Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Erik2G
Bastet
Level 145
God Stats
2W - 1L
1,526 SR
Queue Stats
188W - 194L
1,485 Elo+
Solo
Cupid
Cupid
MIKEYBONES91
Cupid
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,502 Elo+
Solo
Poseidon
Poseidon
WhyCoco
Poseidon
Level 127
God Stats
1W - 2L
1,373 SR
Queue Stats
201W - 184L
1,551 Elo+
Party 2
Cerberus
Cerberus
Womack
Cerberus
Level 145
God Stats
5W - 3L
1,788 SR
Queue Stats
202W - 205L
1,500 Elo+
Party 2
Team Averages
Level 131
1,537 SR
1,508 Elo+

VS

Team Averages
Level 108
1,458 SR
1,437 Elo+
Freya
Freya
JhireT
Freya
Level 82
God Stats
1W - 1L
1,514 SR
Queue Stats
68W - 103L
1,395 Elo+
Solo
Ymir
Ymir
Nakata_mito
Ymir
Level 189
God Stats
0W - 4L
1,533 SR
Queue Stats
175W - 192L
1,463 Elo+
Party 1
Nox
Nox
Polidius
Nox
Level 96
God Stats
5W - 5L
1,527 SR
Queue Stats
278W - 285L
1,487 Elo+
Solo
Eset
Eset
TheLondraX
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,377 Elo+
Solo
Yu Huang
Yu Huang
ThiagoBeni
Yu Huang
Level 157
God Stats
3W - 4L
1,213 SR
Queue Stats
364W - 378L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 1 / 9
12,038
708
6,503
15,219
25,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bastet
Erik2G
Bastet
20
7 / 5 / 13
13,523
795
19,539
15,916
10,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
9,197
541
2,239
4,083
1,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
WhyCoco
Poseidon
20
12 / 2 / 8
14,857
874
32,416
9,165
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Womack
Cerberus
18
2 / 7 / 12
11,423
672
10,760
20,046
26,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JhireT
Freya
19
4 / 5 / 8
11,408
671
16,584
16,643
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 5 / 9
10,578
622
4,529
23,925
31,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 7
12,339
726
10,580
12,944
6,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 8
10,313
607
4,995
15,057
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yu Huang
ThiagoBeni
Yu Huang
18
4 / 3 / 6
10,968
645
8,123
12,627
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
25
Kills
15
16
Deaths
25
43
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
9
6.5
W
Bastet
Erik2G
Bastet
7
5
13
2.7
L
Freya
JhireT
Freya
4
5
8
1.6
W
2
1
1
2.5
L
0
5
9
0.9
L
6
6
7
1.58
L
1
6
8
0.83
L
Yu Huang
ThiagoBeni
Yu Huang
4
3
6
2.33
W
Poseidon
WhyCoco
Poseidon
12
2
8
8
W
Cerberus
Womack
Cerberus
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,457
Damage
44,811
64,429
Taken
81,196
69,712
Mitigated
58,406
22,781
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,503
318
699
9,547
15,219
25,620
181
9,187
6,032
0
18,137
W
Bastet
Erik2G
Bastet
19,539
3,705
0
3,479
15,916
10,438
731
12,350
3,566
0
27,406
L
Freya
JhireT
Freya
16,584
4,424
961
3,145
16,643
7,894
623
8,459
8,184
29,606
0
W
2,239
1,527
802
1,323
4,083
1,785
222
3,446
637
0
6,238
L
4,529
178
1,331
3,680
23,925
31,178
0
12,370
11,555
12,840
0
L
10,580
438
1,790
761
12,944
6,681
264
7,424
5,520
23,231
0
L
4,995
99
2,956
4,392
15,057
6,579
0
8,427
6,630
20,597
0
L
Yu Huang
ThiagoBeni
Yu Huang
8,123
973
1,171
723
12,627
6,074
410
6,496
6,131
29,353
0
W
Poseidon
WhyCoco
Poseidon
32,416
3,169
1,641
1,914
9,165
5,058
5,553
5,465
3,700
80,797
0
W
Cerberus
Womack
Cerberus
10,760
371
389
2,987
20,046
26,811
0
14,363
5,683
20,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,038
Gold Earned
55,606
200
Minions Killed
163
0
Camps Cleared
0
1,190,908
Distance Traveled
1,254,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,038
708
25
1
0
163,701
0
W
Bastet
13,523
795
27
2
0
333,561
0
L
Freya
11,408
671
31
2
0
256,465
0
W
Cupid
9,197
541
14
1
0
116,348
0
L
Ymir
10,578
622
14
1
0
267,954
0
L
Nox
12,339
726
44
3
0
247,788
0
L
Eset
10,313
607
28
2
0
233,968
0
L
Yu Huang
10,968
645
46
3
0
248,361
0
W
Poseidon
14,857
874
105
6
0
319,517
0
W
Cerberus
11,423
672
29
2
0
257,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role