Player Matchup

Ra
Ra
Hironak
Ra
Level 157
God Stats
3W - 7L
1,496 SR
Queue Stats
259W - 252L
1,491 Elo+
Party 3
Khepri
Khepri
Pessoasinha
Khepri
Level 80
God Stats
25W - 28L
1,522 SR
Queue Stats
337W - 326L
1,463 Elo+
Party 4
Lancelot
Lancelot
UnW_FROQ
Lancelot
Level 96
God Stats
8W - 5L
1,742 SR
Queue Stats
368W - 355L
1,481 Elo+
Party 4
Olorun
Olorun
UnW_Vilela
Olorun
Level 101
God Stats
3W - 3L
1,279 SR
Queue Stats
371W - 360L
1,481 Elo+
Party 4
Arachne
Arachne
Zirak58
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 132L
1,462 Elo+
Party 3
Team Averages
Level 96
1,508 SR
1,476 Elo+

VS

Team Averages
Level 69
1,583 SR
1,523 Elo+
Medusa
Medusa
HishrillWaifu
Medusa
Level 16
God Stats
2W - 1L
1,524 SR
Queue Stats
13W - 6L
1,532 Elo+
Party 2
Athena
Athena
SkyRedFooO
Athena
Level 58
God Stats
15W - 5L
1,636 SR
Queue Stats
15W - 8L
1,530 Elo+
Party 2
Mercury
Mercury
Tahhillla
Mercury
Level 82
God Stats
33W - 23L
1,592 SR
Queue Stats
165W - 143L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
TheVerifier
Sun Wukong
Level 67
God Stats
6W - 2L
1,692 SR
Queue Stats
162W - 134L
1,526 Elo+
Party 1
Sol
Sol
Zeuszné
Sol
Level 121
God Stats
14W - 13L
1,468 SR
Queue Stats
133W - 116L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,466
526
5,708
12,334
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
11
0 / 5 / 1
7,782
432
2,366
15,357
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
UnW_FROQ
Lancelot
14
1 / 4 / 0
9,132
507
8,873
18,605
12,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
UnW_Vilela
Olorun
13
1 / 7 / 1
8,267
459
8,151
13,137
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Zirak58
Arachne
12
0 / 7 / 2
7,825
435
5,858
17,436
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
11,332
630
18,549
10,796
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
SkyRedFooO
Athena
15
1 / 0 / 17
9,933
552
7,393
13,205
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Tahhillla
Mercury
18
9 / 0 / 11
11,269
626
11,954
10,982
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TheVerifier
Sun Wukong
16
1 / 0 / 7
10,388
577
11,616
14,457
11,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 4
11,176
621
11,297
9,747
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
26
26
Deaths
3
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
9
1
8
13
L
Khepri
0
5
1
0.1
W
Athena
SkyRedFooO
Athena
1
0
17
9.5
W
Mercury
Tahhillla
Mercury
9
0
11
14.5
W
Sun Wukong
TheVerifier
Sun Wukong
1
0
7
4.5
L
Lancelot
UnW_FROQ
Lancelot
1
4
0
0.25
L
Olorun
UnW_Vilela
Olorun
1
7
1
0.21
W
6
2
4
4
L
Arachne
Zirak58
Arachne
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,956
Damage
60,809
76,869
Taken
59,187
44,019
Mitigated
36,609
21,685
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
482
967
5,724
12,334
5,983
0
5,077
7,257
91,605
0
W
18,549
8,658
0
2,617
10,796
5,650
3,661
5,669
5,037
0
94,766
L
Khepri
2,366
489
0
2,933
15,357
12,017
0
4,625
10,732
21,216
0
W
Athena
SkyRedFooO
Athena
7,393
1,250
2,434
3,703
13,205
11,573
107
4,770
8,435
24,384
0
W
Mercury
Tahhillla
Mercury
11,954
5,952
0
966
10,982
4,680
1,035
1,793
9,189
0
108,484
W
Sun Wukong
TheVerifier
Sun Wukong
11,616
2,934
0
2,386
14,457
11,760
0
1,357
13,100
0
88,161
L
Lancelot
UnW_FROQ
Lancelot
8,873
1,150
0
4,204
18,605
12,166
0
4,088
14,517
0
65,669
L
Olorun
UnW_Vilela
Olorun
8,151
3,964
297
2,385
13,137
5,206
0
1,035
12,102
58,492
3,123
W
11,297
4,706
0
5,433
9,747
2,946
5,370
2,683
7,006
91,600
9,065
L
Arachne
Zirak58
Arachne
5,858
3,046
0
5,175
17,436
8,647
0
3,773
13,663
0
51,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
54,098
498
Minions Killed
583
0
Camps Cleared
0
1,767,092
Distance Traveled
1,938,410
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,466
526
178
10
0
375,017
2
W
Medusa
11,332
630
143
8
0
348,563
6
L
Khepri
7,782
432
19
1
0
357,946
7
W
Athena
9,933
552
23
1
0
427,011
2
W
Mercury
11,269
626
128
7
0
455,681
0
W
Sun Wukong
10,388
577
138
8
0
380,096
6
L
Lancelot
9,132
507
120
7
0
357,718
0
L
Olorun
8,267
459
118
7
0
330,529
0
W
Sol
11,176
621
151
8
0
327,059
3
L
Arachne
7,825
435
63
4
0
345,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role