Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Closhgames
Cabrakan
Level 156
God Stats
1W - 1L
1,679 SR
Queue Stats
78W - 80L
1,469 Elo+
Solo
Mulan
Mulan
PriorMagician96
Mulan
Level 313
God Stats
17W - 19L
1,487 SR
Queue Stats
2,565W - 2,658L
1,569 Elo+
Solo
Jing Wei
Jing Wei
callmegingey
Jing Wei
Level 129
God Stats
7W - 8L
1,496 SR
Queue Stats
835W - 807L
1,498 Elo+
Solo
Charon
Charon
zGoDz Hyperz
Charon
Level 129
God Stats
3W - 4L
1,407 SR
Queue Stats
470W - 477L
1,585 Elo+
Solo
Team Averages
Level 171
1,514 SR
1,524 Elo+

VS

Team Averages
Level 158
1,592 SR
1,485 Elo+
Maui
Maui
EODLunchbox
Maui
Level 156
God Stats
6W - 5L
1,494 SR
Queue Stats
404W - 412L
1,470 Elo+
Solo
Agni
Agni
Elite_Delinquent
Agni
Level 154
God Stats
12W - 6L
1,645 SR
Queue Stats
400W - 405L
1,536 Elo+
Solo
Nike
Nike
OGBOBBYJOHNSON02
Nike
Level 172
God Stats
8W - 4L
1,654 SR
Queue Stats
646W - 628L
1,478 Elo+
Solo
Xbalanque
Xbalanque
aye_nax
Xbalanque
Level 159
God Stats
1W - 0L
1,491 SR
Queue Stats
24W - 31L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
bbnhggfde
Baba Yaga
Level 148
God Stats
11W - 4L
1,677 SR
Queue Stats
388W - 419L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 1
7,380
738
6,905
17,658
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Closhgames
Cabrakan
12
0 / 4 / 3
7,040
704
5,973
11,015
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
7,212
721
4,142
11,588
12,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
callmegingey
Jing Wei
13
0 / 4 / 2
6,970
697
6,069
9,244
4,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
13
0 / 2 / 3
7,679
768
9,037
11,829
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
9,252
925
5,893
8,880
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 8
8,135
814
12,527
7,910
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 1 / 6
9,297
930
8,494
9,105
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
aye_nax
Xbalanque
15
6 / 2 / 8
9,090
909
19,514
11,379
5,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
bbnhggfde
Baba Yaga
14
1 / 0 / 10
8,154
815
9,093
5,684
3,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
3
Kills
15
15
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
L
Cabrakan
Closhgames
Cabrakan
0
4
3
0.38
W
1
1
13
7.5
W
1
1
8
5
W
6
1
6
9
L
1
2
1
0.75
W
Xbalanque
aye_nax
Xbalanque
6
2
8
5
W
Baba Yaga
bbnhggfde
Baba Yaga
1
0
10
6
L
Jing Wei
callmegingey
Jing Wei
0
4
2
0.25
L
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
55,521
61,334
Taken
42,958
61,429
Mitigated
30,482
17,532
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,905
1,793
816
4,889
17,658
17,477
0
8,677
8,629
0
9,650
L
Cabrakan
Closhgames
Cabrakan
5,973
498
589
644
11,015
14,905
0
5,108
5,659
9,669
124
W
5,893
687
582
2,052
8,880
8,695
0
3,278
5,244
9,187
0
W
12,527
889
2,259
1,819
7,910
4,012
690
2,992
4,477
22,305
0
W
8,494
665
1,338
1,935
9,105
8,740
0
2,207
6,450
152
19,859
L
4,142
114
535
2,348
11,588
12,068
0
5,764
5,696
0
7,509
W
Xbalanque
aye_nax
Xbalanque
19,514
2,643
451
3,100
11,379
5,912
2,663
3,328
7,490
0
29,865
W
Baba Yaga
bbnhggfde
Baba Yaga
9,093
368
45
1,968
5,684
3,123
658
2,523
2,800
23,056
0
L
Jing Wei
callmegingey
Jing Wei
6,069
4,130
1,556
1,088
9,244
4,598
0
4,346
4,768
0
20,164
L
Charon
9,037
664
2,645
2,422
11,829
12,381
0
3,710
8,067
24,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
43,928
93
Minions Killed
117
0
Camps Cleared
0
965,753
Distance Traveled
1,012,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,380
738
11
1
0
191,914
0
L
Cabrakan
7,040
704
11
1
0
181,999
0
W
Maui
9,252
925
12
1
0
218,701
0
W
Agni
8,135
814
24
2
0
181,110
0
W
Nike
9,297
930
22
2
0
203,389
0
L
Mulan
7,212
721
9
1
0
195,773
0
W
Xbalanque
9,090
909
38
4
0
225,509
0
W
Baba Yaga
8,154
815
21
2
0
184,134
0
L
Jing Wei
6,970
697
41
4
0
195,120
0
L
Charon
7,679
768
21
2
0
200,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role