Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
BatteredHosepipe
Izanami
Gold V
Level 121
God Stats
15W - 13L
1,536 SR
Queue Stats
300W - 298L
1,157 MMR
Solo
He Bo
He Bo
Gold III
JumperSlake
He Bo
Gold III
Level 127
God Stats
2W - 4L
1,335 SR
Queue Stats
187W - 185L
1,535 MMR
Solo
Odin
Odin
Gold V
MidgardsSlongen
Odin
Gold V
Level 137
God Stats
145W - 143L
1,510 SR
Queue Stats
1,036W - 1,044L
1,209 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,476 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,602 SR
1,399 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Dima_Jancza
Janus
Silver I
Level 145
God Stats
6W - 9L
1,618 SR
Queue Stats
53W - 53L
1,545 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Jonaagleez
Sun Wukong
Gold V
Level 129
God Stats
8W - 14L
1,525 SR
Queue Stats
87W - 100L
1,292 MMR
Solo
Athena
Athena
Silver II
Sergica
Athena
Silver II
Level 149
God Stats
2W - 2L
1,721 SR
Queue Stats
106W - 126L
1,132 MMR
Solo
Kali
Kali
Gold I
hectorvila44
Kali
Gold I
Level 128
God Stats
14W - 11L
1,647 SR
Queue Stats
102W - 104L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 2 / 0
5,322
665
6,414
8,782
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
 
Poseidon
9
1 / 2 / 0
5,274
659
2,314
3,472
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,172
772
5,683
5,157
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 1
4,800
600
2,679
6,362
1,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 3
5,871
734
2,337
3,407
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniArachneThorSusano

VS

Bans
Ao KuangFreyaAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 3 / 0
3,761
470
2,412
5,421
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,452
682
2,166
2,850
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jonaagleez
Sun Wukong
10
0 / 2 / 1
5,482
685
4,092
8,354
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Sergica
Athena
7
0 / 2 / 2
4,545
568
2,506
7,358
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,493
687
3,647
7,875
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
5
6
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
0
1
W
Poseidon
 
Poseidon
1
2
0
0.5
L
Medusa
 
Medusa
0
3
0
0
W
3
0
1
3.5
L
2
1
1
2.5
L
Sun Wukong
Jonaagleez
Sun Wukong
0
2
1
0.25
W
1
2
1
0.75
W
2
0
3
3.5
L
Athena
Sergica
Athena
0
2
2
0.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,427
Damage
14,823
27,180
Taken
31,858
13,937
Mitigated
14,527
9,337
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,414
1,190
0
3,055
8,782
7,289
0
0
8,782
0
35,717
W
Poseidon
 
Poseidon
2,314
468
0
790
3,472
992
39
1,414
1,990
35,428
0
L
Medusa
 
Medusa
2,412
777
0
970
5,421
1,520
0
224
5,197
0
18,638
W
5,683
4,304
0
1,832
5,157
1,874
0
1,587
3,570
0
50,804
L
2,166
48
0
480
2,850
1,213
0
1,229
1,621
41,796
0
L
Sun Wukong
Jonaagleez
Sun Wukong
4,092
946
0
2,790
8,354
4,627
0
0
7,612
0
40,266
W
2,679
207
0
2,330
6,362
1,753
88
1,179
5,057
34,063
0
W
2,337
232
0
1,330
3,407
2,029
0
298
3,109
0
13,477
L
Athena
Sergica
Athena
2,506
400
0
1,966
7,358
4,148
0
559
6,799
14,001
0
L
3,647
1,738
0
1,250
7,875
3,019
0
2,981
4,894
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
24,733
289
Minions Killed
246
0
Camps Cleared
0
888,671
Distance Traveled
857,622
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,322
665
53
7
0
180,598
0
W
Poseidon
5,274
659
77
10
0
179,857
0
L
Medusa
3,761
470
22
3
0
110,615
0
W
Izanami
6,172
772
92
12
0
157,207
0
L
Janus
5,452
682
83
10
0
171,686
1
L
Sun Wukong
5,482
685
64
8
0
175,312
0
W
He Bo
4,800
600
53
7
0
179,981
0
W
Odin
5,871
734
14
2
0
191,028
4
L
Athena
4,545
568
19
2
0
195,665
0
L
Kali
5,493
687
58
7
0
204,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role