Player Matchup

Jormungandr
Jormungandr
Rahooligan
Jormungandr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,247 Elo+
Party 1
Neith
Neith
Veritas-915
Neith
Level 20
God Stats
1W - 6L
1,278 SR
Queue Stats
1W - 9L
1,286 Elo+
Party 1
Anubis
Anubis
creecher1014
Anubis
Level 101
God Stats
23W - 28L
1,460 SR
Queue Stats
153W - 174L
1,327 Elo+
Solo
Team Averages
Level 85
1,413 SR
1,286 Elo+

VS

Team Averages
Level 130
1,528 SR
1,405 Elo+
Geb
Geb
MyPrincezz
Geb
Level 147
God Stats
10W - 11L
1,554 SR
Queue Stats
21W - 32L
1,339 Elo+
Solo
Lancelot
Lancelot
P1CCOL0
Lancelot
Level 98
God Stats
37W - 33L
1,453 SR
Queue Stats
429W - 431L
1,423 Elo+
Party 2
Freya
Freya
XSpacexRangersX
Freya
Level 146
God Stats
7W - 1L
1,577 SR
Queue Stats
292W - 307L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rahooligan
Jormungandr
11
1 / 3 / 1
8,531
656
5,495
12,426
13,746
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 3 / 2
9,182
706
7,725
10,151
3,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 3 / 2
9,318
717
10,095
8,062
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
9,279
714
4,006
10,200
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
P1CCOL0
Lancelot
11
0 / 3 / 7
8,887
684
3,533
10,246
5,634
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 2
10,830
833
16,340
12,432
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
8
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Lancelot
P1CCOL0
Lancelot
0
3
7
1.17
L
Jormungandr
Rahooligan
Jormungandr
1
3
1
0.5
L
1
3
2
0.67
W
7
0
2
8
L
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
23,879
30,639
Taken
32,878
21,618
Mitigated
16,569
3,285
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,006
316
0
0
10,200
6,470
0
4,512
5,688
17,232
0
W
Lancelot
P1CCOL0
Lancelot
3,533
370
0
2,230
10,246
5,634
228
4,570
5,676
0
25,202
L
Jormungandr
Rahooligan
Jormungandr
5,495
1,109
0
480
12,426
13,746
0
8,790
3,343
26,374
0
L
7,725
2,867
0
1,057
10,151
3,832
108
6,140
3,855
0
32,585
W
16,340
4,122
0
7,184
12,432
4,465
120
7,063
5,369
58,825
0
L
Anubis
10,095
307
123
1,625
8,062
4,040
0
5,073
2,861
42,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
28,996
136
Minions Killed
138
0
Camps Cleared
0
662,951
Distance Traveled
697,245
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,279
714
22
2
0
226,524
2
W
Lancelot
8,887
684
27
2
0
243,421
0
L
Jormungandr
8,531
656
17
1
0
230,962
0
L
Neith
9,182
706
55
4
0
215,272
0
W
Freya
10,830
833
89
7
0
227,300
0
L
Anubis
9,318
717
64
5
0
216,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role