,394
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Coiro53
Arachne
7,366
6,051
0
2,881
15,541
7,463
1,726
6,299
9,242
0
45,301
L
10,756
4,088
0
2,519
14,152
5,814
0
4,698
9,454
37,244
0
L
Ah Muzen Cab
ItzNeruson
Ah Muzen Cab
12,939
5,047
0
1,523
14,937
6,231
0
5,240
9,697
0
47,286
W
14,099
547
192
3,843
16,363
15,840
180
7,005
9,358
0
36,155
L
Merlin
RE27SQ
Merlin
9,654
512
0
3,352
10,038
4,168
0
3,746
6,292
38,502
0
W
Zhong Kui
juls123
Zhong Kui
13,879
2,839
254
7,338
15,507
12,367
823
7,667
7,840
57,411
8,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
35,112
188
Minions Killed
196
0
Camps Cleared
0
717,425
Distance Traveled
812,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,139
867
53
4
0
278,605
0
L
Chronos
9,888
706
64
5
0
236,150
0
L
Ah Muzen Cab
10,194
728
72
5
0
214,920
0
W
Chaac
11,128
795
43
3
0
294,054
0
L
Merlin
9,608
686
52
4
0
266,355
0
W
Zhong Kui
11,845
846
100
7
0
239,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role