Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
DKaaaYYY
Zhong Kui
Gold V
Level 149
God Stats
0W - 3L
1,258 SR
Queue Stats
44W - 46L
1,337 MMR
Solo
Awilix
Awilix
Gold IV
IVFisher
Awilix
Gold IV
Level 194
God Stats
5W - 3L
1,622 SR
Queue Stats
175W - 175L
1,338 MMR
Solo
Izanami
Izanami
Gold V
MC iJocker GT
Izanami
Gold V
Level 148
God Stats
1W - 3L
1,462 SR
Queue Stats
31W - 33L
1,448 MMR
Solo
Scylla
Scylla
Gold IV
johnnysml
Scylla
Gold IV
Level 170
God Stats
0W - 2L
1,731 SR
Queue Stats
240W - 241L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,515 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,538 SR
1,351 MMR
Pele
Pele
Silver III
EagleDrinks
Pele
Silver III
Level 126
God Stats
2W - 1L
1,405 SR
Queue Stats
7W - 8L
1,432 MMR
Solo
Charybdis
Charybdis
Silver I
InnateRift
Charybdis
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,246 MMR
Solo
Vulcan
Vulcan
Gold V
ThAtBoOfPaCk
Vulcan
Gold V
Level 127
God Stats
7W - 7L
1,624 SR
Queue Stats
207W - 217L
1,300 MMR
Solo
Xing Tian
Xing Tian
Silver III
reptoi
Xing Tian
Silver III
Level 149
God Stats
22W - 23L
1,525 SR
Queue Stats
29W - 33L
1,380 MMR
Solo
Cliodhna
Cliodhna
Gold IV
zipdee
Cliodhna
Gold IV
Level 129
God Stats
8W - 5L
1,639 SR
Queue Stats
433W - 434L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 2
7,013
501
5,960
12,148
10,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
DKaaaYYY
Zhong Kui
14
1 / 1 / 1
7,956
568
8,648
10,423
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
IVFisher
Awilix
14
2 / 2 / 0
7,526
538
5,478
11,971
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
1 / 4 / 2
6,725
480
6,721
10,249
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
johnnysml
Scylla
13
1 / 1 / 1
7,584
542
5,187
6,976
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MartichorasKaliGebSun Wukong

VS

Bans
ArachneDanzaburouThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
8,456
604
9,399
11,843
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
InnateRift
Charybdis
11
0 / 4 / 2
6,628
473
4,023
9,390
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
1 / 2 / 2
7,064
505
6,911
5,448
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
reptoi
Xing Tian
11
2 / 0 / 4
7,483
535
5,302
11,666
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
zipdee
Cliodhna
14
1 / 1 / 1
8,226
588
7,801
12,514
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
9
9
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
L
Zhong Kui
DKaaaYYY
Zhong Kui
1
1
1
1.5
W
5
0
1
5.5
L
Awilix
IVFisher
Awilix
2
2
0
1
W
Charybdis
InnateRift
Charybdis
0
4
2
0.25
L
Izanami
1
4
2
0.5
W
Vulcan
1
2
2
1
L
Scylla
johnnysml
Scylla
1
1
1
1.5
W
Xing Tian
reptoi
Xing Tian
2
0
4
4
W
Cliodhna
zipdee
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
33,436
51,767
Taken
50,861
29,485
Mitigated
24,669
18,326
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,960
2,465
0
1,897
12,148
10,726
0
5,183
6,965
23,052
0
L
Zhong Kui
DKaaaYYY
Zhong Kui
8,648
1,262
0
5,841
10,423
8,680
0
549
9,874
62,130
8,376
W
9,399
2,039
0
4,286
11,843
4,702
0
2,587
9,224
0
85,143
L
Awilix
IVFisher
Awilix
5,478
1,905
0
4,999
11,971
4,477
0
1,906
10,065
0
63,593
W
Charybdis
InnateRift
Charybdis
4,023
2,239
0
3,014
9,390
3,034
895
2,471
6,919
0
42,578
L
Izanami
6,721
4,782
0
3,136
10,249
3,290
195
2,194
8,055
0
56,182
W
Vulcan
6,911
2,829
0
762
5,448
2,376
547
3,407
1,901
48,037
0
L
Scylla
johnnysml
Scylla
5,187
231
0
2,453
6,976
2,312
0
2,381
4,595
63,785
0
W
Xing Tian
reptoi
Xing Tian
5,302
404
0
1,426
11,666
9,476
0
4,101
7,437
24,998
0
W
Cliodhna
zipdee
Cliodhna
7,801
729
0
5,742
12,514
5,081
0
6,619
5,879
0
66,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
37,857
453
Minions Killed
407
0
Camps Cleared
0
1,338,129
Distance Traveled
1,459,795
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,013
501
30
2
0
280,535
5
L
Zhong Kui
7,956
568
101
7
0
232,371
2
W
Pele
8,456
604
121
9
0
343,172
4
L
Awilix
7,526
538
104
7
0
314,594
1
W
Charybdis
6,628
473
64
5
0
250,489
0
L
Izanami
6,725
480
91
7
0
238,275
1
W
Vulcan
7,064
505
89
6
0
279,659
4
L
Scylla
7,584
542
127
9
0
272,354
3
W
Xing Tian
7,483
535
25
2
0
267,581
0
W
Cliodhna
8,226
588
108
8
0
318,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role