Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Anjodamorte69
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Hera
Hera
LordAnakim
Hera
Level 189
God Stats
6W - 2L
1,480 SR
Queue Stats
206W - 250L
1,448 Elo+
Solo
Merlin
Merlin
S2KingS2
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Vulcan
Vulcan
aldtexxa
Vulcan
Level 187
God Stats
7W - 4L
1,502 SR
Queue Stats
274W - 305L
1,506 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,384 Elo+

VS

Team Averages
Level 129
1,487 SR
1,549 Elo+
Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DabudyDabudai
Zhong Kui
Level 123
God Stats
6W - 2L
1,663 SR
Queue Stats
645W - 318L
1,618 Elo+
Solo
Nu Wa
Nu Wa
Ging_x_Freecs
Nu Wa
Level 149
God Stats
23W - 4L
1,560 SR
Queue Stats
674W - 726L
1,541 Elo+
Solo
Amaterasu
Amaterasu
nTeCapitãoPátria
Amaterasu
Level 149
God Stats
2W - 6L
1,185 SR
Queue Stats
518W - 516L
1,539 Elo+
Party 2
Bellona
Bellona
nTeLuzEstrela
Bellona
Level 80
God Stats
10W - 8L
1,526 SR
Queue Stats
285W - 287L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 7 / 5
6,879
688
2,094
10,800
8,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 4
8,556
856
5,681
10,068
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 4
7,595
760
6,851
6,183
2,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
S2KingS2
Merlin
13
1 / 7 / 6
7,432
743
4,434
9,747
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
aldtexxa
Vulcan
17
4 / 3 / 5
8,828
883
10,704
6,824
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
9 / 3 / 6
9,526
953
11,280
6,465
2,705
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DabudyDabudai
Zhong Kui
15
4 / 1 / 12
9,248
925
8,771
9,390
11,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
1 / 1 / 18
8,897
890
8,196
3,602
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
10 / 4 / 11
9,866
987
8,539
11,801
12,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
12
1 / 2 / 10
7,862
786
4,550
7,703
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
11
Kills
25
25
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
5
0.5
W
Raijin
 
Raijin
9
3
6
4
L
3
5
4
1
W
Zhong Kui
DabudyDabudai
Zhong Kui
4
1
12
10
W
1
1
18
10
L
2
3
4
1.33
L
Merlin
S2KingS2
Merlin
1
7
6
0.57
L
Vulcan
aldtexxa
Vulcan
4
3
5
2.17
W
10
4
11
3.88
W
Bellona
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
41,336
43,622
Taken
38,961
20,091
Mitigated
35,778
7,643
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,094
345
176
561
10,800
8,555
0
6,504
4,087
0
5,521
W
Raijin
 
Raijin
11,280
364
0
0
6,465
2,705
1,810
5,104
1,361
27,651
0
L
5,681
1,275
0
1,981
10,068
3,608
0
6,700
3,192
17,914
555
W
Zhong Kui
DabudyDabudai
Zhong Kui
8,771
1,633
515
3,686
9,390
11,624
2,842
6,354
3,036
21,935
1,015
W
8,196
3,814
709
854
3,602
1,695
1,663
2,333
1,269
32,771
0
L
6,851
829
193
1,370
6,183
2,164
0
3,649
2,372
22,417
0
L
Merlin
S2KingS2
Merlin
4,434
418
29
108
9,747
3,047
0
6,339
3,363
13,171
0
L
Vulcan
aldtexxa
Vulcan
10,704
4,231
1,284
1,941
6,824
2,717
0
5,142
1,600
37,651
0
W
8,539
2,215
902
2,167
11,801
12,372
755
7,399
4,402
1,021
10,897
W
Bellona
4,550
254
3,081
2,518
7,703
7,382
705
6,314
1,389
0
5,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
45,399
135
Minions Killed
132
0
Camps Cleared
0
828,093
Distance Traveled
999,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,879
688
6
1
0
150,479
0
W
Raijin
9,526
953
37
4
0
174,720
0
L
Sol
8,556
856
30
3
0
149,894
0
W
Zhong Kui
9,248
925
41
4
0
216,411
0
W
Nu Wa
8,897
890
44
4
0
184,990
0
L
Hera
7,595
760
26
3
0
183,810
0
L
Merlin
7,432
743
20
2
0
128,192
0
L
Vulcan
8,828
883
53
5
0
215,718
0
W
Amaterasu
9,866
987
9
1
0
200,659
0
W
Bellona
7,862
786
1
0
0
223,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role