Player Matchup

Anubis
Anubis
BirdzManz
Anubis
Level 93
God Stats
0W - 1L
1,444 SR
Queue Stats
7W - 16L
1,313 Elo+
Party 1
Set
Set
Element_54_
Set
Level 115
God Stats
10W - 9L
1,574 SR
Queue Stats
29W - 19L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Yeetbort
Gilgamesh
Level 64
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 9L
1,298 Elo+
Party 1
Medusa
Medusa
Zavien6754
Medusa
Level 55
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 1
Khepri
Khepri
fearlesspiglet
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1
Team Averages
Level 78
1,567 SR
1,338 Elo+

VS

Team Averages
Level 87
1,522 SR
1,476 Elo+
Anubis
Anubis
Almighty_Kojima
Anubis
Level 65
God Stats
5W - 6L
1,571 SR
Queue Stats
296W - 278L
1,490 Elo+
Solo
Bellona
Bellona
Clasipov
Bellona
Level 64
God Stats
5W - 4L
1,527 SR
Queue Stats
249W - 253L
1,467 Elo+
Solo
Geb
Geb
Compatgaming
Geb
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 290L
1,487 Elo+
Party 2
Skadi
Skadi
II DK ll
Skadi
Level 104
God Stats
16W - 9L
1,498 SR
Queue Stats
323W - 301L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
Piece of D
Ne Zha
Level 119
God Stats
24W - 28L
1,513 SR
Queue Stats
378W - 351L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BirdzManz
Anubis
10
0 / 5 / 0
4,993
499
3,584
8,258
3,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 0
5,305
531
2,183
5,732
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Yeetbort
Gilgamesh
7
0 / 5 / 1
4,779
478
3,570
8,487
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Zavien6754
Medusa
6
0 / 4 / 0
4,287
429
1,789
6,272
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,107
411
1,152
4,493
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,051
705
4,675
4,648
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Clasipov
Bellona
9
4 / 1 / 1
6,313
631
6,282
8,893
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
3 / 0 / 3
5,757
576
2,237
5,379
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
II DK ll
Skadi
9
3 / 0 / 2
5,805
581
4,849
3,364
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Piece of D
Ne Zha
10
1 / 0 / 3
5,782
578
2,665
6,942
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Anubis
BirdzManz
Anubis
0
5
0
0
W
Bellona
Clasipov
Bellona
4
1
1
4.5
W
3
0
3
4.5
L
1
0
0
1
W
Skadi
II DK ll
Skadi
3
0
2
4
W
Ne Zha
Piece of D
Ne Zha
1
0
3
2.5
L
Gilgamesh
Yeetbort
Gilgamesh
0
5
1
0.1
L
Medusa
Zavien6754
Medusa
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
20,708
33,242
Taken
29,226
15,423
Mitigated
15,643
7,291
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,675
0
0
2,870
4,648
2,011
0
1,334
3,314
64,678
0
L
Anubis
BirdzManz
Anubis
3,584
198
0
2,777
8,258
3,264
0
5,739
2,519
33,386
0
W
Bellona
Clasipov
Bellona
6,282
1,311
0
592
8,893
8,101
0
599
7,632
0
34,345
W
2,237
307
780
1,497
5,379
1,929
0
1,388
3,918
13,501
0
L
2,183
1,036
0
3,281
5,732
3,068
0
60
5,672
0
34,470
W
Skadi
II DK ll
Skadi
4,849
1,814
0
156
3,364
1,126
656
145
3,144
0
31,800
W
Ne Zha
Piece of D
Ne Zha
2,665
473
0
1,342
6,942
2,476
0
975
5,890
0
44,147
L
Gilgamesh
Yeetbort
Gilgamesh
3,570
1,102
0
689
8,487
4,469
0
596
7,891
0
20,154
L
Medusa
Zavien6754
Medusa
1,789
354
0
0
6,272
2,118
0
325
5,947
0
20,081
L
1,152
222
59
485
4,493
2,504
0
192
4,301
10,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
30,708
198
Minions Killed
300
0
Camps Cleared
0
983,456
Distance Traveled
1,040,748
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,051
705
107
11
0
199,524
0
L
Anubis
4,993
499
56
6
0
191,600
0
W
Bellona
6,313
631
49
5
0
188,389
6
W
Geb
5,757
576
16
2
0
217,033
1
L
Set
5,305
531
60
6
0
233,130
0
W
Skadi
5,805
581
58
6
0
183,607
0
W
Ne Zha
5,782
578
70
7
0
252,195
0
L
Gilgamesh
4,779
478
37
4
0
209,384
0
L
Medusa
4,287
429
33
3
0
183,486
0
L
Khepri
4,107
411
12
1
0
165,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role