Player Matchup

Cthulhu
Cthulhu
Raptor1456
Cthulhu
Level 123
God Stats
17W - 7L
1,580 SR
Queue Stats
122W - 137L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
Zenitsuwu
Jing Wei
Level 158
God Stats
6W - 7L
1,106 SR
Queue Stats
217W - 236L
1,560 Elo+
Party 2
Nox
Nox
xxNezuwuko
Nox
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 234L
1,560 Elo+
Party 2
Team Averages
Level 144
1,395 SR
1,547 Elo+

VS

Team Averages
Level 171
1,651 SR
1,570 Elo+
Kali
Kali
Ankh1606
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,508 Elo+
Solo
Athena
Athena
XcyoI
Athena
Level 157
God Stats
4W - 4L
1,747 SR
Queue Stats
715W - 579L
1,639 Elo+
Party 1
Anubis
Anubis
goldwolfii
Anubis
Level 229
God Stats
2W - 1L
1,706 SR
Queue Stats
148W - 136L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raptor1456
Cthulhu
11
1 / 1 / 9
8,566
779
8,985
12,427
13,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Zenitsuwu
Jing Wei
13
8 / 4 / 4
10,190
926
15,832
14,534
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 8
9,278
843
7,505
4,042
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 2 / 1
9,209
837
6,909
11,725
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
XcyoI
Athena
10
0 / 4 / 4
7,989
726
4,911
18,078
12,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
goldwolfii
Anubis
12
1 / 7 / 3
9,185
835
11,685
12,214
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
4
2
1
2.25
W
Cthulhu
Raptor1456
Cthulhu
1
1
9
5.5
L
Athena
XcyoI
Athena
0
4
4
0.5
W
Jing Wei
Zenitsuwu
Jing Wei
8
4
4
2.5
L
Anubis
goldwolfii
Anubis
1
7
3
0.36
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
23,505
31,003
Taken
42,017
20,200
Mitigated
26,538
7,580
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,909
3,072
0
2,446
11,725
6,388
0
6,800
4,925
0
25,740
W
Cthulhu
Raptor1456
Cthulhu
8,985
722
274
1,212
12,427
13,787
0
5,800
6,627
16,591
724
L
Athena
XcyoI
Athena
4,911
1,943
243
3,236
18,078
12,951
0
5,611
12,467
18,473
0
W
Jing Wei
Zenitsuwu
Jing Wei
15,832
13,308
0
5,844
14,534
4,815
1,431
8,662
5,872
0
36,904
L
Anubis
goldwolfii
Anubis
11,685
599
0
3,619
12,214
7,199
64
4,048
8,166
47,950
0
W
7,505
512
0
250
4,042
1,598
60
2,210
1,832
38,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
26,383
113
Minions Killed
120
0
Camps Cleared
0
665,169
Distance Traveled
587,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,209
837
23
2
0
233,539
2
W
Cthulhu
8,566
779
20
2
0
229,962
0
L
Athena
7,989
726
22
2
0
178,724
0
W
Jing Wei
10,190
926
35
3
0
195,711
0
L
Anubis
9,185
835
75
7
0
175,630
0
W
Nox
9,278
843
58
5
0
239,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role