Player Matchup

Medusa
Medusa
Gold I
PAD00
Medusa
Gold I
Level 161
God Stats
5W - 2L
1,743 SR
Queue Stats
130W - 124L
1,758 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,743 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 61
1,809 SR
1,718 MMR
Set
Set
Platinum IV
zufaly
Set
Platinum IV
Level 61
God Stats
75W - 27L
1,809 SR
Queue Stats
150W - 169L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PAD00
Medusa
14
3 / 1 / 0
9,451
1,050
8,221
6,778
4,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SkadiBakasuraFreyaAh Muzen CabKali

VS

Bans
He BoAnubisChronosBastetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
zufaly
Set
13
1 / 3 / 0
8,409
934
5,011
10,869
8,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
PAD00
Medusa
3
1
0
3
L
Set
zufaly
Set
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,221
Damage
5,011
6,778
Taken
10,869
4,344
Mitigated
8,753
2,415
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
PAD00
Medusa
8,221
5,196
0
2,415
6,778
4,344
817
481
6,297
0
49,979
L
Set
zufaly
Set
5,011
2,286
0
2,040
10,869
8,753
0
350
10,519
0
48,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,451
Gold Earned
8,409
107
Minions Killed
100
4
Camps Cleared
5
165,576
Distance Traveled
168,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,451
1,050
107
12
4
165,576
0
L
Set
8,409
934
100
11
5
168,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role