Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FGT123
Fenrir
Level 138
God Stats
38W - 31L
1,588 SR
Queue Stats
378W - 376L
1,578 Elo+
Party 1
Hera
Hera
KrutonKrusader
Hera
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
540W - 587L
1,483 Elo+
Party 1
Bakasura
Bakasura
Mamzerfaust88
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,308 Elo+
Party 1
Rama
Rama
icethecool1
Rama
Level 148
God Stats
14W - 16L
1,587 SR
Queue Stats
242W - 265L
1,514 Elo+
Party 1
Team Averages
Level 121
1,578 SR
1,477 Elo+

VS

Team Averages
Level 146
1,705 SR
1,577 Elo+
Cthulhu
Cthulhu
Ericks16
Cthulhu
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,633 Elo+
Party 2
Ishtar
Ishtar
NaupaSONIC
Ishtar
Level 147
God Stats
6W - 4L
1,570 SR
Queue Stats
351W - 312L
1,508 Elo+
Solo
Maman Brigitte
Maman Brigitte
valeviursKR
Maman Brigitte
Level 145
God Stats
4W - 2L
1,926 SR
Queue Stats
219W - 194L
1,619 Elo+
Party 3
Anubis
Anubis
xTTNMx aToMiCll
Anubis
Level 159
God Stats
9W - 4L
1,756 SR
Queue Stats
264W - 234L
1,506 Elo+
Party 3
Thor
Thor
пight
Thor
Level 109
God Stats
7W - 2L
1,771 SR
Queue Stats
48W - 33L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 4
5,626
511
6,285
10,798
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
FGT123
Fenrir
11
2 / 2 / 0
6,162
560
7,182
12,567
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 0
5,603
509
5,138
7,364
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mamzerfaust88
Bakasura
7
0 / 5 / 2
4,743
431
2,406
10,440
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 5 / 0
6,957
632
7,959
9,235
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ericks16
Cthulhu
11
2 / 2 / 0
6,736
612
6,739
11,363
8,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
NaupaSONIC
Ishtar
11
2 / 4 / 2
6,463
588
5,097
7,453
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
valeviursKR
Maman Brigitte
12
8 / 0 / 6
7,252
659
11,194
9,593
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 5
7,207
655
7,884
6,675
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
пight
Thor
12
3 / 1 / 4
6,517
592
5,063
11,203
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
21
21
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Cthulhu
Ericks16
Cthulhu
2
2
0
1
L
Fenrir
FGT123
Fenrir
2
2
0
1
L
1
6
0
0.17
L
Bakasura
Mamzerfaust88
Bakasura
0
5
2
0.2
W
Ishtar
NaupaSONIC
Ishtar
2
4
2
0.75
L
5
5
0
1
W
Maman Brigitte
valeviursKR
Maman Brigitte
8
0
6
11
W
6
1
5
8.5
W
Thor
пight
Thor
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
35,977
50,404
Taken
46,287
22,982
Mitigated
21,474
11,728
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,285
1,819
0
2,934
10,798
8,972
0
6,608
4,190
16,059
0
W
Cthulhu
Ericks16
Cthulhu
6,739
477
0
3,601
11,363
8,017
0
0
11,341
43,370
147
L
Fenrir
FGT123
Fenrir
7,182
2,433
0
4,540
12,567
5,887
0
6,592
5,975
0
42,780
L
5,138
957
0
625
7,364
2,090
0
4,834
2,530
34,940
0
L
Bakasura
Mamzerfaust88
Bakasura
2,406
1,481
0
1,485
10,440
3,026
0
4,377
6,063
0
18,071
W
Ishtar
NaupaSONIC
Ishtar
5,097
3,283
0
2,116
7,453
2,702
0
787
6,666
0
37,634
L
7,959
6,844
0
2,144
9,235
3,007
0
2,918
6,317
0
42,893
W
Maman Brigitte
valeviursKR
Maman Brigitte
11,194
1,636
0
712
9,593
3,443
0
5,280
4,313
44,312
736
W
7,884
181
0
4,102
6,675
3,161
997
3,163
3,384
56,591
0
W
Thor
пight
Thor
5,063
1,818
114
3,601
11,203
4,151
0
2,193
8,906
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
34,175
238
Minions Killed
358
0
Camps Cleared
0
1,056,245
Distance Traveled
1,131,801
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,626
511
11
1
0
223,616
6
W
Cthulhu
6,736
612
69
6
0
217,002
2
L
Fenrir
6,162
560
63
6
0
210,049
0
L
Hera
5,603
509
50
5
0
199,287
3
L
Bakasura
4,743
431
38
3
0
234,740
0
W
Ishtar
6,463
588
68
6
0
207,896
0
L
Rama
6,957
632
76
7
0
188,553
3
W
Maman Brigitte
7,252
659
68
6
0
254,874
0
W
Anubis
7,207
655
87
8
0
210,737
0
W
Thor
6,517
592
66
6
0
241,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role