Player Matchup

Neith
Neith
Baogs
Neith
Level 89
God Stats
3W - 0L
1,808 SR
Queue Stats
155W - 153L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
DonnieBruhh
Baba Yaga
Level 129
God Stats
2W - 1L
1,264 SR
Queue Stats
136W - 157L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
JoeyBruhhhhh
Zhong Kui
Level 119
God Stats
4W - 1L
1,673 SR
Queue Stats
97W - 109L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
KingPlunk
Cabrakan
Level 184
God Stats
2W - 0L
1,500 SR
Queue Stats
693W - 725L
1,455 Elo+
Solo
Athena
Athena
ZeClassyAssasin
Athena
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
210W - 203L
1,447 Elo+
Solo
Team Averages
Level 129
1,545 SR
1,448 Elo+

VS

Team Averages
Level 133
1,607 SR
1,472 Elo+
Ishtar
Ishtar
 
Ishtar
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EatMyWalrusMeat
Jormungandr
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
165W - 165L
1,446 Elo+
Solo
Sobek
Sobek
Likes2Run
Sobek
Level 127
God Stats
8W - 5L
1,659 SR
Queue Stats
576W - 608L
1,501 Elo+
Solo
Athena
Athena
dbelingar
Athena
Level 148
God Stats
7W - 14L
1,441 SR
Queue Stats
766W - 804L
1,470 Elo+
Solo
Hercules
Hercules
yHunterSTK
Hercules
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
223W - 223L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baogs
Neith
17
4 / 1 / 11
10,876
725
30,541
12,787
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
DonnieBruhh
Baba Yaga
19
4 / 0 / 18
11,479
765
21,634
10,123
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
JoeyBruhhhhh
Zhong Kui
20
14 / 1 / 10
12,921
861
24,539
16,840
26,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
KingPlunk
Cabrakan
16
2 / 2 / 16
10,260
684
16,115
25,911
31,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 15
10,471
698
8,837
18,912
21,750
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 6 / 2
9,338
623
20,268
17,919
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
EatMyWalrusMeat
Jormungandr
15
1 / 4 / 3
8,496
566
8,515
14,248
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Likes2Run
Sobek
15
1 / 5 / 2
9,342
623
10,558
28,663
28,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
dbelingar
Athena
15
0 / 6 / 4
8,406
560
7,727
19,779
29,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
yHunterSTK
Hercules
15
0 / 4 / 3
9,303
620
13,502
33,247
33,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
25
Kills
5
7
Deaths
25
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
2
0.67
W
Neith
Baogs
Neith
4
1
11
9.5
W
Baba Yaga
DonnieBruhh
Baba Yaga
4
0
18
13
L
Jormungandr
EatMyWalrusMeat
Jormungandr
1
4
3
0.63
W
Zhong Kui
JoeyBruhhhhh
Zhong Kui
14
1
10
19
W
Cabrakan
KingPlunk
Cabrakan
2
2
16
5
L
Sobek
Likes2Run
Sobek
1
5
2
0.4
W
1
3
15
2.83
L
Athena
dbelingar
Athena
0
6
4
0.33
L
Hercules
yHunterSTK
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,666
Damage
60,570
84,573
Taken
113,856
94,465
Mitigated
117,797
46,071
Healing
43,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
20,268
10,432
2,204
4,118
17,919
11,348
92
11,518
6,311
0
35,544
W
Neith
Baogs
Neith
30,541
12,610
1,348
3,735
12,787
8,110
2,097
3,078
9,491
0
55,753
W
Baba Yaga
DonnieBruhh
Baba Yaga
21,634
3,815
1,010
3,478
10,123
7,148
1,649
3,391
6,423
42,186
0
L
Jormungandr
EatMyWalrusMeat
Jormungandr
8,515
1,427
855
2,070
14,248
15,278
0
8,734
5,293
25,460
276
W
Zhong Kui
JoeyBruhhhhh
Zhong Kui
24,539
3,176
2,907
10,350
16,840
26,108
3,028
5,090
11,041
43,611
0
W
Cabrakan
KingPlunk
Cabrakan
16,115
2,136
1,853
11,697
25,911
31,349
58
8,034
16,641
19,174
0
L
Sobek
Likes2Run
Sobek
10,558
507
2,769
7,478
28,663
28,940
0
17,838
10,388
18,043
0
W
8,837
656
4,827
4,866
18,912
21,750
604
5,381
12,742
15,014
0
L
Athena
dbelingar
Athena
7,727
1,212
3,019
2,582
19,779
29,153
0
11,110
7,969
16,959
0
L
Hercules
yHunterSTK
Hercules
13,502
3,563
4,390
14,113
33,247
33,078
0
19,803
12,770
0
23,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
44,885
169
Minions Killed
123
0
Camps Cleared
0
1,434,774
Distance Traveled
1,214,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,338
623
43
3
0
228,830
0
W
Neith
10,876
725
54
4
0
274,225
0
W
Baba Yaga
11,479
765
51
3
0
300,270
0
L
Jormungandr
8,496
566
27
2
0
225,648
0
W
Zhong Kui
12,921
861
46
3
0
295,810
0
W
Cabrakan
10,260
684
12
1
0
258,273
0
L
Sobek
9,342
623
18
1
0
253,919
0
W
Athena
10,471
698
6
0
0
306,196
0
L
Athena
8,406
560
17
1
0
264,211
0
L
Hercules
9,303
620
18
1
0
241,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role