Player Matchup

King Arthur
King Arthur
Camz757
King Arthur
Level 157
God Stats
17W - 15L
1,561 SR
Queue Stats
301W - 307L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElectricCherry11
Morgan Le Fay
Level 109
God Stats
4W - 1L
1,608 SR
Queue Stats
15W - 14L
1,703 Elo+
Solo
Maman Brigitte
Maman Brigitte
genetre07
Maman Brigitte
Level 128
God Stats
7W - 3L
1,536 SR
Queue Stats
105W - 85L
1,578 Elo+
Party 2
Team Averages
Level 131
1,568 SR
1,615 Elo+

VS

Team Averages
Level 82
1,383 SR
1,569 Elo+
Kuzenbo
Kuzenbo
Boldmadgun
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,528 Elo+
Party 1
Hades
Hades
Ghostlysniper25
Hades
Level 24
God Stats
1W - 2L
1,211 SR
Queue Stats
26W - 25L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
MR keiri
Ne Zha
Level 77
God Stats
7W - 10L
1,438 SR
Queue Stats
170W - 145L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camz757
King Arthur
14
5 / 1 / 2
10,741
767
9,937
10,184
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ElectricCherry11
Morgan Le Fay
13
2 / 1 / 6
10,401
743
15,973
8,986
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
genetre07
Maman Brigitte
12
2 / 2 / 5
9,874
705
7,497
7,744
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boldmadgun
Kuzenbo
13
2 / 0 / 2
9,609
686
5,044
13,209
17,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 5 / 2
9,161
654
4,432
13,544
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
MR keiri
Ne Zha
12
1 / 4 / 1
9,256
661
10,153
11,502
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Boldmadgun
Kuzenbo
2
0
2
3
W
King Arthur
Camz757
King Arthur
5
1
2
6
W
Morgan Le Fay
ElectricCherry11
Morgan Le Fay
2
1
6
5
L
1
5
2
0.4
L
Ne Zha
MR keiri
Ne Zha
1
4
1
0.38
W
Maman Brigitte
genetre07
Maman Brigitte
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
19,629
26,914
Taken
38,255
16,463
Mitigated
29,073
5,667
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Boldmadgun
Kuzenbo
5,044
2,474
0
500
13,209
17,781
0
7,627
4,472
20,971
0
W
King Arthur
Camz757
King Arthur
9,937
541
331
2,480
10,184
8,600
108
3,322
6,410
0
26,824
W
Morgan Le Fay
ElectricCherry11
Morgan Le Fay
15,973
1,137
0
1,930
8,986
4,419
0
3,529
5,287
66,944
0
L
4,432
289
1,164
2,021
13,544
5,680
0
9,689
2,815
30,886
0
L
Ne Zha
MR keiri
Ne Zha
10,153
1,823
0
2,161
11,502
5,612
0
4,739
5,996
0
37,020
W
Maman Brigitte
genetre07
Maman Brigitte
7,497
325
0
926
7,744
3,444
1,364
2,897
4,672
35,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
28,026
174
Minions Killed
126
0
Camps Cleared
0
809,482
Distance Traveled
745,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,609
686
30
2
0
247,422
1
W
King Arthur
10,741
767
37
3
0
278,792
0
W
Morgan Le Fay
10,401
743
96
7
0
259,939
6
L
Hades
9,161
654
51
4
0
238,054
2
L
Ne Zha
9,256
661
45
3
0
259,863
2
W
Maman Brigitte
9,874
705
41
3
0
270,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role