Player Matchup

Chaac
Chaac
 
Chaac
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
C0LDT0UCH
Fafnir
Level 135
God Stats
1W - 1L
1,309 SR
Queue Stats
199W - 192L
1,580 Elo+
Party 1
Chiron
Chiron
Craigan8er
Chiron
Level 129
God Stats
6W - 7L
1,359 SR
Queue Stats
221W - 230L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Maldistribution
Danzaburou
Level 175
God Stats
3W - 0L
1,689 SR
Queue Stats
384W - 335L
1,581 Elo+
Party 1
Camazotz
Camazotz
TheLadySeraph
Camazotz
Level 148
God Stats
2W - 1L
1,665 SR
Queue Stats
226W - 161L
1,573 Elo+
Solo
Team Averages
Level 157
1,504 SR
1,542 Elo+

VS

Team Averages
Level 78
1,446 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cutietko
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 31L
1,662 Elo+
Solo
Sol
Sol
DarianF
Sol
Level 107
God Stats
3W - 3L
1,557 SR
Queue Stats
129W - 131L
1,490 Elo+
Solo
Chiron
Chiron
I3ummer
Chiron
Level 106
God Stats
1W - 3L
1,174 SR
Queue Stats
324W - 332L
1,473 Elo+
Solo
Hercules
Hercules
secret_assasion
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 10
8,645
786
9,001
9,726
11,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
C0LDT0UCH
Fafnir
14
2 / 4 / 10
9,203
837
3,064
15,267
19,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Craigan8er
Chiron
15
1 / 0 / 8
8,726
793
10,028
6,748
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Maldistribution
Danzaburou
17
6 / 3 / 7
9,982
907
15,426
7,665
3,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
TheLadySeraph
Camazotz
14
1 / 2 / 9
8,160
742
7,654
10,430
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 5
7,355
669
3,814
7,789
3,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Cutietko
Janus
15
1 / 2 / 5
8,090
735
6,517
7,187
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
14
1 / 2 / 7
7,745
704
8,502
9,116
4,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
I3ummer
Chiron
13
4 / 1 / 4
7,546
686
8,883
6,539
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
13
1 / 6 / 7
7,350
668
1,900
16,014
16,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
13
Kills
8
11
Deaths
13
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
10
4
L
Anubis
 
Anubis
1
2
5
1.75
W
Fafnir
C0LDT0UCH
Fafnir
2
4
10
1.75
W
Chiron
Craigan8er
Chiron
1
0
8
5
L
Janus
Cutietko
Janus
1
2
5
1.75
L
Sol
1
2
7
2.25
L
Chiron
I3ummer
Chiron
4
1
4
6
W
Danzaburou
Maldistribution
Danzaburou
6
3
7
3.17
W
Camazotz
TheLadySeraph
Camazotz
1
2
9
2.75
L
Hercules
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
29,616
49,836
Taken
46,645
42,334
Mitigated
30,212
18,121
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,001
29
15
1,678
9,726
11,187
467
4,497
5,229
0
20,724
L
Anubis
 
Anubis
3,814
0
890
2,843
7,789
3,567
0
174
7,615
14,594
0
W
Fafnir
C0LDT0UCH
Fafnir
3,064
615
1,763
3,318
15,267
19,254
342
6,467
8,800
5,772
0
W
Chiron
Craigan8er
Chiron
10,028
1,504
1,816
2,439
6,748
3,368
1,066
2,059
4,689
0
29,448
L
Janus
Cutietko
Janus
6,517
251
1,449
1,650
7,187
3,057
0
26
7,161
21,883
0
L
Sol
8,502
2,779
1,131
3,104
9,116
4,288
0
297
8,819
23,028
782
L
Chiron
I3ummer
Chiron
8,883
1,278
1,675
2,271
6,539
2,553
0
112
6,427
0
11,672
W
Danzaburou
Maldistribution
Danzaburou
15,426
6,916
387
1,724
7,665
3,803
1,336
1,833
5,832
0
28,089
W
Camazotz
TheLadySeraph
Camazotz
7,654
210
1,070
3,911
10,430
4,722
1,317
3,553
6,877
0
15,338
L
Hercules
1,900
181
1,267
2,835
16,014
16,747
0
2,455
13,559
0
6,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
38,086
120
Minions Killed
118
0
Camps Cleared
0
1,150,784
Distance Traveled
1,072,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,645
786
27
2
0
231,152
0
L
Anubis
7,355
669
23
2
0
226,340
0
W
Fafnir
9,203
837
6
1
0
204,396
0
W
Chiron
8,726
793
42
4
0
230,507
0
L
Janus
8,090
735
41
4
0
237,645
0
L
Sol
7,745
704
36
3
0
220,919
0
L
Chiron
7,546
686
10
1
0
204,342
0
W
Danzaburou
9,982
907
30
3
0
246,044
0
W
Camazotz
8,160
742
15
1
0
238,685
0
L
Hercules
7,350
668
8
1
0
182,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role