Player Matchup

Susano
Susano
BanG x MachineZ
Susano
Level 141
God Stats
12W - 11L
1,539 SR
Queue Stats
352W - 363L
1,510 Elo+
Party 4
Sol
Sol
Biiggiiee24
Sol
Level 28
God Stats
2W - 0L
1,786 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
lamond
Sun Wukong
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 4
Kuzenbo
Kuzenbo
safire_red5612
Kuzenbo
Level 67
God Stats
4W - 3L
1,455 SR
Queue Stats
77W - 92L
1,429 Elo+
Party 1
Raijin
Raijin
slime10
Raijin
Level 17
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 4
Team Averages
Level 54
1,506 SR
1,468 Elo+

VS

Team Averages
Level 48
1,482 SR
1,575 Elo+
Da Ji
Da Ji
Celtic2698
Da Ji
Level 7
God Stats
17W - 12L
1,615 SR
Queue Stats
40W - 30L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
GANGVlOLENCE
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,716 Elo+
Party 3
Hades
Hades
IDONTGOPOSITIVE
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,671 Elo+
Party 3
Martichoras
Martichoras
KingBashEm
Martichoras
Level 43
God Stats
3W - 6L
1,366 SR
Queue Stats
120W - 113L
1,519 Elo+
Party 2
Surtr
Surtr
danielsan-wade
Surtr
Level 48
God Stats
34W - 40L
1,432 SR
Queue Stats
129W - 145L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 11
7,983
1,331
9,576
8,348
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 9
8,600
1,433
13,652
5,964
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
lamond
Sun Wukong
13
2 / 0 / 12
7,444
1,241
5,603
6,703
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 10
6,866
1,144
3,278
5,769
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
slime10
Raijin
13
3 / 1 / 14
7,883
1,314
13,650
4,044
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

356

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 5 / 2
7,536
1,256
6,383
11,559
5,763
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
GANGVlOLENCE
Kuzenbo
11
1 / 3 / 2
7,129
1,188
3,110
8,207
7,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 2
6,359
1,060
1,453
7,188
2,761
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
KingBashEm
Martichoras
12
2 / 1 / 2
7,368
1,228
8,586
8,676
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 4
7,071
1,179
5,789
12,466
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
17
Kills
6
6
Deaths
17
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
7
1
9
11.5
L
Da Ji
3
5
2
0.8
L
Kuzenbo
GANGVlOLENCE
Kuzenbo
1
3
2
0.67
L
0
3
2
0.33
L
Martichoras
KingBashEm
Martichoras
2
1
2
3
L
0
5
4
0.4
W
Sun Wukong
lamond
Sun Wukong
2
0
12
8
W
0
0
10
5
W
Raijin
slime10
Raijin
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
25,321
30,828
Taken
48,096
18,620
Mitigated
27,249
3,362
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,576
1,680
0
392
8,348
2,970
0
1,512
5,733
0
17,288
W
13,652
7,277
0
1,392
5,964
2,245
0
596
5,368
27,521
0
L
Da Ji
6,383
1,396
0
40
11,559
5,763
0
6,299
5,031
0
10,758
L
Kuzenbo
GANGVlOLENCE
Kuzenbo
3,110
1,363
0
952
8,207
7,876
0
5,383
2,575
6,385
0
L
1,453
289
130
877
7,188
2,761
0
5,372
1,627
4,641
0
L
Martichoras
KingBashEm
Martichoras
8,586
2,383
0
568
8,676
3,503
0
4,828
3,617
0
29,292
L
5,789
1,521
164
1,586
12,466
7,346
0
8,141
4,110
367
20,124
W
Sun Wukong
lamond
Sun Wukong
5,603
663
0
760
6,703
5,180
0
1,190
5,513
0
9,105
W
3,278
709
0
818
5,769
6,862
0
1,317
4,324
9,742
0
W
Raijin
slime10
Raijin
13,650
1,551
0
0
4,044
1,363
0
183
3,711
31,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
35,463
155
Minions Killed
122
3
Camps Cleared
4
644,549
Distance Traveled
497,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,983
1,331
19
3
3
119,182
0
W
Sol
8,600
1,433
48
8
0
129,049
0
L
Da Ji
7,536
1,256
9
2
1
125,187
0
L
Kuzenbo
7,129
1,188
10
2
0
68,330
0
L
Hades
6,359
1,060
7
1
0
61,192
0
L
Martichoras
7,368
1,228
47
8
2
123,980
0
L
Surtr
7,071
1,179
49
8
1
119,303
0
W
Sun Wukong
7,444
1,241
5
1
0
151,977
0
W
Kuzenbo
6,866
1,144
25
4
0
129,837
0
W
Raijin
7,883
1,314
58
10
0
114,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role