Player Matchup

Charon
Charon
BUMBl3 B33
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,438 Elo+
Party 1
Loki
Loki
El Pukus Bloom
Loki
Level 116
God Stats
1W - 1L
1,700 SR
Queue Stats
88W - 96L
1,468 Elo+
Party 1
Serqet
Serqet
H1llock_
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
LGILSON94
Kumbhakarna
Level 87
God Stats
1W - 1L
1,700 SR
Queue Stats
77W - 86L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
tafabey
The Morrigan
Level 69
God Stats
1W - 2L
1,488 SR
Queue Stats
280W - 281L
1,434 Elo+
Solo
Team Averages
Level 100
1,578 SR
1,428 Elo+

VS

Team Averages
Level 104
1,575 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bastanad
Mulan
Level 80
God Stats
2W - 0L
1,758 SR
Queue Stats
95W - 77L
1,600 Elo+
Solo
Ah Puch
Ah Puch
Sil3nt guy
Ah Puch
Level 145
God Stats
8W - 2L
1,702 SR
Queue Stats
215W - 204L
1,458 Elo+
Solo
Khepri
Khepri
zX ASCE Xz
Khepri
Level 141
God Stats
21W - 17L
1,415 SR
Queue Stats
350W - 351L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BUMBl3 B33
Charon
13
0 / 2 / 1
7,510
751
4,839
8,783
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 1
6,472
647
1,685
2,981
1,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
H1llock_
Serqet
10
0 / 3 / 1
5,974
597
1,380
6,910
4,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
LGILSON94
Kumbhakarna
13
0 / 2 / 1
7,173
717
3,836
16,665
13,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
tafabey
The Morrigan
13
1 / 1 / 0
6,842
684
4,835
5,041
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 0 / 5
7,575
758
6,483
2,706
1,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sol
 
Sol
13
1 / 0 / 6
7,423
742
7,915
5,155
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Bastanad
Mulan
12
1 / 1 / 5
7,081
708
5,723
6,991
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Sil3nt guy
Ah Puch
14
2 / 0 / 5
7,780
778
10,370
3,602
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
zX ASCE Xz
Khepri
15
2 / 0 / 7
8,598
860
6,388
4,830
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
9
9
Deaths
1
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
5
5.5
W
Sol
 
Sol
1
0
6
4
L
Charon
BUMBl3 B33
Charon
0
2
1
0.25
W
Mulan
Bastanad
Mulan
1
1
5
3.5
L
0
1
1
0.5
L
Serqet
H1llock_
Serqet
0
3
1
0.17
L
Kumbhakarna
LGILSON94
Kumbhakarna
0
2
1
0.25
W
Ah Puch
Sil3nt guy
Ah Puch
2
0
5
4.5
L
The Morrigan
tafabey
The Morrigan
1
1
0
1
W
Khepri
zX ASCE Xz
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
36,879
40,380
Taken
23,284
32,026
Mitigated
15,238
16,456
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,483
1,019
557
304
2,706
1,245
33
1,277
1,429
14,114
0
W
Sol
 
Sol
7,915
1,388
1,899
2,331
5,155
2,608
468
3,174
1,764
22,206
1,210
L
Charon
BUMBl3 B33
Charon
4,839
487
891
1,551
8,783
10,387
0
5,719
3,064
15,517
0
W
Mulan
Bastanad
Mulan
5,723
620
311
1,713
6,991
5,450
133
4,413
2,500
0
11,561
L
1,685
0
599
147
2,981
1,633
0
2,675
306
0
9,823
L
Serqet
H1llock_
Serqet
1,380
74
603
644
6,910
4,242
0
5,832
1,078
0
2,033
L
Kumbhakarna
LGILSON94
Kumbhakarna
3,836
94
2,511
6,115
16,665
13,160
0
12,125
4,540
11,336
0
W
Ah Puch
Sil3nt guy
Ah Puch
10,370
221
229
1,258
3,602
1,682
0
1,283
2,319
25,258
0
L
The Morrigan
tafabey
The Morrigan
4,835
342
1,884
1,511
5,041
2,604
0
4,396
527
18,438
0
W
Khepri
zX ASCE Xz
Khepri
6,388
105
1,220
2,021
4,830
4,253
0
3,363
1,356
18,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
38,457
101
Minions Killed
124
0
Camps Cleared
0
883,388
Distance Traveled
951,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,575
758
19
2
0
181,735
0
W
Sol
7,423
742
34
3
0
176,424
0
L
Charon
7,510
751
27
3
0
164,687
0
W
Mulan
7,081
708
13
1
0
190,727
0
L
Loki
6,472
647
13
1
0
190,860
0
L
Serqet
5,974
597
2
0
0
161,985
0
L
Kumbhakarna
7,173
717
20
2
0
189,596
0
W
Ah Puch
7,780
778
33
3
0
198,427
0
L
The Morrigan
6,842
684
39
4
0
176,260
0
W
Khepri
8,598
860
25
3
0
204,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role