Player Matchup

Anubis
Anubis
Dirtskiii
Anubis
Level 123
God Stats
6W - 6L
1,639 SR
Queue Stats
146W - 147L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
MyFriendsAreGae
Amaterasu
Level 125
God Stats
124W - 97L
1,609 SR
Queue Stats
449W - 426L
1,498 Elo+
Solo
Charon
Charon
TachyonicEnd3
Charon
Level 127
God Stats
6W - 3L
1,788 SR
Queue Stats
165W - 168L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Talk Ohhs
Ne Zha
Level 111
God Stats
20W - 10L
1,602 SR
Queue Stats
39W - 28L
1,533 Elo+
Party 1
Chernobog
Chernobog
tswagart
Chernobog
Level 103
God Stats
5W - 7L
1,410 SR
Queue Stats
199W - 191L
1,479 Elo+
Solo
Team Averages
Level 118
1,610 SR
1,500 Elo+

VS

Team Averages
Level 77
1,505 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chris-_crcm
Sol
Level 117
God Stats
209W - 170L
1,561 SR
Queue Stats
285W - 273L
1,507 Elo+
Solo
Nemesis
Nemesis
IvyScopio121
Nemesis
Level 51
God Stats
0W - 1L
1,450 SR
Queue Stats
16W - 20L
1,373 Elo+
Solo
Mulan
Mulan
SleepyTyme1
Mulan
Level 108
God Stats
6W - 7L
1,507 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
SoviStein
Cthulhu
Level 21
God Stats
1W - 2L
1,508 SR
Queue Stats
4W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dirtskiii
Anubis
10
0 / 1 / 3
5,826
583
7,310
8,021
4,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
MyFriendsAreGae
Amaterasu
11
4 / 2 / 1
6,274
627
6,738
13,090
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
3 / 2 / 1
5,734
573
5,283
7,436
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Talk Ohhs
Ne Zha
9
2 / 0 / 3
5,069
507
2,717
5,950
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
tswagart
Chernobog
10
4 / 3 / 3
5,889
589
6,939
8,767
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 3 / 0
6,791
679
8,001
8,942
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,080
508
5,547
7,048
1,776
Nemesis
IvyScopio121
Nemesis
6
0 / 3 / 0
3,920
392
1,388
5,716
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,846
585
10,018
9,118
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SoviStein
Cthulhu
6
0 / 4 / 2
4,891
489
3,092
11,801
6,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
8
8
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
0
1.67
L
1
0
0
1
W
Anubis
Dirtskiii
Anubis
0
1
3
1.5
L
Nemesis
IvyScopio121
Nemesis
0
3
0
0
W
Amaterasu
MyFriendsAreGae
Amaterasu
4
2
1
2.25
L
2
3
0
0.67
L
Cthulhu
SoviStein
Cthulhu
0
4
2
0.25
W
3
2
1
1.75
W
Ne Zha
Talk Ohhs
Ne Zha
2
0
3
3.5
W
Chernobog
tswagart
Chernobog
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
28,046
43,264
Taken
42,625
20,935
Mitigated
17,359
18,291
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,001
4,567
0
1,911
8,942
3,530
560
2,535
6,407
0
42,349
L
5,547
1,593
22
5,632
7,048
1,776
0
3,728
3,320
36,720
0
W
Anubis
Dirtskiii
Anubis
7,310
441
0
5,849
8,021
4,313
0
4,804
3,217
57,314
0
L
Nemesis
IvyScopio121
Nemesis
1,388
598
0
451
5,716
1,238
0
579
5,137
0
7,297
W
Amaterasu
MyFriendsAreGae
Amaterasu
6,738
3,992
0
4,692
13,090
5,875
0
0
13,090
0
38,386
L
10,018
2,243
0
2,417
9,118
4,048
292
0
9,118
0
38,300
L
Cthulhu
SoviStein
Cthulhu
3,092
363
915
2,766
11,801
6,767
0
5,751
6,050
14,439
0
W
5,283
1,171
125
2,031
7,436
5,356
0
1,511
5,925
21,369
0
W
Ne Zha
Talk Ohhs
Ne Zha
2,717
826
0
1,816
5,950
2,100
0
1,129
4,821
0
21,817
W
Chernobog
tswagart
Chernobog
6,939
3,983
0
3,778
8,767
3,291
0
1,195
7,572
0
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
26,528
274
Minions Killed
213
0
Camps Cleared
0
982,344
Distance Traveled
938,108
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,791
679
67
7
0
186,987
0
L
Sol
5,080
508
57
6
0
164,289
0
W
Anubis
5,826
583
90
9
0
187,490
0
L
Nemesis
3,920
392
14
1
0
195,987
0
W
Amaterasu
6,274
627
60
6
0
193,127
3
L
Mulan
5,846
585
54
5
0
176,729
0
L
Cthulhu
4,891
489
21
2
0
214,116
0
W
Charon
5,734
573
24
2
0
188,558
0
W
Ne Zha
5,069
507
28
3
0
236,084
2
W
Chernobog
5,889
589
72
7
0
177,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role