Player Matchup

Nike
Nike
Catalyst4882
Nike
Level 107
God Stats
48W - 43L
1,621 SR
Queue Stats
221W - 250L
1,511 Elo+
Party 2
Sol
Sol
Mungerr
Sol
Level 148
God Stats
4W - 2L
1,697 SR
Queue Stats
179W - 148L
1,588 Elo+
Party 1
Fafnir
Fafnir
Pifto
Fafnir
Level 126
God Stats
12W - 8L
1,624 SR
Queue Stats
307W - 305L
1,529 Elo+
Party 2
Lancelot
Lancelot
Survivalist46902
Lancelot
Level 146
God Stats
16W - 21L
1,484 SR
Queue Stats
416W - 419L
1,532 Elo+
Party 2
Chernobog
Chernobog
pNell
Chernobog
Level 145
God Stats
4W - 7L
1,353 SR
Queue Stats
180W - 148L
1,588 Elo+
Party 1
Team Averages
Level 134
1,556 SR
1,550 Elo+

VS

Team Averages
Level 139
1,526 SR
1,539 Elo+
Fenrir
Fenrir
LightSpecter
Fenrir
Level 137
God Stats
1W - 3L
1,433 SR
Queue Stats
326W - 274L
1,583 Elo+
Party 3
Thanatos
Thanatos
SoulAnarchist
Thanatos
Level 101
God Stats
48W - 33L
1,604 SR
Queue Stats
158W - 145L
1,549 Elo+
Party 3
Cerberus
Cerberus
UncleFable
Cerberus
Level 181
God Stats
1W - 4L
1,499 SR
Queue Stats
628W - 549L
1,542 Elo+
Solo
Khepri
Khepri
kbdowork8
Khepri
Level 148
God Stats
3W - 3L
1,579 SR
Queue Stats
194W - 208L
1,506 Elo+
Party 4
Danzaburou
Danzaburou
magicmav220
Danzaburou
Level 128
God Stats
2W - 5L
1,512 SR
Queue Stats
155W - 169L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,140
571
9,312
16,744
10,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
3 / 2 / 3
9,377
586
9,629
10,104
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Pifto
Fafnir
14
2 / 1 / 7
9,312
582
6,000
12,070
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 2
9,445
590
14,292
13,498
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chernobog
pNell
Chernobog
15
3 / 2 / 4
9,549
597
10,153
12,093
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 5 / 3
7,980
499
3,871
15,927
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
SoulAnarchist
Thanatos
15
6 / 3 / 2
9,077
567
8,681
15,850
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
UncleFable
Cerberus
16
1 / 2 / 2
8,975
561
10,311
14,877
19,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
kbdowork8
Khepri
13
0 / 2 / 3
7,702
481
3,375
12,535
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
magicmav220
Danzaburou
14
2 / 3 / 1
9,279
580
10,312
13,026
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
10
10
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Fenrir
1
5
3
0.5
W
Sol
3
2
3
2.25
W
Fafnir
Pifto
Fafnir
2
1
7
5.5
L
Thanatos
SoulAnarchist
Thanatos
6
3
2
2.33
W
6
3
2
2.33
L
Cerberus
UncleFable
Cerberus
1
2
2
1
L
Khepri
kbdowork8
Khepri
0
2
3
0.75
L
Danzaburou
magicmav220
Danzaburou
2
3
1
0.83
W
Chernobog
pNell
Chernobog
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
36,550
64,509
Taken
72,215
38,783
Mitigated
51,167
19,766
Healing
30,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,312
1,589
0
3,440
16,744
10,440
0
9,318
7,426
0
70,664
L
Fenrir
3,871
1,467
0
4,220
15,927
7,623
0
5,233
10,667
0
55,883
W
Sol
9,629
5,470
0
4,787
10,104
4,008
4,360
395
9,709
81,087
11,650
W
Fafnir
Pifto
Fafnir
6,000
1,599
0
3,135
12,070
13,799
0
1,482
10,588
20,277
0
L
Thanatos
SoulAnarchist
Thanatos
8,681
2,652
0
11,790
15,850
6,523
0
3,399
12,408
0
60,613
W
14,292
1,571
0
4,157
13,498
5,984
0
1,641
11,857
0
71,145
L
Cerberus
UncleFable
Cerberus
10,311
563
0
5,780
14,877
19,538
0
561
14,316
75,573
0
L
Khepri
kbdowork8
Khepri
3,375
345
0
3,430
12,535
11,646
120
3,909
8,500
22,603
0
L
Danzaburou
magicmav220
Danzaburou
10,312
6,394
0
5,243
13,026
5,837
356
1,542
11,439
0
77,140
W
Chernobog
pNell
Chernobog
10,153
6,899
0
4,247
12,093
4,552
0
1,189
10,904
0
85,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
43,013
515
Minions Killed
517
0
Camps Cleared
0
1,643,878
Distance Traveled
1,592,543
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,140
571
117
7
0
301,874
6
L
Fenrir
7,980
499
100
6
0
329,449
0
W
Sol
9,377
586
139
9
0
289,758
2
W
Fafnir
9,312
582
15
1
0
345,781
3
L
Thanatos
9,077
567
91
6
0
351,004
0
W
Lancelot
9,445
590
94
6
0
393,059
2
L
Cerberus
8,975
561
170
11
0
310,044
0
L
Khepri
7,702
481
27
2
0
315,324
4
L
Danzaburou
9,279
580
129
8
0
286,722
6
W
Chernobog
9,549
597
150
9
0
313,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role