Player Matchup

Kuzenbo
Kuzenbo
Fataliity Blaze
Kuzenbo
Level 141
God Stats
13W - 12L
1,560 SR
Queue Stats
381W - 423L
1,416 Elo+
Party 1
Bakasura
Bakasura
FataliityDrixx
Bakasura
Level 88
God Stats
0W - 2L
1,318 SR
Queue Stats
93W - 131L
1,415 Elo+
Party 1
King Arthur
King Arthur
KaczySan
King Arthur
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
338W - 353L
1,469 Elo+
Solo
Horus
Horus
Lostbreath
Horus
Level 54
God Stats
1W - 1L
1,474 SR
Queue Stats
44W - 58L
1,426 Elo+
Solo
Izanami
Izanami
MatthewRoss00
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,492 Elo+
Solo
Team Averages
Level 93
1,470 SR
1,443 Elo+

VS

Team Averages
Level 80
1,467 SR
1,457 Elo+
Hun Batz
Hun Batz
CoreyBer
Hun Batz
Level 107
God Stats
7W - 1L
1,873 SR
Queue Stats
257W - 260L
1,446 Elo+
Solo
Agni
Agni
MothLord
Agni
Level 63
God Stats
1W - 2L
1,224 SR
Queue Stats
133W - 143L
1,448 Elo+
Party 2
Discordia
Discordia
Thnutz
Discordia
Level 47
God Stats
7W - 3L
1,382 SR
Queue Stats
123W - 124L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
guncel-fisek
Guan Yu
Level 159
God Stats
28W - 21L
1,575 SR
Queue Stats
3,303W - 3,410L
1,491 Elo+
Solo
Persephone
Persephone
sQtLadyBear
Persephone
Level 26
God Stats
5W - 6L
1,282 SR
Queue Stats
82W - 85L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,023
802
11,775
18,328
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
14
5 / 4 / 2
8,103
810
6,541
13,191
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
KaczySan
King Arthur
9
0 / 3 / 3
6,214
621
4,231
6,399
6,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
13
0 / 5 / 5
7,721
772
1,965
14,358
8,192
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
15
1 / 4 / 5
8,071
807
8,943
10,901
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoreyBer
Hun Batz
15
8 / 3 / 10
9,010
901
8,987
9,406
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Agni
13
3 / 3 / 14
8,231
823
15,785
11,515
4,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Thnutz
Discordia
16
5 / 2 / 12
9,335
934
17,052
8,459
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
guncel-fisek
Guan Yu
13
1 / 3 / 15
8,536
854
5,984
12,899
12,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
sQtLadyBear
Persephone
15
4 / 0 / 11
8,753
875
8,598
6,729
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
21
21
Deaths
11
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CoreyBer
Hun Batz
8
3
10
4.33
L
4
5
4
1.2
L
Bakasura
5
4
2
1.5
L
King Arthur
KaczySan
King Arthur
0
3
3
0.5
L
Horus
0
5
5
0.5
L
Izanami
1
4
5
0.88
W
Agni
3
3
14
3.33
W
Discordia
Thnutz
Discordia
5
2
12
5.5
W
Guan Yu
guncel-fisek
Guan Yu
1
3
15
2.83
W
Persephone
sQtLadyBear
Persephone
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,455
Damage
56,406
63,177
Taken
49,008
49,910
Mitigated
27,587
18,880
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CoreyBer
Hun Batz
8,987
1,328
774
858
9,406
5,097
486
1,710
7,243
0
16,987
L
11,775
2,624
958
4,597
18,328
18,559
0
11,217
7,111
19,611
0
L
Bakasura
6,541
2,464
328
1,304
13,191
12,095
0
9,343
3,848
0
6,251
L
King Arthur
KaczySan
King Arthur
4,231
498
1,064
951
6,399
6,789
0
3,346
3,053
0
8,609
L
Horus
1,965
985
1,861
4,230
14,358
8,192
0
10,100
4,258
0
5,479
L
Izanami
8,943
4,518
731
2,856
10,901
4,275
0
7,429
3,472
0
25,770
W
Agni
15,785
1,536
1,333
2,511
11,515
4,192
1,268
2,192
8,535
20,927
0
W
Discordia
Thnutz
Discordia
17,052
1,561
1,374
871
8,459
3,508
2,782
3,334
4,513
28,969
0
W
Guan Yu
guncel-fisek
Guan Yu
5,984
596
6,164
4,882
12,899
12,187
539
1,906
10,336
0
9,142
W
Persephone
sQtLadyBear
Persephone
8,598
1,504
471
2,406
6,729
2,603
1,780
1,363
4,886
27,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
43,865
78
Minions Killed
111
0
Camps Cleared
0
868,565
Distance Traveled
1,047,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,010
901
18
2
0
213,032
0
L
Kuzenbo
8,023
802
8
1
0
207,384
0
L
Bakasura
8,103
810
5
1
0
195,078
0
L
King Arthur
6,214
621
3
0
0
94,947
0
L
Horus
7,721
772
15
2
0
190,545
0
L
Izanami
8,071
807
47
5
0
180,611
0
W
Agni
8,231
823
23
2
0
212,996
0
W
Discordia
9,335
934
22
2
0
211,060
0
W
Guan Yu
8,536
854
6
1
0
207,014
0
W
Persephone
8,753
875
42
4
0
203,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role