Player Matchup

Cerberus
Cerberus
Smg4Fun
Cerberus
Level 93
God Stats
3W - 3L
1,659 SR
Queue Stats
215W - 151L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XoTic_-LiNezZ
Morgan Le Fay
Level 119
God Stats
26W - 25L
1,618 SR
Queue Stats
305W - 256L
1,543 Elo+
Party 3
Freya
Freya
bigdaddytime
Freya
Level 108
God Stats
5W - 5L
1,512 SR
Queue Stats
235W - 209L
1,485 Elo+
Party 1
Loki
Loki
theghostoftime95
Loki
Level 127
God Stats
2W - 2L
1,308 SR
Queue Stats
417W - 398L
1,547 Elo+
Party 1
Vamana
Vamana
xacritty
Vamana
Level 122
God Stats
4W - 2L
1,770 SR
Queue Stats
164W - 136L
1,554 Elo+
Party 3
Team Averages
Level 114
1,573 SR
1,548 Elo+

VS

Team Averages
Level 94
1,615 SR
1,512 Elo+
Neith
Neith
Blathers
Neith
Level 127
God Stats
5W - 2L
1,727 SR
Queue Stats
257W - 243L
1,489 Elo+
Solo
Yemoja
Yemoja
FaZe Daniel4980
Yemoja
Level 121
God Stats
13W - 5L
1,560 SR
Queue Stats
691W - 619L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
SlimShady4
Zhong Kui
Level 90
God Stats
6W - 3L
1,694 SR
Queue Stats
188W - 177L
1,604 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sneerys
Maman Brigitte
Level 69
God Stats
23W - 17L
1,566 SR
Queue Stats
281W - 246L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
Xchill526
Cernunnos
Level 65
God Stats
15W - 21L
1,531 SR
Queue Stats
210W - 196L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Smg4Fun
Cerberus
10
1 / 1 / 2
7,324
431
5,821
11,350
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
XoTic_-LiNezZ
Morgan Le Fay
15
0 / 3 / 2
8,322
490
8,554
9,306
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
8,693
511
5,619
13,656
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 5 / 1
8,050
474
7,286
14,208
10,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
xacritty
Vamana
17
2 / 1 / 1
9,426
554
5,915
12,140
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blathers
Neith
16
2 / 0 / 4
9,481
558
6,019
7,590
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 8
8,600
506
4,814
13,321
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
SlimShady4
Zhong Kui
17
6 / 1 / 1
11,320
666
13,551
12,646
11,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
Sneerys
Maman Brigitte
18
5 / 1 / 4
10,692
629
9,615
12,944
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Xchill526
Cernunnos
16
3 / 1 / 3
9,851
579
7,335
9,766
3,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
16
16
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Blathers
Neith
2
0
4
4
W
0
2
8
2
W
Zhong Kui
SlimShady4
Zhong Kui
6
1
1
6.5
L
Cerberus
Smg4Fun
Cerberus
1
1
2
2
W
Maman Brigitte
Sneerys
Maman Brigitte
5
1
4
7
W
Cernunnos
Xchill526
Cernunnos
3
1
3
4.5
L
Morgan Le Fay
XoTic_-LiNezZ
Morgan Le Fay
0
3
2
0.33
L
2
6
2
0.5
L
0
5
1
0.1
L
Vamana
xacritty
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
41,334
60,660
Taken
56,267
35,663
Mitigated
33,563
15,024
Healing
27,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blathers
Neith
6,019
2,383
0
4,950
7,590
3,022
648
4,039
3,323
0
80,633
W
4,814
977
3,588
3,355
13,321
9,080
12
7,442
5,491
14,895
0
W
Zhong Kui
SlimShady4
Zhong Kui
13,551
3,402
0
6,159
12,646
11,419
1,481
542
12,056
73,850
15,383
L
Cerberus
Smg4Fun
Cerberus
5,821
175
0
4,547
11,350
8,762
0
3,327
8,023
24,824
0
W
Maman Brigitte
Sneerys
Maman Brigitte
9,615
1,260
0
3,572
12,944
6,144
522
2,782
10,054
107,802
0
W
Cernunnos
Xchill526
Cernunnos
7,335
3,528
0
5,643
9,766
3,898
3,671
5,123
4,387
0
86,567
L
Morgan Le Fay
XoTic_-LiNezZ
Morgan Le Fay
8,554
633
0
1,815
9,306
4,523
0
4,949
4,357
70,134
0
L
5,619
1,463
0
3,324
13,656
5,363
888
5,097
8,559
48,857
1,831
L
7,286
1,375
0
1,957
14,208
10,591
0
10,227
3,981
0
56,908
L
Vamana
xacritty
Vamana
5,915
3,621
0
3,381
12,140
6,424
0
3,470
8,670
0
109,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
49,944
567
Minions Killed
590
0
Camps Cleared
0
1,639,402
Distance Traveled
1,693,193
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,481
558
148
9
0
319,744
3
W
Yemoja
8,600
506
14
1
0
336,341
0
W
Zhong Kui
11,320
666
160
9
0
334,105
4
L
Cerberus
7,324
431
53
3
0
285,466
5
W
Maman Brigitte
10,692
629
135
8
0
384,274
1
W
Cernunnos
9,851
579
133
8
0
318,729
0
L
Morgan Le Fay
8,322
490
139
8
0
307,973
0
L
Freya
8,693
511
113
7
0
301,328
2
L
Loki
8,050
474
105
6
0
353,785
0
L
Vamana
9,426
554
157
9
0
390,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role