Player Matchup

Artemis
Artemis
 
Artemis
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JuanzoGonzo
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
PablisHD
Gilgamesh
Level 109
God Stats
1W - 3L
1,513 SR
Queue Stats
63W - 41L
1,566 Elo+
Solo
Bakasura
Bakasura
X504kushx
Bakasura
Level 145
God Stats
1W - 1L
1,784 SR
Queue Stats
228W - 258L
1,388 Elo+
Solo
Hera
Hera
x_Al3o
Hera
Level 82
God Stats
0W - 4L
1,100 SR
Queue Stats
193W - 204L
1,414 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,443 Elo+

VS

Team Averages
Level 117
1,610 SR
1,451 Elo+
Nu Wa
Nu Wa
CAL1FORN1A 213
Nu Wa
Level 156
God Stats
7W - 4L
1,592 SR
Queue Stats
452W - 433L
1,463 Elo+
Party 1
Medusa
Medusa
StandupLARA
Medusa
Level 51
God Stats
3W - 1L
1,509 SR
Queue Stats
35W - 39L
1,370 Elo+
Solo
Raijin
Raijin
V1CK213
Raijin
Level 132
God Stats
2W - 1L
1,727 SR
Queue Stats
86W - 79L
1,453 Elo+
Party 1
Ganesha
Ganesha
ZW xXRyukXx
Ganesha
Level 102
God Stats
4W - 1L
1,699 SR
Queue Stats
313W - 309L
1,471 Elo+
Party 1
Chang'e
Chang'e
bulocent62
Chang'e
Level 142
God Stats
2W - 2L
1,521 SR
Queue Stats
259W - 257L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
1 / 3 / 9
10,582
705
15,983
14,396
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JuanzoGonzo
Guan Yu
16
2 / 10 / 5
9,501
633
6,685
19,679
9,774
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
PablisHD
Gilgamesh
20
10 / 6 / 2
11,947
796
23,357
27,716
21,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
X504kushx
Bakasura
2
0 / 1 / 0
4,052
270
0
2,106
864
Hera
x_Al3o
Hera
19
1 / 6 / 7
10,081
672
18,170
13,635
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
11,040
736
19,770
14,732
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
19
5 / 4 / 13
12,000
800
12,424
17,938
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
V1CK213
Raijin
20
15 / 2 / 8
14,043
936
22,351
15,823
8,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ZW xXRyukXx
Ganesha
19
0 / 3 / 23
12,093
806
9,205
20,615
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
bulocent62
Chang'e
16
3 / 3 / 15
11,054
737
6,319
17,059
7,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
14
Kills
26
26
Deaths
15
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
9
1.83
W
3
3
16
3.67
L
Guan Yu
JuanzoGonzo
Guan Yu
2
10
5
0.45
L
Gilgamesh
PablisHD
Gilgamesh
10
6
2
1.83
W
Medusa
5
4
13
2.88
W
Raijin
V1CK213
Raijin
15
2
8
9.5
L
Bakasura
X504kushx
Bakasura
0
1
0
0
W
Ganesha
ZW xXRyukXx
Ganesha
0
3
23
3.83
W
Chang'e
bulocent62
Chang'e
3
3
15
3.5
L
Hera
x_Al3o
Hera
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,195
Damage
70,069
77,532
Taken
86,167
42,152
Mitigated
55,310
21,982
Healing
45,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,983
3,435
1,187
5,340
14,396
5,595
759
11,196
3,200
0
46,060
W
19,770
6,778
2,103
1,378
14,732
6,611
2,062
4,650
9,857
41,633
0
L
Guan Yu
JuanzoGonzo
Guan Yu
6,685
2,410
3,268
1,652
19,679
9,774
0
14,006
5,673
0
16,148
L
Gilgamesh
PablisHD
Gilgamesh
23,357
4,133
1,033
7,968
27,716
21,550
0
18,904
8,812
342
43,824
W
Medusa
12,424
4,300
821
2,526
17,938
9,007
2,993
3,515
14,025
0
40,429
W
Raijin
V1CK213
Raijin
22,351
2,299
3,377
2,569
15,823
8,314
2,371
2,505
13,264
54,400
0
L
Bakasura
X504kushx
Bakasura
0
0
0
0
2,106
864
0
2,106
0
0
0
W
Ganesha
ZW xXRyukXx
Ganesha
9,205
691
1,691
4,195
20,615
24,086
843
3,077
17,285
19,325
0
W
Chang'e
bulocent62
Chang'e
6,319
367
18,193
8,697
17,059
7,292
681
4,694
12,219
15,686
0
L
Hera
x_Al3o
Hera
18,170
3,077
506
1,028
13,635
4,369
371
11,433
2,202
48,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
60,230
158
Minions Killed
183
0
Camps Cleared
0
1,006,451
Distance Traveled
1,402,722
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,582
705
63
4
0
249,136
0
W
Nu Wa
11,040
736
49
3
0
275,564
0
L
Guan Yu
9,501
633
27
2
0
217,614
0
L
Gilgamesh
11,947
796
28
2
0
267,542
0
W
Medusa
12,000
800
43
3
0
267,057
0
W
Raijin
14,043
936
73
5
0
272,181
0
L
Bakasura
4,052
270
0
0
0
0
0
W
Ganesha
12,093
806
0
0
0
283,322
0
W
Chang'e
11,054
737
18
1
0
304,598
0
L
Hera
10,081
672
40
3
0
272,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role