Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BashuUu
Medusa
Level 86
God Stats
91W - 92L
1,466 SR
Queue Stats
296W - 277L
1,437 Elo+
Solo
King Arthur
King Arthur
C0D3R3D916
King Arthur
Level 93
God Stats
57W - 53L
1,514 SR
Queue Stats
316W - 290L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
CHOCOTHEBLACK
Zhong Kui
Level 69
God Stats
23W - 20L
1,563 SR
Queue Stats
191W - 192L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
CliffordDog1607
Ao Kuang
Level 86
God Stats
11W - 3L
1,805 SR
Queue Stats
167W - 156L
1,372 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,423 Elo+

VS

Team Averages
Level 77
1,449 SR
1,416 Elo+
Skadi
Skadi
IvyScopio121
Skadi
Level 52
God Stats
3W - 0L
1,189 SR
Queue Stats
16W - 20L
1,363 Elo+
Solo
Raijin
Raijin
LuisJo10
Raijin
Level 95
God Stats
3W - 2L
1,882 SR
Queue Stats
17W - 14L
1,448 Elo+
Solo
Apollo
Apollo
ihavea3rdleg662
Apollo
Level 72
God Stats
5W - 5L
1,562 SR
Queue Stats
32W - 35L
1,411 Elo+
Solo
Mulan
Mulan
sgtcornswallow
Mulan
Level 79
God Stats
7W - 11L
1,131 SR
Queue Stats
104W - 94L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
shootingsaint
Ao Kuang
Level 89
God Stats
51W - 54L
1,479 SR
Queue Stats
123W - 119L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
2,705
541
408
2,536
1,086
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
BashuUu
Medusa
1
0 / 0 / 0
2,439
488
0
0
0
King Arthur
C0D3R3D916
King Arthur
7
0 / 1 / 0
3,637
727
1,846
4,499
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
CHOCOTHEBLACK
Zhong Kui
5
0 / 2 / 0
3,235
647
961
3,169
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
6
0 / 1 / 0
3,297
659
1,413
4,325
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,172
634
291
1,698
444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LuisJo10
Raijin
5
1 / 1 / 2
3,583
717
2,853
2,900
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,407
681
844
1,907
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
3,620
724
1,813
3,611
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
shootingsaint
Ao Kuang
7
3 / 0 / 0
4,226
845
920
2,895
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Medusa
BashuUu
Medusa
0
0
0
0
L
King Arthur
C0D3R3D916
King Arthur
0
1
0
0
L
Zhong Kui
CHOCOTHEBLACK
Zhong Kui
0
2
0
0
L
Ao Kuang
0
1
0
0
W
0
0
0
0
W
Raijin
LuisJo10
Raijin
1
1
2
2
W
0
1
0
0
W
0
0
1
0.5
W
Ao Kuang
shootingsaint
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,628
Damage
6,721
14,529
Taken
13,011
6,909
Mitigated
4,099
3,540
Healing
3,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
408
0
0
55
2,536
1,086
0
0
2,536
7,103
0
L
Medusa
BashuUu
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
C0D3R3D916
King Arthur
1,846
296
0
1,249
4,499
2,457
0
218
4,281
0
20,192
L
Zhong Kui
CHOCOTHEBLACK
Zhong Kui
961
127
12
1,011
3,169
2,141
0
2,463
706
10,618
3,123
L
Ao Kuang
1,413
475
0
1,213
4,325
1,225
0
1,092
3,233
16,931
0
W
291
91
0
110
1,698
444
0
421
1,277
0
10,424
W
Raijin
LuisJo10
Raijin
2,853
373
0
750
2,900
842
0
1,577
1,323
16,139
0
W
844
654
0
265
1,907
615
536
286
1,621
0
16,341
W
1,813
345
0
1,486
3,611
1,267
0
0
3,611
0
19,145
W
Ao Kuang
shootingsaint
Ao Kuang
920
390
0
620
2,895
931
0
474
2,421
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,313
Gold Earned
18,008
98
Minions Killed
130
0
Camps Cleared
0
408,446
Distance Traveled
464,129
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,705
541
4
1
0
96,925
0
L
Medusa
2,439
488
0
0
0
0
0
L
King Arthur
3,637
727
38
8
0
115,393
0
L
Zhong Kui
3,235
647
27
5
0
80,301
0
L
Ao Kuang
3,297
659
29
6
0
115,827
1
W
Skadi
3,172
634
16
3
0
85,540
0
W
Raijin
3,583
717
19
4
0
104,069
1
W
Apollo
3,407
681
26
5
0
76,265
0
W
Mulan
3,620
724
30
6
0
91,237
0
W
Ao Kuang
4,226
845
39
8
0
107,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role