Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JASlNO
Lancelot
Level 125
God Stats
7W - 6L
1,698 SR
Queue Stats
392W - 351L
1,463 Elo+
Party 3
Khepri
Khepri
LiQUiD8815
Khepri
Level 129
God Stats
5W - 7L
1,665 SR
Queue Stats
389W - 377L
1,445 Elo+
Party 3
Nemesis
Nemesis
Mind of Jake
Nemesis
Level 147
God Stats
9W - 13L
1,473 SR
Queue Stats
378W - 349L
1,482 Elo+
Solo
Xbalanque
Xbalanque
skullbaggin
Xbalanque
Level 141
God Stats
28W - 21L
1,563 SR
Queue Stats
347W - 361L
1,442 Elo+
Solo
Team Averages
Level 133
1,580 SR
1,466 Elo+

VS

Team Averages
Level 108
1,573 SR
1,544 Elo+
Ymir
Ymir
FeinicsPrime
Ymir
Level 154
God Stats
24W - 15L
1,653 SR
Queue Stats
422W - 394L
1,447 Elo+
Party 1
Anubis
Anubis
MuskratPrime
Anubis
Level 87
God Stats
6W - 2L
1,515 SR
Queue Stats
41W - 42L
1,416 Elo+
Party 2
Artemis
Artemis
Phyriall
Artemis
Level 157
God Stats
8W - 4L
1,196 SR
Queue Stats
267W - 261L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
PlayboiMartii
Amaterasu
Level 89
God Stats
1W - 0L
1,749 SR
Queue Stats
41W - 11L
1,967 Elo+
Solo
Mercury
Mercury
Tyrannasauce
Mercury
Level 53
God Stats
2W - 1L
1,751 SR
Queue Stats
43W - 43L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 5 / 0
7,452
532
9,443
13,135
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
JASlNO
Lancelot
10
0 / 6 / 0
5,901
422
5,862
14,312
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
LiQUiD8815
Khepri
7
1 / 3 / 0
5,680
406
2,347
10,869
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Mind of Jake
Nemesis
11
0 / 3 / 1
6,421
459
5,244
12,233
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
skullbaggin
Xbalanque
4
0 / 2 / 0
4,688
335
834
3,030
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
7,125
509
5,092
9,025
7,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
8 / 1 / 2
8,214
587
11,502
8,326
3,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Phyriall
Artemis
14
6 / 0 / 0
8,947
639
5,413
6,254
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
PlayboiMartii
Amaterasu
13
4 / 0 / 6
8,615
615
11,447
14,982
9,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Tyrannasauce
Mercury
13
1 / 1 / 5
7,778
556
4,413
10,121
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
19
19
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
0
0.4
W
0
1
8
4
L
Lancelot
JASlNO
Lancelot
0
6
0
0
L
Khepri
LiQUiD8815
Khepri
1
3
0
0.33
L
Nemesis
Mind of Jake
Nemesis
0
3
1
0.17
W
Anubis
8
1
2
9
W
Artemis
Phyriall
Artemis
6
0
0
6
W
Amaterasu
PlayboiMartii
Amaterasu
4
0
6
7
W
Mercury
Tyrannasauce
Mercury
1
1
5
3.5
L
Xbalanque
skullbaggin
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
37,867
53,579
Taken
48,708
22,004
Mitigated
28,068
9,478
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,443
4,082
270
3,020
13,135
4,498
445
6,456
6,679
66,360
5,649
W
5,092
1,728
0
1,521
9,025
7,631
0
2,314
6,711
26,242
0
L
Lancelot
JASlNO
Lancelot
5,862
488
0
3,410
14,312
5,050
0
1,911
12,401
0
35,781
L
Khepri
LiQUiD8815
Khepri
2,347
150
125
1,368
10,869
7,697
0
3,858
7,011
12,652
0
L
Nemesis
Mind of Jake
Nemesis
5,244
1,390
0
437
12,233
4,007
0
3,593
8,640
0
50,566
W
Anubis
11,502
229
0
3,833
8,326
3,931
813
4,002
4,324
48,854
0
W
Artemis
Phyriall
Artemis
5,413
3,091
0
3,830
6,254
2,854
535
899
5,355
0
59,224
W
Amaterasu
PlayboiMartii
Amaterasu
11,447
6,001
0
8,299
14,982
9,846
632
2,492
12,490
0
60,875
W
Mercury
Tyrannasauce
Mercury
4,413
2,664
0
1,365
10,121
3,806
305
2,700
7,421
0
56,676
L
Xbalanque
skullbaggin
Xbalanque
834
293
0
848
3,030
752
0
776
2,254
0
8,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
40,679
269
Minions Killed
395
0
Camps Cleared
0
1,192,164
Distance Traveled
1,443,221
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,452
532
113
8
0
241,545
4
W
Ymir
7,125
509
40
3
0
279,494
3
L
Lancelot
5,901
422
46
3
0
306,250
0
L
Khepri
5,680
406
12
1
0
270,700
2
L
Nemesis
6,421
459
84
6
0
306,013
0
W
Anubis
8,214
587
55
4
0
276,715
0
W
Artemis
8,947
639
112
8
0
261,644
4
W
Amaterasu
8,615
615
97
7
0
307,861
1
W
Mercury
7,778
556
91
7
0
317,507
1
L
Xbalanque
4,688
335
14
1
0
67,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role