Player Matchup

Amaterasu
Amaterasu
Gold V
Chan0War
Amaterasu
Gold V
Level 120
God Stats
4W - 2L
1,348 SR
Queue Stats
77W - 72L
1,441 MMR
Solo
Heimdallr
Heimdallr
Gold V
FireLordZeus1
Heimdallr
Gold V
Level 128
God Stats
17W - 18L
1,432 SR
Queue Stats
309W - 320L
1,432 MMR
Solo
Merlin
Merlin
Bronze IV
L0rd0fda7
Merlin
Bronze IV
Level 65
God Stats
4W - 3L
1,457 SR
Queue Stats
87W - 161L
1,423 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Lil D Sim
Kumbhakarna
Silver III
Level 102
God Stats
11W - 9L
1,512 SR
Queue Stats
33W - 36L
1,229 MMR
Party 1
Thanatos
Thanatos
Gold V
MaitreMarmotte
Thanatos
Gold V
Level 108
God Stats
0W - 1L
1,584 SR
Queue Stats
31W - 29L
1,574 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,467 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,439 SR
1,433 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
DarkSkies27
Hades
Gold IV
Level 124
God Stats
10W - 5L
1,716 SR
Queue Stats
126W - 131L
1,425 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
MiGunit²
Ah Muzen Cab
Silver II
Level 138
God Stats
3W - 3L
1,316 SR
Queue Stats
141W - 132L
1,424 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Takeintheview
Sylvanus
Gold IV
Level 85
God Stats
3W - 4L
1,194 SR
Queue Stats
140W - 153L
1,392 MMR
Solo
King Arthur
King Arthur
Gold IV
VexVerified
King Arthur
Gold IV
Level 116
God Stats
10W - 12L
1,471 SR
Queue Stats
356W - 360L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chan0War
Amaterasu
17
1 / 4 / 1
11,012
479
14,349
27,426
25,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
FireLordZeus1
Heimdallr
16
2 / 10 / 5
10,525
458
16,912
26,284
10,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
L0rd0fda7
Merlin
15
0 / 9 / 2
9,836
428
9,498
14,124
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Lil D Sim
Kumbhakarna
14
1 / 4 / 6
10,298
448
7,501
23,938
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
17
6 / 5 / 3
11,586
504
16,165
24,297
10,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangArachneThorPele

VS

Bans
AthenaChernobogMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 3 / 10
13,761
598
13,008
18,777
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
11 / 1 / 8
13,669
594
23,970
19,467
15,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MiGunit²
Ah Muzen Cab
19
5 / 4 / 7
12,890
560
17,633
20,687
11,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Takeintheview
Sylvanus
17
3 / 3 / 16
12,142
528
7,566
28,022
35,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
VexVerified
King Arthur
20
3 / 2 / 6
13,098
569
19,953
23,316
31,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
32
32
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
3
10
5
L
Amaterasu
Chan0War
Amaterasu
1
4
1
0.38
W
11
1
8
15
L
Heimdallr
FireLordZeus1
Heimdallr
2
10
5
0.45
L
Merlin
L0rd0fda7
Merlin
0
9
2
0.11
L
Kumbhakarna
Lil D Sim
Kumbhakarna
1
4
6
1
L
Thanatos
6
5
3
1.5
W
Ah Muzen Cab
MiGunit²
Ah Muzen Cab
5
4
7
2.13
W
Sylvanus
Takeintheview
Sylvanus
3
3
16
3.67
W
King Arthur
VexVerified
King Arthur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,425
Damage
82,130
116,069
Taken
110,269
76,455
Mitigated
101,148
41,075
Healing
37,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,008
3,387
0
6,832
18,777
7,800
681
3,458
15,319
0
119,055
L
Amaterasu
Chan0War
Amaterasu
14,349
7,500
0
12,032
27,426
25,110
0
2,239
25,187
0
90,447
W
23,970
1,382
1,138
10,746
19,467
15,027
1,244
4,769
14,698
142,107
0
L
Heimdallr
FireLordZeus1
Heimdallr
16,912
10,398
0
6,503
26,284
10,147
561
8,407
17,877
0
86,786
L
Merlin
L0rd0fda7
Merlin
9,498
343
0
845
14,124
4,901
0
7,401
6,723
65,567
0
L
Kumbhakarna
Lil D Sim
Kumbhakarna
7,501
539
0
1,696
23,938
25,407
0
9,599
14,339
31,420
0
L
Thanatos
16,165
3,286
0
19,999
24,297
10,890
99
5,617
18,680
0
99,424
W
Ah Muzen Cab
MiGunit²
Ah Muzen Cab
17,633
4,816
0
3,546
20,687
11,581
3,337
4,453
16,234
0
144,663
W
Sylvanus
Takeintheview
Sylvanus
7,566
1,553
4,973
8,449
28,022
35,672
955
5,609
22,413
30,614
0
W
King Arthur
VexVerified
King Arthur
19,953
2,768
0
2,025
23,316
31,068
212
1,301
22,015
558
106,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
65,560
566
Minions Killed
683
0
Camps Cleared
0
2,131,195
Distance Traveled
2,358,264
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,761
598
150
7
0
535,910
0
L
Amaterasu
11,012
479
138
6
0
394,922
2
W
Hades
13,669
594
182
8
0
448,605
0
L
Heimdallr
10,525
458
129
6
0
408,389
5
L
Merlin
9,836
428
115
5
0
374,734
12
L
Kumbhakarna
10,298
448
36
2
0
478,632
7
L
Thanatos
11,586
504
148
6
0
474,518
6
W
Ah Muzen Cab
12,890
560
179
8
0
471,028
0
W
Sylvanus
12,142
528
24
1
0
451,946
2
W
King Arthur
13,098
569
148
6
0
450,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role