Player Matchup

Tyr
Tyr
BevinUchiha
Tyr
Level 136
God Stats
3W - 0L
1,817 SR
Queue Stats
30W - 27L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
PAPADEV999
Zhong Kui
Level 144
God Stats
11W - 4L
1,735 SR
Queue Stats
30W - 27L
1,473 Elo+
Party 1
Medusa
Medusa
Vega08
Medusa
Level 121
God Stats
1W - 0L
1,757 SR
Queue Stats
32W - 24L
1,515 Elo+
Solo
Team Averages
Level 134
1,769 SR
1,487 Elo+

VS

Team Averages
Level 133
1,438 SR
1,473 Elo+
Ishtar
Ishtar
ELK1NGSHOT
Ishtar
Level 115
God Stats
1W - 6L
1,422 SR
Queue Stats
122W - 125L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
Silver Gar
Gilgamesh
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
jellydonut15
Aphrodite
Level 142
God Stats
10W - 10L
1,391 SR
Queue Stats
132W - 143L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
10,594
883
8,199
9,352
5,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PAPADEV999
Zhong Kui
14
6 / 2 / 7
10,814
901
14,081
10,696
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vega08
Medusa
12
1 / 3 / 10
9,450
788
8,147
10,619
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ELK1NGSHOT
Ishtar
13
1 / 4 / 3
9,265
772
10,510
12,106
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Silver Gar
Gilgamesh
12
3 / 3 / 2
9,218
768
7,020
14,628
12,864
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
jellydonut15
Aphrodite
12
2 / 6 / 4
9,547
796
4,238
12,641
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
6
6
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Ishtar
ELK1NGSHOT
Ishtar
1
4
3
0.63
W
Zhong Kui
PAPADEV999
Zhong Kui
6
2
7
4.75
L
Gilgamesh
Silver Gar
Gilgamesh
3
3
2
1.33
W
Medusa
Vega08
Medusa
1
3
10
2
L
Aphrodite
jellydonut15
Aphrodite
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
21,768
30,667
Taken
39,375
17,556
Mitigated
23,486
14,462
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,199
679
0
4,247
9,352
5,581
886
1,089
8,007
53
20,875
L
Ishtar
ELK1NGSHOT
Ishtar
10,510
5,471
0
1,067
12,106
4,721
0
5,163
6,583
0
51,850
W
Zhong Kui
PAPADEV999
Zhong Kui
14,081
2,094
134
6,658
10,696
7,873
1,257
1,537
8,797
42,641
0
L
Gilgamesh
Silver Gar
Gilgamesh
7,020
1,503
0
595
14,628
12,864
0
5,291
9,064
0
22,285
W
Medusa
Vega08
Medusa
8,147
2,196
305
3,118
10,619
4,102
1,040
1,902
8,432
0
40,704
L
Aphrodite
jellydonut15
Aphrodite
4,238
464
4,356
4,780
12,641
5,901
141
3,637
8,770
25,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
28,030
137
Minions Killed
137
0
Camps Cleared
0
678,118
Distance Traveled
653,807
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,594
883
34
3
0
243,722
1
L
Ishtar
9,265
772
72
6
0
211,282
0
W
Zhong Kui
10,814
901
55
5
0
203,228
0
L
Gilgamesh
9,218
768
13
1
0
247,093
3
W
Medusa
9,450
788
48
4
0
231,168
0
L
Aphrodite
9,547
796
52
4
0
195,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role