Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ImSellinAgain
Thoth
Level 126
God Stats
2W - 3L
1,617 SR
Queue Stats
62W - 81L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
TheGoldenKev
Baron Samedi
Level 106
God Stats
61W - 43L
1,623 SR
Queue Stats
361W - 340L
1,521 Elo+
Party 1
Olorun
Olorun
TotesSussBruh
Olorun
Level 66
God Stats
12W - 5L
2,085 SR
Queue Stats
244W - 261L
1,497 Elo+
Party 1
Team Averages
Level 117
1,665 SR
1,495 Elo+

VS

Team Averages
Level 105
1,417 SR
1,542 Elo+
Maman Brigitte
Maman Brigitte
Apathy7057
Maman Brigitte
Level 69
God Stats
11W - 11L
1,529 SR
Queue Stats
98W - 79L
1,595 Elo+
Solo
Sol
Sol
Brought2U
Sol
Level 114
God Stats
16W - 17L
1,441 SR
Queue Stats
407W - 388L
1,580 Elo+
Solo
Heimdallr
Heimdallr
WoDY2X
Heimdallr
Level 137
God Stats
4W - 9L
1,268 SR
Queue Stats
386W - 353L
1,477 Elo+
Solo
Athena
Athena
iIovetecs
Athena
Level 88
God Stats
3W - 2L
1,535 SR
Queue Stats
435W - 394L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
iKannabyss
Sun Wukong
Level 117
God Stats
2W - 3L
1,312 SR
Queue Stats
38W - 35L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 1 / 0
6,462
646
3,204
10,029
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
10
0 / 3 / 0
6,125
613
5,460
10,169
9,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
5,884
588
4,126
4,049
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheGoldenKev
Baron Samedi
8
1 / 3 / 1
5,668
567
5,201
10,682
8,942
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
6,072
607
8,991
8,453
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Apathy7057
Maman Brigitte
10
4 / 2 / 2
6,273
627
7,886
8,272
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 1
7,823
782
5,206
8,387
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
WoDY2X
Heimdallr
10
1 / 3 / 3
5,770
577
4,793
7,657
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iIovetecs
Athena
9
1 / 1 / 5
5,790
579
3,488
8,806
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
iKannabyss
Sun Wukong
11
2 / 0 / 1
6,477
648
6,163
8,839
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
0
3
L
Chaac
 
Chaac
0
3
0
0
W
Maman Brigitte
Apathy7057
Maman Brigitte
4
2
2
2.5
W
3
0
1
3.5
L
1
2
0
0.5
L
Baron Samedi
TheGoldenKev
Baron Samedi
1
3
1
0.5
L
1
2
3
1.25
W
Heimdallr
WoDY2X
Heimdallr
1
3
3
0.83
W
Athena
iIovetecs
Athena
1
1
5
3.5
W
Sun Wukong
iKannabyss
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
27,536
43,382
Taken
41,961
27,123
Mitigated
22,382
15,415
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,204
562
0
2,311
10,029
3,888
0
2,976
7,053
0
49,621
L
Chaac
 
Chaac
5,460
1,006
0
3,706
10,169
9,493
0
1,720
8,449
0
48,126
W
Maman Brigitte
Apathy7057
Maman Brigitte
7,886
1,523
0
3,440
8,272
3,051
0
3,082
5,190
38,195
402
W
5,206
2,713
0
6,472
8,387
3,236
1,285
3,497
4,890
74,961
2,657
L
4,126
42
0
1,117
4,049
1,409
0
2,520
1,529
43,643
0
L
Baron Samedi
TheGoldenKev
Baron Samedi
5,201
666
499
3,763
10,682
8,942
78
5,231
5,451
20,595
0
L
8,991
5,148
480
3,539
8,453
3,391
0
3,971
4,482
48,390
5,569
W
Heimdallr
WoDY2X
Heimdallr
4,793
2,544
0
2,330
7,657
3,166
0
6,013
1,644
0
40,194
W
Athena
iIovetecs
Athena
3,488
1,425
0
2,624
8,806
7,398
0
5,456
3,350
14,623
0
W
Sun Wukong
iKannabyss
Sun Wukong
6,163
2,440
0
2,889
8,839
5,531
0
0
8,839
0
46,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
32,133
353
Minions Killed
343
0
Camps Cleared
0
1,114,564
Distance Traveled
1,065,332
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,462
646
76
8
0
239,026
0
L
Chaac
6,125
613
82
8
0
196,382
0
W
Maman Brigitte
6,273
627
48
5
0
226,757
2
W
Sol
7,823
782
126
13
0
205,703
1
L
Thoth
5,884
588
79
8
0
236,584
0
L
Baron Samedi
5,668
567
18
2
0
254,325
5
L
Olorun
6,072
607
98
10
0
188,247
3
W
Heimdallr
5,770
577
75
8
0
204,907
0
W
Athena
5,790
579
17
2
0
228,787
2
W
Sun Wukong
6,477
648
77
8
0
199,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role