Player Matchup

Serqet
Serqet
 
Serqet
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
cnaz_gladyshev
Hades
Level 38
God Stats
1W - 6L
1,167 SR
Queue Stats
116W - 157L
1,245 Elo+
Solo
Cthulhu
Cthulhu
pyromxntic
Cthulhu
Level 50
God Stats
1W - 2L
1,509 SR
Queue Stats
13W - 33L
1,307 Elo+
Solo
Artemis
Artemis
uT Marie
Artemis
Level 68
God Stats
10W - 8L
1,502 SR
Queue Stats
201W - 212L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xVlady_
Cu Chulainn
Level 40
God Stats
5W - 5L
1,245 SR
Queue Stats
115W - 105L
1,423 Elo+
Solo
Team Averages
Level 50
1,385 SR
1,388 Elo+

VS

Team Averages
Level 88
1,581 SR
1,461 Elo+
Thanatos
Thanatos
Burrows21
Thanatos
Level 86
God Stats
12W - 20L
1,386 SR
Queue Stats
162W - 163L
1,434 Elo+
Solo
Charybdis
Charybdis
Erik2G
Charybdis
Level 145
God Stats
11W - 11L
1,657 SR
Queue Stats
166W - 167L
1,495 Elo+
Solo
Olorun
Olorun
KD7409
Olorun
Level 82
God Stats
7W - 7L
1,468 SR
Queue Stats
78W - 75L
1,413 Elo+
Solo
Agni
Agni
Lilicca S2
Agni
Level 66
God Stats
3W - 1L
1,720 SR
Queue Stats
240W - 242L
1,502 Elo+
Solo
Anubis
Anubis
Zunadz
Anubis
Level 63
God Stats
3W - 0L
1,673 SR
Queue Stats
26W - 18L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
13 / 7 / 3
14,066
612
18,051
26,625
11,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 2
7,752
337
1,585
7,234
1,878
Cthulhu
pyromxntic
Cthulhu
7
0 / 4 / 0
7,377
321
516
6,506
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
uT Marie
Artemis
19
1 / 6 / 6
10,987
478
17,921
20,423
7,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xVlady_
Cu Chulainn
17
2 / 11 / 5
10,102
439
12,282
35,334
18,824
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Burrows21
Thanatos
20
7 / 6 / 6
13,748
598
8,326
20,001
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Erik2G
Charybdis
20
8 / 1 / 7
14,874
647
13,077
18,370
8,729
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
KD7409
Olorun
18
4 / 6 / 3
13,475
586
15,920
21,383
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 2 / 17
13,175
573
10,940
14,874
19,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Zunadz
Anubis
20
12 / 3 / 7
15,171
660
23,277
16,238
8,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
17
Kills
33
33
Deaths
18
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
13
7
3
2.07
W
Thanatos
Burrows21
Thanatos
7
6
6
1.67
W
Charybdis
Erik2G
Charybdis
8
1
7
11.5
W
Olorun
KD7409
Olorun
4
6
3
0.92
W
2
2
17
5.25
W
Anubis
Zunadz
Anubis
12
3
7
5.17
L
1
5
2
0.4
L
Cthulhu
pyromxntic
Cthulhu
0
4
0
0
L
Artemis
uT Marie
Artemis
1
6
6
0.67
L
Cu Chulainn
xVlady_
Cu Chulainn
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,355
Damage
71,540
96,122
Taken
90,866
42,735
Mitigated
57,046
10,623
Healing
40,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
18,051
4,934
0
3,283
26,625
11,256
0
11,977
14,648
0
91,594
W
Thanatos
Burrows21
Thanatos
8,326
1,966
0
12,757
20,001
8,624
1,247
864
18,879
0
110,902
W
Charybdis
Erik2G
Charybdis
13,077
8,472
0
8,827
18,370
8,729
5,500
1,443
16,807
0
153,871
W
Olorun
KD7409
Olorun
15,920
7,283
300
6,146
21,383
11,650
9,100
0
21,209
98,771
9,512
W
10,940
911
0
2,229
14,874
19,165
632
795
13,791
44,517
0
W
Anubis
Zunadz
Anubis
23,277
662
0
9,925
16,238
8,878
1,752
904
14,983
112,700
0
L
1,585
145
0
500
7,234
1,878
0
3,330
3,904
11,611
0
L
Cthulhu
pyromxntic
Cthulhu
516
30
0
314
6,506
3,279
0
1,505
5,001
8,634
0
L
Artemis
uT Marie
Artemis
17,921
8,060
0
5,976
20,423
7,498
0
10,633
9,790
0
93,423
L
Cu Chulainn
xVlady_
Cu Chulainn
12,282
2,031
0
550
35,334
18,824
0
22,042
13,292
0
68,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,284
Gold Earned
70,443
378
Minions Killed
684
0
Camps Cleared
0
1,506,986
Distance Traveled
2,058,856
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,066
612
132
6
0
461,264
0
W
Thanatos
13,748
598
129
6
0
458,582
2
W
Charybdis
14,874
647
195
8
0
389,742
0
W
Olorun
13,475
586
144
6
0
382,816
1
W
Agni
13,175
573
59
3
0
406,878
3
W
Anubis
15,171
660
157
7
0
420,838
2
L
Hades
7,752
337
9
0
0
133,261
0
L
Cthulhu
7,377
321
11
0
0
126,301
2
L
Artemis
10,987
478
155
7
0
389,159
5
L
Cu Chulainn
10,102
439
71
3
0
397,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role