Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Soto404
King Arthur
Level 97
God Stats
0W - 3L
1,313 SR
Queue Stats
184W - 188L
1,383 Elo+
Solo
Achilles
Achilles
farrell14
Achilles
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
44W - 65L
1,314 Elo+
Solo
Serqet
Serqet
kkrotoo
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,489 Elo+
Solo
Team Averages
Level 110
1,418 SR
1,437 Elo+

VS

Team Averages
Level 124
1,517 SR
1,403 Elo+
Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Haygirlhay
Hou Yi
Level 132
God Stats
6W - 0L
1,929 SR
Queue Stats
112W - 122L
1,390 Elo+
Solo
Chaac
Chaac
LeX_LuseR
Chaac
Level 106
God Stats
5W - 6L
1,353 SR
Queue Stats
119W - 128L
1,378 Elo+
Party 1
Discordia
Discordia
LeX_NovE
Discordia
Level 124
God Stats
2W - 4L
1,304 SR
Queue Stats
126W - 137L
1,370 Elo+
Party 1
Terra
Terra
Penguman99
Terra
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 139L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 3 / 1
7,914
791
11,695
6,441
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
 
Horus
11
0 / 5 / 3
6,483
648
1,378
12,535
9,157
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Soto404
King Arthur
9
0 / 4 / 4
6,247
625
1,519
8,477
6,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
farrell14
Achilles
14
3 / 3 / 3
7,833
783
8,088
10,241
8,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
kkrotoo
Serqet
14
1 / 2 / 3
7,670
767
3,425
8,331
5,653
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
5 / 1 / 10
9,700
970
7,148
8,709
7,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Haygirlhay
Hou Yi
15
2 / 0 / 10
8,427
843
8,155
5,045
2,116
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
LeX_LuseR
Chaac
15
5 / 2 / 10
9,140
914
9,972
10,764
7,255
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
LeX_NovE
Discordia
15
5 / 3 / 10
8,545
855
14,086
7,018
2,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
14
0 / 1 / 12
7,768
777
2,123
10,537
8,379
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
7
Kills
17
17
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
3
1
1.17
L
Horus
 
Horus
0
5
3
0.3
W
Fafnir
 
Fafnir
5
1
10
10
W
Hou Yi
Haygirlhay
Hou Yi
2
0
10
7
W
Chaac
LeX_LuseR
Chaac
5
2
10
5
W
Discordia
LeX_NovE
Discordia
5
3
10
3.33
W
Terra
0
1
12
6
L
King Arthur
Soto404
King Arthur
0
4
4
0.5
L
Achilles
farrell14
Achilles
3
3
3
1.5
L
Serqet
kkrotoo
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
41,484
46,025
Taken
42,073
31,555
Mitigated
27,966
10,013
Healing
22,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,695
1,208
819
1,100
6,441
2,452
0
3,332
3,109
27,550
0
L
Horus
 
Horus
1,378
827
1,056
1,641
12,535
9,157
0
7,556
4,979
0
3,711
W
Fafnir
 
Fafnir
7,148
2,249
1,457
2,200
8,709
7,508
407
1,834
6,875
10,250
0
W
Hou Yi
Haygirlhay
Hou Yi
8,155
2,013
907
1,437
5,045
2,116
1,345
1,481
3,288
0
25,755
W
Chaac
LeX_LuseR
Chaac
9,972
678
2,258
2,781
10,764
7,255
31
2,958
7,806
0
21,277
W
Discordia
LeX_NovE
Discordia
14,086
1,130
971
355
7,018
2,708
857
2,439
3,963
24,304
0
W
Terra
2,123
297
6,061
4,271
10,537
8,379
988
2,983
7,242
7,945
0
L
King Arthur
Soto404
King Arthur
1,519
183
82
887
8,477
6,271
0
4,024
4,453
0
2,729
L
Achilles
farrell14
Achilles
8,088
1,348
218
633
10,241
8,022
0
4,632
5,609
0
21,130
L
Serqet
kkrotoo
Serqet
3,425
153
770
2,807
8,331
5,653
0
3,813
4,518
0
6,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
43,580
84
Minions Killed
115
0
Camps Cleared
0
828,650
Distance Traveled
1,017,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,914
791
45
5
0
149,625
0
L
Horus
6,483
648
2
0
0
186,052
0
W
Fafnir
9,700
970
9
1
0
213,657
0
W
Hou Yi
8,427
843
45
5
0
195,140
0
W
Chaac
9,140
914
35
4
0
233,241
0
W
Discordia
8,545
855
11
1
0
172,554
0
W
Terra
7,768
777
15
2
0
203,182
0
L
King Arthur
6,247
625
0
0
0
130,484
0
L
Achilles
7,833
783
23
2
0
171,624
0
L
Serqet
7,670
767
14
1
0
190,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role