Player Matchup

Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheFreedomDood
Baron Samedi
Level 126
God Stats
25W - 12L
1,683 SR
Queue Stats
186W - 174L
1,490 Elo+
Solo
Bakasura
Bakasura
Wraiilth
Bakasura
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
453W - 411L
1,446 Elo+
Solo
Chang'e
Chang'e
blues225warm
Chang'e
Level 78
God Stats
25W - 27L
1,490 SR
Queue Stats
179W - 156L
1,474 Elo+
Solo
Apollo
Apollo
spinolagui
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,453 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,473 Elo+

VS

Team Averages
Level 90
1,448 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JKxalltheway88
Kukulkan
Level 39
God Stats
25W - 25L
1,469 SR
Queue Stats
131W - 147L
1,408 Elo+
Solo
Mulan
Mulan
SilverSheep4833
Mulan
Level 67
God Stats
17W - 20L
1,356 SR
Queue Stats
117W - 127L
1,503 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 98
God Stats
50W - 57L
1,418 SR
Queue Stats
51W - 57L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
4,029
672
3,275
3,655
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
TheFreedomDood
Baron Samedi
6
0 / 1 / 1
3,663
611
2,487
3,495
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Wraiilth
Bakasura
7
1 / 1 / 0
4,108
685
1,154
6,530
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
blues225warm
Chang'e
1
0 / 0 / 0
2,733
456
0
0
0
Apollo
spinolagui
Apollo
7
1 / 1 / 0
3,691
615
2,723
3,572
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 2 / 1
4,573
762
1,832
5,245
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
 
Awilix
7
0 / 1 / 1
4,280
713
1,268
5,435
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
8
0 / 0 / 0
4,562
760
720
1,185
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
5,086
848
2,260
5,011
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
caseyshay
Neith
7
1 / 0 / 0
4,002
667
2,466
1,924
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Ra
 
Ra
1
2
1
0.75
W
Awilix
 
Awilix
0
1
1
0.5
W
Kukulkan
0
0
0
0
W
1
0
0
1
L
Baron Samedi
TheFreedomDood
Baron Samedi
0
1
1
0.5
L
Bakasura
Wraiilth
Bakasura
1
1
0
1
L
Chang'e
blues225warm
Chang'e
0
0
0
0
W
Neith
caseyshay
Neith
1
0
0
1
L
Apollo
spinolagui
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,639
Damage
8,546
17,252
Taken
18,800
5,504
Mitigated
7,769
5,465
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,275
579
0
1,348
3,655
1,041
0
459
3,196
24,929
0
W
Ra
 
Ra
1,832
463
48
2,103
5,245
3,011
0
1,808
3,437
17,908
0
W
Awilix
 
Awilix
1,268
350
0
750
5,435
1,678
243
1,291
3,978
0
22,376
W
Kukulkan
720
135
0
500
1,185
345
245
733
374
28,529
0
W
2,260
234
0
2,059
5,011
2,013
406
957
3,954
0
32,291
L
Baron Samedi
TheFreedomDood
Baron Samedi
2,487
356
462
1,113
3,495
1,254
0
464
3,031
21,925
0
L
Bakasura
Wraiilth
Bakasura
1,154
912
0
1,710
6,530
2,122
0
282
6,248
0
18,570
L
Chang'e
blues225warm
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Neith
caseyshay
Neith
2,466
1,552
0
327
1,924
722
0
679
1,245
0
20,746
L
Apollo
spinolagui
Apollo
2,723
1,685
48
784
3,572
1,087
0
1,347
2,225
0
15,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,224
Gold Earned
22,503
142
Minions Killed
208
0
Camps Cleared
0
550,937
Distance Traveled
634,625
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,029
672
34
6
0
138,631
0
W
Ra
4,573
762
31
5
0
123,657
2
W
Awilix
4,280
713
41
7
0
148,585
1
W
Kukulkan
4,562
760
49
8
0
121,438
2
W
Mulan
5,086
848
52
9
0
124,809
0
L
Baron Samedi
3,663
611
41
7
0
120,267
1
L
Bakasura
4,108
685
47
8
0
164,179
0
L
Chang'e
2,733
456
0
0
0
66
0
W
Neith
4,002
667
35
6
0
116,136
0
L
Apollo
3,691
615
20
3
0
127,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role